System calls should now be requested from the workload directly and not routed through ExecContext or ThreadContext interfaces. That removes a major special case for SE mode from those interfaces. For now, when the SE workload gets a request for a system call, it dispatches it to the appropriate Process object. In the future, the ISA specific Workload subclasses will be responsible for handling system calls and not the Process classes. For simplicity, the Workload syscall() method is defined in the base class but will panic everywhere except when SEWorkload overrides it. In the future, this mechanism will turn into a way to request generic services from the workload which are not necessarily system calls. For instance, it could be a way to request handling of a page fault without having to have another PseudoInst just for that purpose. Change-Id: I18d36d64c54adf4f4f17a62e7e006ff2fc0b22f1 Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/33282 Reviewed-by: Matthew Poremba <matthew.poremba@amd.com> Maintainer: Gabe Black <gabeblack@google.com> Tested-by: kokoro <noreply+kokoro@google.com>
376 lines
13 KiB
C++
376 lines
13 KiB
C++
/*
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* Copyright (c) 2011-2012, 2016-2018, 2020 ARM Limited
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* Copyright (c) 2013 Advanced Micro Devices, Inc.
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright (c) 2006 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __CPU_THREAD_CONTEXT_HH__
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#define __CPU_THREAD_CONTEXT_HH__
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#include <iostream>
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#include <string>
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#include "arch/generic/htm.hh"
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#include "arch/generic/isa.hh"
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#include "arch/registers.hh"
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#include "arch/types.hh"
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#include "base/types.hh"
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#include "config/the_isa.hh"
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#include "cpu/pc_event.hh"
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#include "cpu/reg_class.hh"
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// @todo: Figure out a more architecture independent way to obtain the ITB and
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// DTB pointers.
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namespace TheISA
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{
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class Decoder;
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}
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class BaseCPU;
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class BaseTLB;
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class CheckerCPU;
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class Checkpoint;
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class PortProxy;
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class Process;
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class System;
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/**
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* ThreadContext is the external interface to all thread state for
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* anything outside of the CPU. It provides all accessor methods to
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* state that might be needed by external objects, ranging from
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* register values to things such as kernel stats. It is an abstract
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* base class; the CPU can create its own ThreadContext by
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* deriving from it.
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*
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* The ThreadContext is slightly different than the ExecContext. The
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* ThreadContext provides access to an individual thread's state; an
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* ExecContext provides ISA access to the CPU (meaning it is
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* implicitly multithreaded on SMT systems). Additionally the
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* ThreadState is an abstract class that exactly defines the
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* interface; the ExecContext is a more implicit interface that must
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* be implemented so that the ISA can access whatever state it needs.
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*/
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class ThreadContext : public PCEventScope
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{
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protected:
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using VecRegContainer = TheISA::VecRegContainer;
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using VecElem = TheISA::VecElem;
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using VecPredRegContainer = TheISA::VecPredRegContainer;
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public:
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enum Status
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{
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/// Running. Instructions should be executed only when
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/// the context is in this state.
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Active,
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/// Temporarily inactive. Entered while waiting for
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/// synchronization, etc.
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Suspended,
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/// Trying to exit and waiting for an event to completely exit.
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/// Entered when target executes an exit syscall.
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Halting,
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/// Permanently shut down. Entered when target executes
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/// m5exit pseudo-instruction. When all contexts enter
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/// this state, the simulation will terminate.
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Halted
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};
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virtual ~ThreadContext() { };
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virtual BaseCPU *getCpuPtr() = 0;
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virtual int cpuId() const = 0;
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virtual uint32_t socketId() const = 0;
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virtual int threadId() const = 0;
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virtual void setThreadId(int id) = 0;
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virtual ContextID contextId() const = 0;
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virtual void setContextId(ContextID id) = 0;
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virtual BaseTLB *getITBPtr() = 0;
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virtual BaseTLB *getDTBPtr() = 0;
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virtual CheckerCPU *getCheckerCpuPtr() = 0;
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virtual BaseISA *getIsaPtr() = 0;
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virtual TheISA::Decoder *getDecoderPtr() = 0;
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virtual System *getSystemPtr() = 0;
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virtual PortProxy &getPhysProxy() = 0;
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virtual PortProxy &getVirtProxy() = 0;
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/**
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* Initialise the physical and virtual port proxies and tie them to
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* the data port of the CPU.
