Made DRAMCtrl a ClockedObject, with DRAMInterface defined as an AbstractMemory. The address ranges are now defined per interface. Currently the model only includes a DRAMInterface but this can be expanded for other media types. The controller object includes a parameter to the interface, which is setup when gem5 is configured. Change-Id: I6a368b845d574a713c7196c5671188ca8c1dc5e8 Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/28968 Reviewed-by: Jason Lowe-Power <power.jg@gmail.com> Maintainer: Jason Lowe-Power <power.jg@gmail.com> Tested-by: kokoro <noreply+kokoro@google.com>
1486 lines
45 KiB
C++
1486 lines
45 KiB
C++
/*
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* Copyright (c) 2012-2020 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright (c) 2013 Amin Farmahini-Farahani
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* @file
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* DRAMCtrl declaration
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*/
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#ifndef __MEM_DRAM_CTRL_HH__
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#define __MEM_DRAM_CTRL_HH__
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#include <deque>
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#include <string>
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#include <unordered_set>
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#include <vector>
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#include "base/statistics.hh"
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#include "enums/AddrMap.hh"
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#include "enums/MemSched.hh"
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#include "enums/PageManage.hh"
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#include "mem/abstract_mem.hh"
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#include "mem/drampower.hh"
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#include "mem/qos/mem_ctrl.hh"
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#include "mem/qport.hh"
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#include "params/DRAMCtrl.hh"
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#include "sim/eventq.hh"
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class DRAMInterfaceParams;
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/**
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* A basic class to track the bank state, i.e. what row is
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* currently open (if any), when is the bank free to accept a new
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* column (read/write) command, when can it be precharged, and
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* when can it be activated.
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*
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* The bank also keeps track of how many bytes have been accessed
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* in the open row since it was opened.
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*/
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class Bank
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{
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public:
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static const uint32_t NO_ROW = -1;
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uint32_t openRow;
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uint8_t bank;
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uint8_t bankgr;
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Tick rdAllowedAt;
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Tick wrAllowedAt;
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Tick preAllowedAt;
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Tick actAllowedAt;
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uint32_t rowAccesses;
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uint32_t bytesAccessed;
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Bank() :
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openRow(NO_ROW), bank(0), bankgr(0),
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rdAllowedAt(0), wrAllowedAt(0), preAllowedAt(0), actAllowedAt(0),
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rowAccesses(0), bytesAccessed(0)
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{ }
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};
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/**
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* A burst helper helps organize and manage a packet that is larger than
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* the DRAM burst size. A system packet that is larger than the burst size
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* is split into multiple DRAM packets and all those DRAM packets point to
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* a single burst helper such that we know when the whole packet is served.
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*/
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class BurstHelper
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{
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public:
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/** Number of DRAM bursts requred for a system packet **/
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const unsigned int burstCount;
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/** Number of DRAM bursts serviced so far for a system packet **/
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unsigned int burstsServiced;
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BurstHelper(unsigned int _burstCount)
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: burstCount(_burstCount), burstsServiced(0)
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{ }
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};
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/**
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* A DRAM packet stores packets along with the timestamp of when
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* the packet entered the queue, and also the decoded address.
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*/
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class DRAMPacket
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{
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public:
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/** When did request enter the controller */
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const Tick entryTime;
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/** When will request leave the controller */
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Tick readyTime;
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/** This comes from the outside world */
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const PacketPtr pkt;
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/** MasterID associated with the packet */
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const MasterID _masterId;
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const bool read;
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/** Will be populated by address decoder */
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const uint8_t rank;
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const uint8_t bank;
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const uint32_t row;
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/**
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* Bank id is calculated considering banks in all the ranks
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* eg: 2 ranks each with 8 banks, then bankId = 0 --> rank0, bank0 and
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* bankId = 8 --> rank1, bank0
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*/
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const uint16_t bankId;
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/**
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* The starting address of the DRAM packet.
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* This address could be unaligned to burst size boundaries. The
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* reason is to keep the address offset so we can accurately check
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* incoming read packets with packets in the write queue.
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*/
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Addr addr;
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/**
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* The size of this dram packet in bytes
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* It is always equal or smaller than DRAM burst size
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*/
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unsigned int size;
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/**
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* A pointer to the BurstHelper if this DRAMPacket is a split packet
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* If not a split packet (common case), this is set to NULL
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*/
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BurstHelper* burstHelper;
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Bank& bankRef;
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/**
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* QoS value of the encapsulated packet read at queuing time
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*/
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uint8_t _qosValue;
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/**
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* Set the packet QoS value
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* (interface compatibility with Packet)
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*/
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inline void qosValue(const uint8_t qv) { _qosValue = qv; }
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/**
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* Get the packet QoS value
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* (interface compatibility with Packet)
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*/
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inline uint8_t qosValue() const { return _qosValue; }
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/**
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* Get the packet MasterID
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* (interface compatibility with Packet)
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*/
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inline MasterID masterId() const { return _masterId; }
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/**
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* Get the packet size
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* (interface compatibility with Packet)
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*/
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inline unsigned int getSize() const { return size; }
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/**
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* Get the packet address
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* (interface compatibility with Packet)
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*/
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inline Addr getAddr() const { return addr; }
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/**
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* Return true if its a read packet
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* (interface compatibility with Packet)
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*/
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inline bool isRead() const { return read; }
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/**
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* Return true if its a write packet
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* (interface compatibility with Packet)
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*/
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inline bool isWrite() const { return !read; }
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DRAMPacket(PacketPtr _pkt, bool is_read, uint8_t _rank, uint8_t _bank,
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uint32_t _row, uint16_t bank_id, Addr _addr,
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unsigned int _size, Bank& bank_ref)
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: entryTime(curTick()), readyTime(curTick()), pkt(_pkt),
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_masterId(pkt->masterId()),
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read(is_read), rank(_rank), bank(_bank), row(_row),
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bankId(bank_id), addr(_addr), size(_size), burstHelper(NULL),
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bankRef(bank_ref), _qosValue(_pkt->qosValue())
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{ }
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};
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// The DRAM packets are store in a multiple dequeue structure,
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// based on their QoS priority
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typedef std::deque<DRAMPacket*> DRAMPacketQueue;
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/**
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* Interface to DRAM devices with media specific parameters,
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* statistics, and functions.
