Files
gem5/src/base/intmath.hh
Nathan Binkert 80d9be86e6 gcc: Add extra parens to quell warnings.
Even though we're not incorrect about operator precedence, let's add
some parens in some particularly confusing places to placate GCC 4.3
so that we don't have to turn the warning off.  Agreed that this is a
bit of a pain for those users who get the order of operations correct,
but it is likely to prevent bugs in certain cases.
2008-09-27 21:03:49 -07:00

233 lines
4.8 KiB
C++

/*
* Copyright (c) 2001, 2003-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Nathan Binkert
*/
#ifndef __INTMATH_HH__
#define __INTMATH_HH__
#include <assert.h>
#include "sim/host.hh"
// Returns the prime number one less than n.
int prevPrime(int n);
// Determine if a number is prime
template <class T>
inline bool
isPrime(T n)
{
T i;
if (n == 2 || n == 3)
return true;
// Don't try every odd number to prove if it is a prime.
// Toggle between every 2nd and 4th number.
// (This is because every 6th odd number is divisible by 3.)
for (i = 5; i*i <= n; i += 6) {
if (((n % i) == 0 ) || ((n % (i + 2)) == 0) ) {
return false;
}
}
return true;
}
template <class T>
inline T
leastSigBit(T n)
{
return n & ~(n - 1);
}
template <class T>
inline bool
isPowerOf2(T n)
{
return n != 0 && leastSigBit(n) == n;
}
inline int
floorLog2(unsigned x)
{
assert(x > 0);
int y = 0;
if (x & 0xffff0000) { y += 16; x >>= 16; }
if (x & 0x0000ff00) { y += 8; x >>= 8; }
if (x & 0x000000f0) { y += 4; x >>= 4; }
if (x & 0x0000000c) { y += 2; x >>= 2; }
if (x & 0x00000002) { y += 1; }
return y;
}
inline int
floorLog2(unsigned long x)
{
assert(x > 0);
int y = 0;
#if defined(__LP64__)
if (x & ULL(0xffffffff00000000)) { y += 32; x >>= 32; }
#endif
if (x & 0xffff0000) { y += 16; x >>= 16; }
if (x & 0x0000ff00) { y += 8; x >>= 8; }
if (x & 0x000000f0) { y += 4; x >>= 4; }
if (x & 0x0000000c) { y += 2; x >>= 2; }
if (x & 0x00000002) { y += 1; }
return y;
}
inline int
floorLog2(unsigned long long x)
{
assert(x > 0);
int y = 0;
if (x & ULL(0xffffffff00000000)) { y += 32; x >>= 32; }
if (x & ULL(0x00000000ffff0000)) { y += 16; x >>= 16; }
if (x & ULL(0x000000000000ff00)) { y += 8; x >>= 8; }
if (x & ULL(0x00000000000000f0)) { y += 4; x >>= 4; }
if (x & ULL(0x000000000000000c)) { y += 2; x >>= 2; }
if (x & ULL(0x0000000000000002)) { y += 1; }
return y;
}
inline int
floorLog2(int x)
{
assert(x > 0);
return floorLog2((unsigned)x);
}
inline int
floorLog2(long x)
{
assert(x > 0);
return floorLog2((unsigned long)x);
}
inline int
floorLog2(long long x)
{
assert(x > 0);
return floorLog2((unsigned long long)x);
}
template <class T>
inline int
ceilLog2(T n)
{
if (n == 1)
return 0;
return floorLog2(n - (T)1) + 1;
}
template <class T>
inline T
floorPow2(T n)
{
return (T)1 << floorLog2(n);
}
template <class T>
inline T
ceilPow2(T n)
{
return (T)1 << ceilLog2(n);
}
template <class T>
inline T
divCeil(T a, T b)
{
return (a + b - 1) / b;
}
template <class T>
inline T
roundUp(T val, int align)
{
T mask = (T)align - 1;
return (val + mask) & ~mask;
}
template <class T>
inline T
roundDown(T val, int align)
{
T mask = (T)align - 1;
return val & ~mask;
}
inline bool
isHex(char c)
{
return (c >= '0' && c <= '9') ||
(c >= 'A' && c <= 'F') ||
(c >= 'a' && c <= 'f');
}
inline bool
isOct(char c)
{
return c >= '0' && c <= '7';
}
inline bool
isDec(char c)
{
return c >= '0' && c <= '9';
}
inline int
hex2Int(char c)
{
if (c >= '0' && c <= '9')
return (c - '0');
if (c >= 'A' && c <= 'F')
return (c - 'A') + 10;
if (c >= 'a' && c <= 'f')
return (c - 'a') + 10;
return 0;
}
#endif // __INTMATH_HH__