Previously the SimpleMem depended on the fact that it inherited from the AbstractMem in order to access and export it's back door. Now, the AbstractMem has a method which will set a back door pointer if appropriate, which the SimpleMem can use, or anything else which uses an AbstractMem as its backing store. Also, make the AbstractMem invalidate any existing back doors and refuse to give out any new ones while some bit of memory is locked. That's because if the storage is accessed directly, the AbstractMem will have no change to manage its bookkeeping, and locking won't work properly. Change-Id: If8c2a63e0827bb88b583f27ab4151d6b761e116e Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/36977 Maintainer: Gabe Black <gabe.black@gmail.com> Tested-by: kokoro <noreply+kokoro@google.com> Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com> Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br> Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
302 lines
8.9 KiB
C++
302 lines
8.9 KiB
C++
/*
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* Copyright (c) 2010-2013, 2015 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright (c) 2001-2005 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "mem/simple_mem.hh"
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#include "base/random.hh"
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#include "base/trace.hh"
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#include "debug/Drain.hh"
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SimpleMemory::SimpleMemory(const SimpleMemoryParams &p) :
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AbstractMemory(p),
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port(name() + ".port", *this), latency(p.latency),
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latency_var(p.latency_var), bandwidth(p.bandwidth), isBusy(false),
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retryReq(false), retryResp(false),
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releaseEvent([this]{ release(); }, name()),
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dequeueEvent([this]{ dequeue(); }, name())
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{
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}
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void
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SimpleMemory::init()
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{
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AbstractMemory::init();
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// allow unconnected memories as this is used in several ruby
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// systems at the moment
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if (port.isConnected()) {
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port.sendRangeChange();
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}
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}
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Tick
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SimpleMemory::recvAtomic(PacketPtr pkt)
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{
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panic_if(pkt->cacheResponding(), "Should not see packets where cache "
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"is responding");
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access(pkt);
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return getLatency();
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}
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Tick
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SimpleMemory::recvAtomicBackdoor(PacketPtr pkt, MemBackdoorPtr &_backdoor)
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{
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Tick latency = recvAtomic(pkt);
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getBackdoor(_backdoor);
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return latency;
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}
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void
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SimpleMemory::recvFunctional(PacketPtr pkt)
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{
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pkt->pushLabel(name());
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functionalAccess(pkt);
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bool done = false;
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auto p = packetQueue.begin();
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// potentially update the packets in our packet queue as well
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while (!done && p != packetQueue.end()) {
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done = pkt->trySatisfyFunctional(p->pkt);
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++p;
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}
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pkt->popLabel();
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}
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bool
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SimpleMemory::recvTimingReq(PacketPtr pkt)
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{
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panic_if(pkt->cacheResponding(), "Should not see packets where cache "
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"is responding");
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panic_if(!(pkt->isRead() || pkt->isWrite()),
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"Should only see read and writes at memory controller, "
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"saw %s to %#llx\n", pkt->cmdString(), pkt->getAddr());
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// we should not get a new request after committing to retry the
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// current one, but unfortunately the CPU violates this rule, so
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// simply ignore it for now
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if (retryReq)
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return false;
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// if we are busy with a read or write, remember that we have to
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// retry
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if (isBusy) {
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retryReq = true;
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return false;
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}
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// technically the packet only reaches us after the header delay,
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// and since this is a memory controller we also need to
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// deserialise the payload before performing any write operation
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Tick receive_delay = pkt->headerDelay + pkt->payloadDelay;
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pkt->headerDelay = pkt->payloadDelay = 0;
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// update the release time according to the bandwidth limit, and
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// do so with respect to the time it takes to finish this request
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// rather than long term as it is the short term data rate that is
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// limited for any real memory
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// calculate an appropriate tick to release to not exceed
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// the bandwidth limit
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Tick duration = pkt->getSize() * bandwidth;
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// only consider ourselves busy if there is any need to wait
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// to avoid extra events being scheduled for (infinitely) fast
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// memories
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if (duration != 0) {
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schedule(releaseEvent, curTick() + duration);
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isBusy = true;
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}
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// go ahead and deal with the packet and put the response in the
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// queue if there is one
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bool needsResponse = pkt->needsResponse();
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recvAtomic(pkt);
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// turn packet around to go back to requestor if response expected
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if (needsResponse) {
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// recvAtomic() should already have turned packet into
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// atomic response