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* The DRAMInterface includes a class for individual ranks
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* and per rank functions.
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*/
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class DRAMInterface : public AbstractMemory
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{
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private:
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/**
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* Simple structure to hold the values needed to keep track of
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* commands for DRAMPower
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*/
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struct Command
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{
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Data::MemCommand::cmds type;
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uint8_t bank;
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Tick timeStamp;
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constexpr Command(Data::MemCommand::cmds _type, uint8_t _bank,
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Tick time_stamp)
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: type(_type), bank(_bank), timeStamp(time_stamp)
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{ }
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};
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/**
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* The power state captures the different operational states of
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* the DRAM and interacts with the bus read/write state machine,
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* and the refresh state machine.
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*
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* PWR_IDLE : The idle state in which all banks are closed
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* From here can transition to: PWR_REF, PWR_ACT,
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* PWR_PRE_PDN
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*
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* PWR_REF : Auto-refresh state. Will transition when refresh is
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* complete based on power state prior to PWR_REF
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* From here can transition to: PWR_IDLE, PWR_PRE_PDN,
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* PWR_SREF
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*
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* PWR_SREF : Self-refresh state. Entered after refresh if
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* previous state was PWR_PRE_PDN
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* From here can transition to: PWR_IDLE
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*
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* PWR_PRE_PDN : Precharge power down state
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* From here can transition to: PWR_REF, PWR_IDLE
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*
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* PWR_ACT : Activate state in which one or more banks are open
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* From here can transition to: PWR_IDLE, PWR_ACT_PDN
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*
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* PWR_ACT_PDN : Activate power down state
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* From here can transition to: PWR_ACT
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*/
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enum PowerState
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{
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PWR_IDLE = 0,
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PWR_REF,
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PWR_SREF,
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PWR_PRE_PDN,
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PWR_ACT,
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PWR_ACT_PDN
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};
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/**
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* The refresh state is used to control the progress of the
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* refresh scheduling. When normal operation is in progress the
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* refresh state is idle. Once tREFI has elasped, a refresh event
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* is triggered to start the following STM transitions which are
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* used to issue a refresh and return back to normal operation
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*
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* REF_IDLE : IDLE state used during normal operation
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* From here can transition to: REF_DRAIN
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*
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* REF_SREF_EXIT : Exiting a self-refresh; refresh event scheduled
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* after self-refresh exit completes
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* From here can transition to: REF_DRAIN
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*
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* REF_DRAIN : Drain state in which on going accesses complete.
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* From here can transition to: REF_PD_EXIT
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*
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* REF_PD_EXIT : Evaluate pwrState and issue wakeup if needed
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* Next state dependent on whether banks are open
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* From here can transition to: REF_PRE, REF_START
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*
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* REF_PRE : Close (precharge) all open banks
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* From here can transition to: REF_START
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*
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* REF_START : Issue refresh command and update DRAMPower stats
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* From here can transition to: REF_RUN
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*
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* REF_RUN : Refresh running, waiting for tRFC to expire
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* From here can transition to: REF_IDLE, REF_SREF_EXIT
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*/
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enum RefreshState
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{
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REF_IDLE = 0,
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REF_DRAIN,
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REF_PD_EXIT,
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REF_SREF_EXIT,
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REF_PRE,
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REF_START,
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REF_RUN
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};
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class Rank;
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struct RankStats : public Stats::Group
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{
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RankStats(DRAMInterface &dram, Rank &rank);
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void regStats() override;
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void resetStats() override;
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void preDumpStats() override;
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Rank &rank;
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/*
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* Command energies
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*/
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Stats::Scalar actEnergy;
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Stats::Scalar preEnergy;
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Stats::Scalar readEnergy;
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Stats::Scalar writeEnergy;
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Stats::Scalar refreshEnergy;
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/*
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* Active Background Energy
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*/
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Stats::Scalar actBackEnergy;
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/*
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* Precharge Background Energy
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*/
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Stats::Scalar preBackEnergy;
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/*
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* Active Power-Down Energy
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*/
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Stats::Scalar actPowerDownEnergy;
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/*
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* Precharge Power-Down Energy
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*/
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Stats::Scalar prePowerDownEnergy;
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/*
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* self Refresh Energy
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*/
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Stats::Scalar selfRefreshEnergy;
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Stats::Scalar totalEnergy;
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Stats::Scalar averagePower;
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/**
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* Stat to track total DRAM idle time
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*
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*/
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Stats::Scalar totalIdleTime;
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/**
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* Track time spent in each power state.
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*/
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Stats::Vector pwrStateTime;
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};
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/**
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* Rank class includes a vector of banks. Refresh and Power state
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* machines are defined per rank. Events required to change the
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* state of the refresh and power state machine are scheduled per
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* rank. This class allows the implementation of rank-wise refresh
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* and rank-wise power-down.
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*/
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class Rank : public EventManager
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{
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private:
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/**
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* A reference to the parent DRAMInterface instance
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*/
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DRAMInterface& dram;
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/**
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* Since we are taking decisions out of order, we need to keep
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* track of what power transition is happening at what time
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*/
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PowerState pwrStateTrans;
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/**
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* Previous low-power state, which will be re-entered after refresh.
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*/
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PowerState pwrStatePostRefresh;
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/**
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* Track when we transitioned to the current power state
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*/
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Tick pwrStateTick;
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/**
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* Keep track of when a refresh is due.
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*/
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Tick refreshDueAt;
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/**
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* Function to update Power Stats
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*/
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void updatePowerStats();
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/**
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* Schedule a power state transition in the future, and
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* potentially override an already scheduled transition.
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*
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* @param pwr_state Power state to transition to
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* @param tick Tick when transition should take place
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*/
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void schedulePowerEvent(PowerState pwr_state, Tick tick);
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public:
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/**
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* Current power state.