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*
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* tc ThreadContext for the virtual-to-physical translation
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*/
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virtual void initMemProxies(ThreadContext *tc) = 0;
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virtual Process *getProcessPtr() = 0;
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virtual void setProcessPtr(Process *p) = 0;
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virtual Status status() const = 0;
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virtual void setStatus(Status new_status) = 0;
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/// Set the status to Active.
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virtual void activate() = 0;
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/// Set the status to Suspended.
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virtual void suspend() = 0;
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/// Set the status to Halted.
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virtual void halt() = 0;
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/// Quiesce thread context
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void quiesce();
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/// Quiesce, suspend, and schedule activate at resume
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void quiesceTick(Tick resume);
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virtual void takeOverFrom(ThreadContext *old_context) = 0;
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virtual void regStats(const std::string &name) {};
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virtual void scheduleInstCountEvent(Event *event, Tick count) = 0;
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virtual void descheduleInstCountEvent(Event *event) = 0;
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virtual Tick getCurrentInstCount() = 0;
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// Not necessarily the best location for these...
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// Having an extra function just to read these is obnoxious
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virtual Tick readLastActivate() = 0;
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virtual Tick readLastSuspend() = 0;
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virtual void copyArchRegs(ThreadContext *tc) = 0;
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virtual void clearArchRegs() = 0;
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//
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// New accessors for new decoder.
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//
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virtual RegVal readIntReg(RegIndex reg_idx) const = 0;
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virtual RegVal readFloatReg(RegIndex reg_idx) const = 0;
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virtual const VecRegContainer& readVecReg(const RegId& reg) const = 0;
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virtual VecRegContainer& getWritableVecReg(const RegId& reg) = 0;
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/** Vector Register Lane Interfaces. */
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/** @{ */
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/** Reads source vector 8bit operand. */
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virtual ConstVecLane8
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readVec8BitLaneReg(const RegId& reg) const = 0;
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/** Reads source vector 16bit operand. */
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virtual ConstVecLane16
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readVec16BitLaneReg(const RegId& reg) const = 0;
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/** Reads source vector 32bit operand. */
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virtual ConstVecLane32
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readVec32BitLaneReg(const RegId& reg) const = 0;
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/** Reads source vector 64bit operand. */
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virtual ConstVecLane64
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readVec64BitLaneReg(const RegId& reg) const = 0;
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/** Write a lane of the destination vector register. */
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virtual void setVecLane(const RegId& reg,
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const LaneData<LaneSize::Byte>& val) = 0;
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virtual void setVecLane(const RegId& reg,
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const LaneData<LaneSize::TwoByte>& val) = 0;
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virtual void setVecLane(const RegId& reg,
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const LaneData<LaneSize::FourByte>& val) = 0;
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virtual void setVecLane(const RegId& reg,
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const LaneData<LaneSize::EightByte>& val) = 0;
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/** @} */
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virtual const VecElem& readVecElem(const RegId& reg) const = 0;
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virtual const VecPredRegContainer& readVecPredReg(const RegId& reg)
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const = 0;
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virtual VecPredRegContainer& getWritableVecPredReg(const RegId& reg) = 0;
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virtual RegVal readCCReg(RegIndex reg_idx) const = 0;
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virtual void setIntReg(RegIndex reg_idx, RegVal val) = 0;
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virtual void setFloatReg(RegIndex reg_idx, RegVal val) = 0;
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virtual void setVecReg(const RegId& reg, const VecRegContainer& val) = 0;
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virtual void setVecElem(const RegId& reg, const VecElem& val) = 0;
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virtual void setVecPredReg(const RegId& reg,
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const VecPredRegContainer& val) = 0;
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virtual void setCCReg(RegIndex reg_idx, RegVal val) = 0;
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virtual TheISA::PCState pcState() const = 0;
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virtual void pcState(const TheISA::PCState &val) = 0;
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void
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setNPC(Addr val)
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{
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TheISA::PCState pc_state = pcState();
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pc_state.setNPC(val);
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pcState(pc_state);
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}
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virtual void pcStateNoRecord(const TheISA::PCState &val) = 0;
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virtual Addr instAddr() const = 0;
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virtual Addr nextInstAddr() const = 0;
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virtual MicroPC microPC() const = 0;
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virtual RegVal readMiscRegNoEffect(RegIndex misc_reg) const = 0;
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virtual RegVal readMiscReg(RegIndex misc_reg) = 0;
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virtual void setMiscRegNoEffect(RegIndex misc_reg, RegVal val) = 0;
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virtual void setMiscReg(RegIndex misc_reg, RegVal val) = 0;
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virtual RegId flattenRegId(const RegId& regId) const = 0;
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// Also not necessarily the best location for these two. Hopefully will go
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// away once we decide upon where st cond failures goes.