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assert(pkt->isResponse());
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Tick when_to_send = curTick() + receive_delay + getLatency();
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// typically this should be added at the end, so start the
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// insertion sort with the last element, also make sure not to
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// re-order in front of some existing packet with the same
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// address, the latter is important as this memory effectively
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// hands out exclusive copies (shared is not asserted)
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auto i = packetQueue.end();
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--i;
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while (i != packetQueue.begin() && when_to_send < i->tick &&
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!i->pkt->matchAddr(pkt))
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--i;
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// emplace inserts the element before the position pointed to by
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// the iterator, so advance it one step
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packetQueue.emplace(++i, pkt, when_to_send);
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if (!retryResp && !dequeueEvent.scheduled())
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schedule(dequeueEvent, packetQueue.back().tick);
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} else {
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pendingDelete.reset(pkt);
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}
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return true;
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}
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void
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SimpleMemory::release()
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{
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assert(isBusy);
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isBusy = false;
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if (retryReq) {
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retryReq = false;
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port.sendRetryReq();
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}
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}
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void
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SimpleMemory::dequeue()
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{
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assert(!packetQueue.empty());
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DeferredPacket deferred_pkt = packetQueue.front();
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retryResp = !port.sendTimingResp(deferred_pkt.pkt);
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if (!retryResp) {
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packetQueue.pop_front();
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// if the queue is not empty, schedule the next dequeue event,
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// otherwise signal that we are drained if we were asked to do so
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if (!packetQueue.empty()) {
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// if there were packets that got in-between then we
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// already have an event scheduled, so use re-schedule
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reschedule(dequeueEvent,
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std::max(packetQueue.front().tick, curTick()), true);
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} else if (drainState() == DrainState::Draining) {
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DPRINTF(Drain, "Draining of SimpleMemory complete\n");
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signalDrainDone();
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}
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}
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}
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Tick
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SimpleMemory::getLatency() const
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{
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return latency +
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(latency_var ? random_mt.random<Tick>(0, latency_var) : 0);
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}
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void
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SimpleMemory::recvRespRetry()
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{
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assert(retryResp);
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dequeue();
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}
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Port &
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SimpleMemory::getPort(const std::string &if_name, PortID idx)
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{
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if (if_name != "port") {
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return AbstractMemory::getPort(if_name, idx);
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} else {
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return port;
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}
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}
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DrainState
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SimpleMemory::drain()
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{
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if (!packetQueue.empty()) {
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DPRINTF(Drain, "SimpleMemory Queue has requests, waiting to drain\n");
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return DrainState::Draining;
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} else {
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return DrainState::Drained;
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}
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}
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SimpleMemory::MemoryPort::MemoryPort(const std::string& _name,
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SimpleMemory& _memory)
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: ResponsePort(_name, &_memory), memory(_memory)
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{ }
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AddrRangeList
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SimpleMemory::MemoryPort::getAddrRanges() const
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{
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AddrRangeList ranges;
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ranges.push_back(memory.getAddrRange());
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return ranges;
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}
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Tick
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SimpleMemory::MemoryPort::recvAtomic(PacketPtr pkt)
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{
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return memory.recvAtomic(pkt);
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}
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Tick
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SimpleMemory::MemoryPort::recvAtomicBackdoor(
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PacketPtr pkt, MemBackdoorPtr &_backdoor)
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{
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return memory.recvAtomicBackdoor(pkt, _backdoor);
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}
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void
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SimpleMemory::MemoryPort::recvFunctional(PacketPtr pkt)
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{
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memory.recvFunctional(pkt);
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}
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bool
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SimpleMemory::MemoryPort::recvTimingReq(PacketPtr pkt)
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{
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return memory.recvTimingReq(pkt);
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}
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void
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SimpleMemory::MemoryPort::recvRespRetry()
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{
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memory.recvRespRetry();
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}
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