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*/
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PowerState pwrState;
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/**
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* current refresh state
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*/
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RefreshState refreshState;
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/**
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* rank is in or transitioning to power-down or self-refresh
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*/
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bool inLowPowerState;
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/**
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* Current Rank index
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*/
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uint8_t rank;
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/**
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* Track number of packets in read queue going to this rank
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*/
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uint32_t readEntries;
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/**
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* Track number of packets in write queue going to this rank
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*/
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uint32_t writeEntries;
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/**
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* Number of ACT, RD, and WR events currently scheduled
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* Incremented when a refresh event is started as well
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* Used to determine when a low-power state can be entered
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*/
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uint8_t outstandingEvents;
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/**
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* delay low-power exit until this requirement is met
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*/
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Tick wakeUpAllowedAt;
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|
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/**
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* One DRAMPower instance per rank
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*/
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DRAMPower power;
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/**
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* List of commands issued, to be sent to DRAMPpower at refresh
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* and stats dump. Keep commands here since commands to different
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* banks are added out of order. Will only pass commands up to
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* curTick() to DRAMPower after sorting.
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*/
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std::vector<Command> cmdList;
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/**
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* Vector of Banks. Each rank is made of several devices which in
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* term are made from several banks.
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*/
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std::vector<Bank> banks;
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/**
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* To track number of banks which are currently active for
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* this rank.
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*/
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unsigned int numBanksActive;
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|
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/** List to keep track of activate ticks */
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std::deque<Tick> actTicks;
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|
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/**
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* Track when we issued the last read/write burst
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*/
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Tick lastBurstTick;
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Rank(const DRAMInterfaceParams* _p, int _rank,
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DRAMInterface& _dram);
|
|
|
|
const std::string name() const { return csprintf("%d", rank); }
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|
|
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/**
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|
* Kick off accounting for power and refresh states and
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* schedule initial refresh.
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*
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* @param ref_tick Tick for first refresh
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*/
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void startup(Tick ref_tick);
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|
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/**
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* Stop the refresh events.
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*/
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void suspend();
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/**
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* Check if there is no refresh and no preparation of refresh ongoing
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* i.e. the refresh state machine is in idle
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*
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* @param Return true if the rank is idle from a refresh point of view
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*/
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bool inRefIdleState() const { return refreshState == REF_IDLE; }
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|
|
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/**
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* Check if the current rank has all banks closed and is not
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* in a low power state
|
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*
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* @param Return true if the rank is idle from a bank
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* and power point of view
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*/
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bool inPwrIdleState() const { return pwrState == PWR_IDLE; }
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|
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/**
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* Trigger a self-refresh exit if there are entries enqueued
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* Exit if there are any read entries regardless of the bus state.
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* If we are currently issuing write commands, exit if we have any
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* write commands enqueued as well.
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|
* Could expand this in the future to analyze state of entire queue
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* if needed.
|
|
*
|
|
* @return boolean indicating self-refresh exit should be scheduled
|
|
*/
|
|
bool forceSelfRefreshExit() const;
|
|
|
|
/**
|
|
* Check if the command queue of current rank is idle
|
|
*
|
|
* @param Return true if the there are no commands in Q.
|
|
* Bus direction determines queue checked.
|
|
*/
|
|
bool isQueueEmpty() const;
|
|
|
|
/**
|
|
* Let the rank check if it was waiting for requests to drain
|
|
* to allow it to transition states.
|
|
*/
|
|
void checkDrainDone();
|
|
|
|
/**
|
|
* Push command out of cmdList queue that are scheduled at
|
|
* or before curTick() to DRAMPower library
|
|
* All commands before curTick are guaranteed to be complete
|
|
* and can safely be flushed.
|
|
*/
|
|
void flushCmdList();
|
|
|
|
/**
|
|
* Computes stats just prior to dump event
|
|
*/
|
|
void computeStats();
|
|
|
|
/**
|
|
* Reset stats on a stats event
|
|
*/
|
|
void resetStats();
|
|
|
|
/**
|
|
* Schedule a transition to power-down (sleep)
|
|
*
|
|
* @param pwr_state Power state to transition to
|
|
* @param tick Absolute tick when transition should take place
|
|
*/
|
|
void powerDownSleep(PowerState pwr_state, Tick tick);
|
|
|
|
/**
|
|
* schedule and event to wake-up from power-down or self-refresh
|
|
* and update bank timing parameters
|
|
*
|
|
* @param exit_delay Relative tick defining the delay required between
|
|
* low-power exit and the next command
|
|
*/
|
|
void scheduleWakeUpEvent(Tick exit_delay);
|
|
|
|
void processWriteDoneEvent();
|
|
EventFunctionWrapper writeDoneEvent;
|
|
|
|
void processActivateEvent();
|
|
EventFunctionWrapper activateEvent;
|
|
|
|
void processPrechargeEvent();
|
|
EventFunctionWrapper prechargeEvent;
|
|
|
|
void processRefreshEvent();
|
|
EventFunctionWrapper refreshEvent;
|
|
|
|
void processPowerEvent();
|
|
EventFunctionWrapper powerEvent;
|
|
|
|
void processWakeUpEvent();
|
|
EventFunctionWrapper wakeUpEvent;
|
|
|
|
protected:
|
|
RankStats stats;
|
|
};
|
|
|
|
/**
|
|
* Function for sorting Command structures based on timeStamp
|
|
*
|
|
* @param a Memory Command
|
|
* @param next Memory Command
|
|
* @return true if timeStamp of Command 1 < timeStamp of Command 2
|
|
*/
|
|
static bool
|
|
sortTime(const Command& cmd, const Command& cmd_next)
|
|
{
|
|
return cmd.timeStamp < cmd_next.timeStamp;
|
|
}
|
|
|
|
/**
|
|
* A pointer to the parent DRAMCtrl instance
|
|
*/
|
|
DRAMCtrl* ctrl;
|
|
|
|
/**
|
|
* Memory controller configuration initialized based on parameter
|
|
* values.
|
|
*/
|
|
Enums::AddrMap addrMapping;
|
|
|
|
|
|
/**
|
|
* DRAM device and channel characteristics
|
|
* The rowsPerBank is determined based on the capacity, number of
|
|
* ranks and banks, the burst size, and the row buffer size.