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virtual unsigned readStCondFailures() const = 0;
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virtual void setStCondFailures(unsigned sc_failures) = 0;
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// Same with st cond failures.
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virtual Counter readFuncExeInst() const = 0;
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// This function exits the thread context in the CPU and returns
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// 1 if the CPU has no more active threads (meaning it's OK to exit);
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// Used in syscall-emulation mode when a thread calls the exit syscall.
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virtual int exit() { return 1; };
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/** function to compare two thread contexts (for debugging) */
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static void compare(ThreadContext *one, ThreadContext *two);
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/** @{ */
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/**
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* Flat register interfaces
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*
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* Some architectures have different registers visible in
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* different modes. Such architectures "flatten" a register (see
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* flattenRegId()) to map it into the
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* gem5 register file. This interface provides a flat interface to
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* the underlying register file, which allows for example
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* serialization code to access all registers.
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*/
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virtual RegVal readIntRegFlat(RegIndex idx) const = 0;
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virtual void setIntRegFlat(RegIndex idx, RegVal val) = 0;
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virtual RegVal readFloatRegFlat(RegIndex idx) const = 0;
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virtual void setFloatRegFlat(RegIndex idx, RegVal val) = 0;
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virtual const VecRegContainer& readVecRegFlat(RegIndex idx) const = 0;
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virtual VecRegContainer& getWritableVecRegFlat(RegIndex idx) = 0;
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virtual void setVecRegFlat(RegIndex idx, const VecRegContainer& val) = 0;
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virtual const VecElem& readVecElemFlat(RegIndex idx,
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const ElemIndex& elemIdx) const = 0;
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virtual void setVecElemFlat(RegIndex idx, const ElemIndex& elemIdx,
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const VecElem& val) = 0;
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virtual const VecPredRegContainer &
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readVecPredRegFlat(RegIndex idx) const = 0;
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virtual VecPredRegContainer& getWritableVecPredRegFlat(RegIndex idx) = 0;
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virtual void setVecPredRegFlat(RegIndex idx,
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const VecPredRegContainer& val) = 0;
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virtual RegVal readCCRegFlat(RegIndex idx) const = 0;
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virtual void setCCRegFlat(RegIndex idx, RegVal val) = 0;
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/** @} */
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// hardware transactional memory
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virtual void htmAbortTransaction(uint64_t htm_uid,
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HtmFailureFaultCause cause) = 0;
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virtual BaseHTMCheckpointPtr& getHtmCheckpointPtr() = 0;
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virtual void setHtmCheckpointPtr(BaseHTMCheckpointPtr cpt) = 0;
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};
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/** @{ */
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/**
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* Thread context serialization helpers
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*
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* These helper functions provide a way to the data in a
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* ThreadContext. They are provided as separate helper function since
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* implementing them as members of the ThreadContext interface would
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* be confusing when the ThreadContext is exported via a proxy.
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*/
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void serialize(const ThreadContext &tc, CheckpointOut &cp);
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void unserialize(ThreadContext &tc, CheckpointIn &cp);
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/** @} */
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/**
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* Copy state between thread contexts in preparation for CPU handover.
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*
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* @note This method modifies the old thread contexts as well as the
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* new thread context. The old thread context will have its quiesce
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* event descheduled if it is scheduled and its status set to halted.
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*
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* @param new_tc Destination ThreadContext.
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* @param old_tc Source ThreadContext.
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*/
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void takeOverFrom(ThreadContext &new_tc, ThreadContext &old_tc);
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#endif
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