|
|
*/
|
|
const uint32_t burstSize;
|
|
const uint32_t deviceSize;
|
|
const uint32_t deviceRowBufferSize;
|
|
const uint32_t devicesPerRank;
|
|
const uint32_t rowBufferSize;
|
|
const uint32_t columnsPerRowBuffer;
|
|
const uint32_t columnsPerStripe;
|
|
const uint32_t ranksPerChannel;
|
|
const uint32_t bankGroupsPerRank;
|
|
const bool bankGroupArch;
|
|
const uint32_t banksPerRank;
|
|
uint32_t rowsPerBank;
|
|
|
|
/**
|
|
* DRAM timing requirements
|
|
*/
|
|
const Tick M5_CLASS_VAR_USED tCK;
|
|
const Tick tCS;
|
|
const Tick tCL;
|
|
const Tick tBURST;
|
|
const Tick tBURST_MIN;
|
|
const Tick tBURST_MAX;
|
|
const Tick tRTW;
|
|
const Tick tCCD_L_WR;
|
|
const Tick tCCD_L;
|
|
const Tick tRCD;
|
|
const Tick tRP;
|
|
const Tick tRAS;
|
|
const Tick tWR;
|
|
const Tick tRTP;
|
|
const Tick tRFC;
|
|
const Tick tREFI;
|
|
const Tick tRRD;
|
|
const Tick tRRD_L;
|
|
const Tick tPPD;
|
|
const Tick tAAD;
|
|
const Tick tXAW;
|
|
const Tick tXP;
|
|
const Tick tXS;
|
|
const Tick clkResyncDelay;
|
|
unsigned int maxCommandsPerBurst;
|
|
const bool dataClockSync;
|
|
const bool burstInterleave;
|
|
const uint8_t twoCycleActivate;
|
|
const uint32_t activationLimit;
|
|
const Tick wrToRdDly;
|
|
const Tick rdToWrDly;
|
|
const Tick wrToRdDlySameBG;
|
|
const Tick rdToWrDlySameBG;
|
|
const Tick rankToRankDly;
|
|
|
|
Enums::PageManage pageMgmt;
|
|
/**
|
|
* Max column accesses (read and write) per row, before forefully
|
|
* closing it.
|
|
*/
|
|
const uint32_t maxAccessesPerRow;
|
|
|
|
// timestamp offset
|
|
uint64_t timeStampOffset;
|
|
|
|
// Holds the value of the DRAM rank of burst issued
|
|
uint8_t activeRank;
|
|
|
|
/** Enable or disable DRAM powerdown states. */
|
|
bool enableDRAMPowerdown;
|
|
|
|
/** The time when stats were last reset used to calculate average power */
|
|
Tick lastStatsResetTick;
|
|
|
|
/**
|
|
* Keep track of when row activations happen, in order to enforce
|
|
* the maximum number of activations in the activation window. The
|
|
* method updates the time that the banks become available based
|
|
* on the current limits.
|
|
*
|
|
* @param rank_ref Reference to the rank
|
|
* @param bank_ref Reference to the bank
|
|
* @param act_tick Time when the activation takes place
|
|
* @param row Index of the row
|
|
*/
|
|
void activateBank(Rank& rank_ref, Bank& bank_ref, Tick act_tick,
|
|
uint32_t row);
|
|
|
|
/**
|
|
* Precharge a given bank and also update when the precharge is
|
|
* done. This will also deal with any stats related to the
|
|
* accesses to the open page.
|
|
*
|
|
* @param rank_ref The rank to precharge
|
|
* @param bank_ref The bank to precharge
|
|
* @param pre_tick Time when the precharge takes place
|
|
* @param auto_or_preall Is this an auto-precharge or precharge all command
|
|
* @param trace Is this an auto precharge then do not add to trace
|
|
*/
|
|
void prechargeBank(Rank& rank_ref, Bank& bank_ref,
|
|
Tick pre_tick, bool auto_or_preall = false,
|
|
bool trace = true);
|
|
|
|
struct DRAMStats : public Stats::Group
|
|
{
|
|
DRAMStats(DRAMInterface &dram);
|
|
|
|
void regStats() override;
|
|
void resetStats() override;
|
|
|
|
DRAMInterface &dram;
|
|
|
|
/** total number of DRAM bursts serviced */
|
|
Stats::Scalar readBursts;
|
|
Stats::Scalar writeBursts;
|
|
|
|
/** DRAM per bank stats */
|
|
Stats::Vector perBankRdBursts;
|
|
Stats::Vector perBankWrBursts;
|
|
|
|
// Latencies summed over all requests
|
|
Stats::Scalar totQLat;
|
|
Stats::Scalar totBusLat;
|
|
Stats::Scalar totMemAccLat;
|
|
|
|
// Average latencies per request
|
|
Stats::Formula avgQLat;
|
|
Stats::Formula avgBusLat;
|
|
Stats::Formula avgMemAccLat;
|
|
|
|
// Row hit count and rate
|
|
Stats::Scalar readRowHits;
|
|
Stats::Scalar writeRowHits;
|
|
Stats::Formula readRowHitRate;
|
|
Stats::Formula writeRowHitRate;
|
|
Stats::Histogram bytesPerActivate;
|
|
// Number of bytes transferred to/from DRAM
|
|
Stats::Scalar bytesRead;
|
|
Stats::Scalar bytesWritten;
|
|
|
|
// Average bandwidth
|
|
Stats::Formula avgRdBW;
|
|
Stats::Formula avgWrBW;
|
|
Stats::Formula peakBW;
|
|
// bus utilization
|
|
Stats::Formula busUtil;
|
|
Stats::Formula busUtilRead;
|
|
Stats::Formula busUtilWrite;
|
|
Stats::Formula pageHitRate;
|
|
};
|
|
|
|
DRAMStats stats;
|
|
|
|
/**
|
|
* Vector of dram ranks
|
|
*/
|
|
std::vector<Rank*> ranks;
|
|
|
|
public:
|
|
|
|
/**
|
|
* Buffer sizes for read and write queues in the controller
|
|
* These are passed to the controller on instantiation
|
|
* Defining them here allows for buffers to be resized based
|
|
* on memory type / configuration.
|
|
*/
|
|
const uint32_t readBufferSize;
|
|
const uint32_t writeBufferSize;
|
|
|
|
/** Setting a pointer to the controller */
|
|
void setCtrl(DRAMCtrl* _ctrl) { ctrl = _ctrl; }
|
|
|
|
/**
|
|
* Initialize the DRAM interface and verify parameters
|
|
*/
|
|
void init() override;
|
|
|
|
/**
|
|
* Iterate through dram ranks and instantiate per rank startup routine
|
|
*/
|
|
void startup() override;
|
|
|
|
/**
|
|
* Iterate through dram ranks to exit self-refresh in order to drain
|
|
*/
|
|
void drainRanks();
|
|
|
|
/**
|
|
* Return true once refresh is complete for all ranks and there are no
|
|
* additional commands enqueued. (only evaluated when draining)
|
|
* This will ensure that all banks are closed, power state is IDLE, and
|
|
* power stats have been updated
|
|
*
|
|
* @return true if all ranks have refreshed, with no commands enqueued
|
|
*
|
|
*/
|
|
bool allRanksDrained() const;
|
|
|
|
/**
|
|
* Iterate through DRAM ranks and suspend them
|
|
*/
|
|
void suspend();
|
|
|
|
/**
|
|
* Get an address in a dense range which starts from 0. The input
|
|
* address is the physical address of the request in an address
|
|
* space that contains other SimObjects apart from this
|
|
* controller.
|
|
*
|
|
* @param addr The intput address which should be in the addrRange
|
|
* @return An address in the continues range [0, max)
|
|
*/
|
|
Addr getCtrlAddr(Addr addr) { return range.getOffset(addr); }
|
|
|
|
/**
|
|
* @return number of bytes in a burst for this interface
|
|
*/
|
|
uint32_t bytesPerBurst() const { return burstSize; }
|
|
|
|
/**
|
|
*
|
|
* @return number of ranks per channel for this interface
|
|
*/
|
|
uint32_t numRanks() const { return ranksPerChannel; }
|
|
|
|
/*
|
|
* @return time to send a burst of data
|
|
*/
|
|
Tick burstDelay() const { return tBURST; }
|
|
|
|
/*
|
|
* @return time to send a burst of data without gaps
|
|
*/
|
|
Tick
|
|
burstDataDelay() const
|
|
{
|
|
return (burstInterleave ? tBURST_MAX / 2 : tBURST);
|
|
}
|
|
|
|
/*
|
|
* @return Maximum number of commands that can issue per burst
|
|
*/
|
|
Tick maxCmdsPerBst() const { return maxCommandsPerBurst; }
|
|
|
|
/**
|
|
*
|
|
* @return additional bus turnaround required for read-to-write
|
|
*/
|
|
Tick minRdToWr() const { return tRTW; }
|
|
|
|
/**
|
|
* Determine the required delay for an access to a different rank
|
|
*
|
|
* @return required rank to rank delay
|
|
*/
|
|
Tick rankDelay() const { return tCS; }
|
|
|
|
/*
|
|
* Function to calulate RAS cycle time for use within and
|
|
* outside of this class
|
|
*/
|
|
Tick tRC() const { return (tRP + tRCD); }
|
|
|
|
/*
|
|
* Function to calulate unloaded, closed bank access latency
|
|
*/
|
|
Tick accessLatency() const { return (tRP + tRCD + tCL); }
|
|
|
|
/**
|
|
* Address decoder to figure out physical mapping onto ranks,
|
|
* banks, and rows. This function is called multiple times on the same
|
|
* system packet if the pakcet is larger than burst of the memory. The
|
|
* dramPktAddr is used for the offset within the packet.
|
|
*
|
|
* @param pkt The packet from the outside world
|
|
* @param dramPktAddr The starting address of the DRAM packet
|
|
* @param size The size of the DRAM packet in bytes
|
|
* @param isRead Is the request for a read or a write to DRAM
|
|
* @return A DRAMPacket pointer with the decoded information
|
|
*/
|
|
DRAMPacket* decodePacket(const PacketPtr pkt, Addr dramPktAddr,
|
|
unsigned int size, bool isRead) const;
|
|
|
|
/**
|
|
* Actually do the burst - figure out the latency it
|
|
* will take to service the req based on bank state, channel state etc
|
|
* and then update those states to account for this request. Based
|
|
* on this, update the packet's "readyTime" and move it to the
|
|
* response q from where it will eventually go back to the outside
|
|
* world.
|
|
*
|
|
* @param dram_pkt The DRAM packet created from the outside world pkt
|
|
* @param next_burst_at Minimum bus timing requirement from controller
|
|
* @param queue Reference to the read or write queue with the packet
|
|
* @return tick when burst is issued
|
|
*/
|
|
Tick doBurstAccess(DRAMPacket* dram_pkt, Tick next_burst_at,
|
|
const std::vector<DRAMPacketQueue>& queue);
|
|
|
|
/**
|
|
* Find which are the earliest banks ready to issue an activate
|
|
* for the enqueued requests. Assumes maximum of 32 banks per rank
|
|
* Also checks if the bank is already prepped.
|
|
*
|
|
* @param queue Queued requests to consider
|
|
* @param min_col_at time of seamless burst command
|
|
* @return One-hot encoded mask of bank indices
|
|
* @return boolean indicating burst can issue seamlessly, with no gaps
|
|
*/
|
|
std::pair<std::vector<uint32_t>, bool>
|
|
minBankPrep(const DRAMPacketQueue& queue, Tick min_col_at) const;
|
|
|
|
/**
|
|
* Check if a burst operation can be issued to the DRAM
|
|
*
|
|
* @param Return true if RD/WR can issue
|
|
* This requires the DRAM to be in the
|
|
* REF IDLE state
|
|
*/
|
|
bool
|
|
burstReady(uint8_t rank) const
|
|
{
|
|
return ranks[rank]->inRefIdleState();
|
|
}
|
|
|
|
/**
|
|
* This function checks if ranks are actively refreshing and
|
|
* therefore busy. The function also checks if ranks are in
|
|
* the self-refresh state, in which case, a self-refresh exit
|
|
* is initiated.
|
|
*
|
|
* return boolean if all ranks are in refresh and therefore busy
|
|
*/
|
|
bool isBusy();
|
|
|
|
/**
|
|
* Complete response process for DRAM when read burst is complete
|
|
* This will update the counters and check if a power down state
|
|
* can be entered.
|
|
*
|
|
* @param rank Specifies rank associated with read burst
|
|
*/
|
|
void respondEvent(uint8_t rank);
|
|
|
|
/**
|
|
* Check the refresh state to determine if refresh needs
|
|
* to be kicked back into action after a read response
|
|
*
|
|
* @param rank Specifies rank associated with read burst
|
|
*/
|
|
void checkRefreshState(uint8_t rank);
|
|
|
|
DRAMInterface(const DRAMInterfaceParams* _p);
|
|
};
|
|
|
|
/**
|
|
* The DRAM controller is a single-channel memory controller capturing
|
|
* the most important timing constraints associated with a
|
|
* contemporary DRAM. For multi-channel memory systems, the controller
|
|
* is combined with a crossbar model, with the channel address
|
|
* interleaving taking part in the crossbar.
|
|
*
|
|
* As a basic design principle, this controller
|
|
* model is not cycle callable, but instead uses events to: 1) decide
|
|
* when new decisions can be made, 2) when resources become available,
|
|
* 3) when things are to be considered done, and 4) when to send
|
|
* things back. Through these simple principles, the model delivers
|
|
* high performance, and lots of flexibility, allowing users to
|
|
* evaluate the system impact of a wide range of memory technologies,
|
|
* such as DDR3/4, LPDDR2/3/4, WideIO1/2, HBM and HMC.
|
|
*
|
|
* For more details, please see Hansson et al, "Simulating DRAM
|
|
* controllers for future system architecture exploration",
|
|
* Proc. ISPASS, 2014. If you use this model as part of your research
|
|
* please cite the paper.
|
|
*
|
|
* The low-power functionality implements a staggered powerdown
|
|
* similar to that described in "Optimized Active and Power-Down Mode
|
|
* Refresh Control in 3D-DRAMs" by Jung et al, VLSI-SoC, 2014.
|
|
*/
|
|
class DRAMCtrl : public QoS::MemCtrl
|
|
{
|
|
|
|
private:
|
|
|
|
// For now, make use of a queued slave port to avoid dealing with
|
|
// flow control for the responses being sent back
|
|
class MemoryPort : public QueuedSlavePort
|
|
{
|
|
|
|
RespPacketQueue queue;
|
|
DRAMCtrl& ctrl;
|
|
|
|
public:
|
|
|
|
MemoryPort(const std::string& name, DRAMCtrl& _ctrl);
|
|
|
|
protected:
|
|
|
|
Tick recvAtomic(PacketPtr pkt);
|
|
|
|
void recvFunctional(PacketPtr pkt);
|
|
|
|
bool recvTimingReq(PacketPtr);
|
|
|
|
virtual AddrRangeList getAddrRanges() const;
|
|
|
|
};
|
|
|
|
/**
|
|
* Our incoming port, for a multi-ported controller add a crossbar
|
|
* in front of it
|
|
*/
|
|
MemoryPort port;
|
|
|
|
/**
|
|
* Remember if the memory system is in timing mode
|
|
*/
|
|
bool isTimingMode;
|
|
|
|
/**
|
|
* Remember if we have to retry a request when available.
|
|
*/
|
|
bool retryRdReq;
|
|
bool retryWrReq;
|
|
|
|
/**
|
|
* Bunch of things requires to setup "events" in gem5
|
|
* When event "respondEvent" occurs for example, the method
|
|
* processRespondEvent is called; no parameters are allowed
|
|
* in these methods
|
|
*/
|
|
void processNextReqEvent();
|
|
EventFunctionWrapper nextReqEvent;
|
|
|
|
void processRespondEvent();
|
|
EventFunctionWrapper respondEvent;
|
|
|
|
/**
|
|
* Check if the read queue has room for more entries
|
|
*
|
|
* @param pktCount The number of entries needed in the read queue
|
|
* @return true if read queue is full, false otherwise
|
|
*/
|
|
bool readQueueFull(unsigned int pktCount) const;
|
|
|
|
/**
|
|
* Check if the write queue has room for more entries
|
|
*
|
|
* @param pktCount The number of entries needed in the write queue
|
|
* @return true if write queue is full, false otherwise
|
|
*/
|
|
bool writeQueueFull(unsigned int pktCount) const;
|
|
|
|
/**
|
|
* When a new read comes in, first check if the write q has a
|
|
* pending request to the same address.\ If not, decode the
|
|
* address to populate rank/bank/row, create one or mutliple
|
|
* "dram_pkt", and push them to the back of the read queue.\
|
|
* If this is the only
|
|
* read request in the system, schedule an event to start
|
|
* servicing it.
|
|
*
|
|
* @param pkt The request packet from the outside world
|
|
* @param pktCount The number of DRAM bursts the pkt
|
|
* translate to. If pkt size is larger then one full burst,
|
|
* then pktCount is greater than one.
|
|
*/
|
|
void addToReadQueue(PacketPtr pkt, unsigned int pktCount);
|
|
|
|
/**
|
|
* Decode the incoming pkt, create a dram_pkt and push to the
|
|
* back of the write queue. \If the write q length is more than
|
|
* the threshold specified by the user, ie the queue is beginning
|
|
* to get full, stop reads, and start draining writes.
|
|
*
|
|
* @param pkt The request packet from the outside world
|
|
* @param pktCount The number of DRAM bursts the pkt
|
|
* translate to. If pkt size is larger then one full burst,
|
|
* then pktCount is greater than one.
|
|
*/
|
|
void addToWriteQueue(PacketPtr pkt, unsigned int pktCount);
|
|
|
|
/**
|
|
* Actually do the burst based on media specific access function.
|
|
* Update bus statistics when complete.
|
|
*
|
|
* @param pkt The DRAM packet created from the outside world pkt
|
|
*/
|
|
void doBurstAccess(DRAMPacket* dram_pkt);
|
|
|
|
/**
|
|
* When a packet reaches its "readyTime" in the response Q,
|
|
* use the "access()" method in AbstractMemory to actually
|
|
* create the response packet, and send it back to the outside
|
|
* world requestor.
|
|
*
|
|
* @param pkt The packet from the outside world
|
|
* @param static_latency Static latency to add before sending the packet
|
|
*/
|
|
void accessAndRespond(PacketPtr pkt, Tick static_latency);
|
|
|
|
/**
|
|
* The memory schduler/arbiter - picks which request needs to
|
|
* go next, based on the specified policy such as FCFS or FR-FCFS
|
|
* and moves it to the head of the queue.
|
|
* Prioritizes accesses to the same rank as previous burst unless
|
|
* controller is switching command type.
|
|
*
|
|
* @param queue Queued requests to consider
|
|
* @param extra_col_delay Any extra delay due to a read/write switch
|
|
* @return an iterator to the selected packet, else queue.end()
|
|
*/
|
|
DRAMPacketQueue::iterator chooseNext(DRAMPacketQueue& queue,
|
|
Tick extra_col_delay);
|
|
|
|
/**
|
|
* For FR-FCFS policy reorder the read/write queue depending on row buffer
|
|
* hits and earliest bursts available in DRAM
|
|
*
|
|
* @param queue Queued requests to consider
|
|
* @param extra_col_delay Any extra delay due to a read/write switch
|
|
* @return an iterator to the selected packet, else queue.end()
|
|
*/
|
|
DRAMPacketQueue::iterator chooseNextFRFCFS(DRAMPacketQueue& queue,
|
|
Tick extra_col_delay);
|
|
|
|
/**
|
|
* Calculate burst window aligned tick
|
|
*
|
|
* @param cmd_tick Initial tick of command
|
|
* @return burst window aligned tick
|
|
*/
|
|
Tick getBurstWindow(Tick cmd_tick);
|
|
|
|
/**
|
|
* Used for debugging to observe the contents of the queues.
|
|
*/
|
|
void printQs() const;
|
|
|
|
/**
|
|
* Burst-align an address.
|
|
*
|
|
* @param addr The potentially unaligned address
|
|
*
|
|
* @return An address aligned to a DRAM burst
|
|
*/
|
|
Addr burstAlign(Addr addr) const
|
|
{
|
|
return (addr & ~(Addr(dram->bytesPerBurst() - 1)));
|
|
}
|
|
|
|
/**
|
|
* The controller's main read and write queues, with support for QoS reordering
|
|
*/
|
|
std::vector<DRAMPacketQueue> readQueue;
|
|
std::vector<DRAMPacketQueue> writeQueue;
|
|
|
|
/**
|
|
* To avoid iterating over the write queue to check for
|
|
* overlapping transactions, maintain a set of burst addresses
|
|
* that are currently queued. Since we merge writes to the same
|
|
* location we never have more than one address to the same burst
|
|
* address.
|
|
*/
|
|
std::unordered_set<Addr> isInWriteQueue;
|
|
|
|
/**
|
|
* Response queue where read packets wait after we're done working
|
|
* with them, but it's not time to send the response yet. The
|
|
* responses are stored separately mostly to keep the code clean
|
|
* and help with events scheduling. For all logical purposes such
|
|
* as sizing the read queue, this and the main read queue need to
|
|
* be added together.
|
|
*/
|
|
std::deque<DRAMPacket*> respQueue;
|
|
|
|
/**
|
|
* Holds count of commands issued in burst window starting at
|
|
* defined Tick. This is used to ensure that the command bandwidth
|
|
* does not exceed the allowable media constraints.
|
|
*/
|
|
std::unordered_multiset<Tick> burstTicks;
|
|
|
|
/**
|
|
* Create pointer to interface of the actual dram media
|
|
*/
|
|
DRAMInterface* const dram;
|
|
|
|
/**
|
|
* The following are basic design parameters of the memory
|
|
* controller, and are initialized based on parameter values.
|
|
* The rowsPerBank is determined based on the capacity, number of
|
|
* ranks and banks, the burst size, and the row buffer size.
|
|
*/
|
|
const uint32_t readBufferSize;
|
|
const uint32_t writeBufferSize;
|
|
const uint32_t writeHighThreshold;
|
|
const uint32_t writeLowThreshold;
|
|
const uint32_t minWritesPerSwitch;
|
|
uint32_t writesThisTime;
|
|
uint32_t readsThisTime;
|
|
|
|
/**
|
|
* Memory controller configuration initialized based on parameter
|
|
* values.
|
|
*/
|
|
Enums::MemSched memSchedPolicy;
|
|
|
|
/**
|
|
* Pipeline latency of the controller frontend. The frontend
|
|
* contribution is added to writes (that complete when they are in
|
|
* the write buffer) and reads that are serviced the write buffer.
|
|
*/
|
|
const Tick frontendLatency;
|
|
|
|
/**
|
|
* Pipeline latency of the backend and PHY. Along with the
|
|
* frontend contribution, this latency is added to reads serviced
|
|
* by the DRAM.
|
|
*/
|
|
const Tick backendLatency;
|
|
|
|
/**
|
|
* Till when must we wait before issuing next RD/WR burst?
|
|
*/
|
|
Tick nextBurstAt;
|
|
|
|
Tick prevArrival;
|
|
|
|
/**
|
|
* The soonest you have to start thinking about the next request
|
|
* is the longest access time that can occur before
|
|
* nextBurstAt. Assuming you need to precharge, open a new row,
|
|
* and access, it is tRP + tRCD + tCL.
|
|
*/
|
|
Tick nextReqTime;
|
|
|
|
struct CtrlStats : public Stats::Group
|
|
{
|
|
CtrlStats(DRAMCtrl &ctrl);
|
|
|
|
void regStats() override;
|
|
|
|
DRAMCtrl &ctrl;
|
|
|
|
// All statistics that the model needs to capture
|
|
Stats::Scalar readReqs;
|
|
Stats::Scalar writeReqs;
|
|
Stats::Scalar readBursts;
|
|
Stats::Scalar writeBursts;
|
|
Stats::Scalar servicedByWrQ;
|
|
Stats::Scalar mergedWrBursts;
|
|
Stats::Scalar neitherReadNorWriteReqs;
|
|
// Average queue lengths
|
|
Stats::Average avgRdQLen;
|
|
Stats::Average avgWrQLen;
|
|
|
|
Stats::Scalar numRdRetry;
|
|
Stats::Scalar numWrRetry;
|
|
Stats::Vector readPktSize;
|
|
Stats::Vector writePktSize;
|
|
Stats::Vector rdQLenPdf;
|
|
Stats::Vector wrQLenPdf;
|
|
Stats::Histogram rdPerTurnAround;
|
|
Stats::Histogram wrPerTurnAround;
|
|
|
|
Stats::Scalar bytesReadWrQ;
|
|
Stats::Scalar bytesReadSys;
|
|
Stats::Scalar bytesWrittenSys;
|
|
// Average bandwidth
|
|
Stats::Formula avgRdBWSys;
|
|
Stats::Formula avgWrBWSys;
|
|
|
|
Stats::Scalar totGap;
|
|
Stats::Formula avgGap;
|
|
|
|
// per-master bytes read and written to memory
|
|
Stats::Vector masterReadBytes;
|
|
Stats::Vector masterWriteBytes;
|
|
|
|
// per-master bytes read and written to memory rate
|
|
Stats::Formula masterReadRate;
|
|
Stats::Formula masterWriteRate;
|
|
|
|
// per-master read and write serviced memory accesses
|
|
Stats::Vector masterReadAccesses;
|
|
Stats::Vector masterWriteAccesses;
|
|
|
|
// per-master read and write total memory access latency
|
|
Stats::Vector masterReadTotalLat;
|
|
Stats::Vector masterWriteTotalLat;
|
|
|
|
// per-master raed and write average memory access latency
|
|
Stats::Formula masterReadAvgLat;
|
|
Stats::Formula masterWriteAvgLat;
|
|
};
|
|
|
|
CtrlStats stats;
|
|
|
|
/**
|
|
* Upstream caches need this packet until true is returned, so
|
|
* hold it for deletion until a subsequent call
|
|
*/
|
|
std::unique_ptr<Packet> pendingDelete;
|
|
|
|
/**
|
|
* Select either the read or write queue
|
|
*
|
|
* @param is_read The current burst is a read, select read queue
|
|
* @return a reference to the appropriate queue
|
|
*/
|
|
std::vector<DRAMPacketQueue>& selQueue(bool is_read)
|
|
{
|
|
return (is_read ? readQueue : writeQueue);
|
|
};
|
|
|
|
/**
|
|
* Remove commands that have already issued from burstTicks
|
|
*/
|
|
void pruneBurstTick();
|
|
|
|
public:
|
|
DRAMCtrl(const DRAMCtrlParams* p);
|
|
|
|
DrainState drain() override;
|
|
|
|
/**
|
|
* Check for command bus contention for single cycle command.
|
|
* If there is contention, shift command to next burst.
|
|
* Check verifies that the commands issued per burst is less
|
|
* than a defined max number, maxCommandsPerBurst.
|
|
* Therefore, contention per cycle is not verified and instead
|
|
* is done based on a burst window.
|
|
*
|
|
* @param cmd_tick Initial tick of command, to be verified
|
|
* @return tick for command issue without contention
|
|
*/
|
|
Tick verifySingleCmd(Tick cmd_tick);
|
|
|
|
/**
|
|
* Check for command bus contention for multi-cycle (2 currently)
|
|
* command. If there is contention, shift command(s) to next burst.
|
|
* Check verifies that the commands issued per burst is less
|
|
* than a defined max number, maxCommandsPerBurst.
|
|
* Therefore, contention per cycle is not verified and instead
|
|
* is done based on a burst window.
|
|
*
|
|
* @param cmd_tick Initial tick of command, to be verified
|
|
* @param max_multi_cmd_split Maximum delay between commands
|
|
* @return tick for command issue without contention
|
|
*/
|
|
Tick verifyMultiCmd(Tick cmd_tick, Tick max_multi_cmd_split = 0);
|
|
|
|
/**
|
|
* Is there a respondEvent scheduled?
|
|
*
|
|
* @return true if event is scheduled
|
|
*/
|
|
bool respondEventScheduled() const { return respondEvent.scheduled(); }
|
|
|
|
/**
|
|
* Is there a read/write burst Event scheduled?
|
|
*
|
|
* @return true if event is scheduled
|
|
*/
|
|
bool requestEventScheduled() const { return nextReqEvent.scheduled(); }
|
|
|
|
/**
|
|
* restart the controller
|
|
* This can be used by interfaces to restart the
|
|
* scheduler after maintainence commands complete
|
|
*
|
|
* @param Tick to schedule next event
|
|
*/
|
|
void restartScheduler(Tick tick) { schedule(nextReqEvent, tick); }
|
|
|
|
/**
|
|
* Check the current direction of the memory channel
|
|
*
|
|
* @param next_state Check either the current or next bus state
|
|
* @return True when bus is currently in a read state
|
|
*/
|
|
bool inReadBusState(bool next_state) const;
|
|
|
|
/**
|
|
* Check the current direction of the memory channel
|
|
*
|
|
* @param next_state Check either the current or next bus state
|
|
* @return True when bus is currently in a write state
|
|
*/
|
|
bool inWriteBusState(bool next_state) const;
|
|
|
|
Port &getPort(const std::string &if_name,
|
|
PortID idx=InvalidPortID) override;
|
|
|
|
virtual void init() override;
|
|
virtual void startup() override;
|
|
virtual void drainResume() override;
|
|
|
|
protected:
|
|
|
|
Tick recvAtomic(PacketPtr pkt);
|
|
void recvFunctional(PacketPtr pkt);
|
|
bool recvTimingReq(PacketPtr pkt);
|
|
|
|
};
|
|
|
|
#endif //__MEM_DRAM_CTRL_HH__
|