Files
gem5/src/cpu/o3/cpu.hh
Korey Sewell 19ca97af79 This changeset gets the MIPS ISA pretty much working in the O3CPU. It builds, runs, and gets very very close to completing the hello world
succesfully but there are some minor quirks to iron out. Who would've known a DELAY SLOT introduces that much complexity?! arrgh!

Anyways, a lot of this stuff had to do with my project at MIPS and me needing to know how I was going to get this working for the MIPS
ISA. So I figured I would try to touch it up and throw it in here (I hate to introduce non-completely working components... )

src/arch/alpha/isa/mem.isa:
    spacing
src/arch/mips/faults.cc:
src/arch/mips/faults.hh:
    Gabe really authored this
src/arch/mips/isa/decoder.isa:
    add StoreConditional Flag to instruction
src/arch/mips/isa/formats/basic.isa:
    Steven really did this file
src/arch/mips/isa/formats/branch.isa:
    fix bug for uncond/cond control
src/arch/mips/isa/formats/mem.isa:
    Adjust O3CPU memory access to use new memory model interface.
src/arch/mips/isa/formats/util.isa:
    update LoadStoreBase template
src/arch/mips/isa_traits.cc:
    update SERIALIZE partially
src/arch/mips/process.cc:
src/arch/mips/process.hh:
    no need for this for NOW. ASID/Virtual addressing handles it
src/arch/mips/regfile/misc_regfile.hh:
    add in clear() function and comments for future usage of special misc. regs
src/cpu/base_dyn_inst.hh:
    add in nextNPC variable and supporting functions.

    add isCondDelaySlot function

    Update predTaken and mispredicted functions
src/cpu/base_dyn_inst_impl.hh:
    init nextNPC
src/cpu/o3/SConscript:
    add MIPS files to compile
src/cpu/o3/alpha/thread_context.hh:
    no need for my name on this file
src/cpu/o3/bpred_unit_impl.hh:
    Update RAS appropriately for MIPS
src/cpu/o3/comm.hh:
    add some extra communication variables to aid in handling the
    delay slots
src/cpu/o3/commit.hh:
    minor name fix for nextNPC functions.
src/cpu/o3/commit_impl.hh:
src/cpu/o3/decode_impl.hh:
src/cpu/o3/fetch_impl.hh:
src/cpu/o3/iew_impl.hh:
src/cpu/o3/inst_queue_impl.hh:
src/cpu/o3/rename_impl.hh:
    Fix necessary variables and functions for squashes with delay slots
src/cpu/o3/cpu.cc:
    Update function interface ...

    adjust removeInstsNotInROB function to recognize delay slots insts
src/cpu/o3/cpu.hh:
    update removeInstsNotInROB
src/cpu/o3/decode.hh:
    declare necessary variables for handling delay slot
src/cpu/o3/dyn_inst.hh:
    Add in MipsDynInst
src/cpu/o3/fetch.hh:
src/cpu/o3/iew.hh:
src/cpu/o3/rename.hh:
    declare necessary variables and adjust functions for handling delay slot
src/cpu/o3/inst_queue.hh:
src/cpu/simple/base.cc:
    no need for my name here
src/cpu/o3/isa_specific.hh:
    add in MIPS files
src/cpu/o3/scoreboard.hh:
    dont include alpha specific isa traits!
src/cpu/o3/thread_context.hh:
    no need for my name here, i just rearranged where the file goes
src/cpu/static_inst.hh:
    add isCondDelaySlot function
src/cpu/o3/mips/cpu.cc:
src/cpu/o3/mips/cpu.hh:
src/cpu/o3/mips/cpu_builder.cc:
src/cpu/o3/mips/cpu_impl.hh:
src/cpu/o3/mips/dyn_inst.cc:
src/cpu/o3/mips/dyn_inst.hh:
src/cpu/o3/mips/dyn_inst_impl.hh:
src/cpu/o3/mips/impl.hh:
src/cpu/o3/mips/params.hh:
src/cpu/o3/mips/thread_context.cc:
src/cpu/o3/mips/thread_context.hh:
    MIPS file for O3CPU...mirrors ALPHA definition

--HG--
extra : convert_revision : 9bb199b4085903e49ffd5a4c8ac44d11460d988c
2006-07-23 13:39:42 -04:00

677 lines
20 KiB
C++

/*
* Copyright (c) 2004-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Kevin Lim
* Korey Sewell
*/
#ifndef __CPU_O3_CPU_HH__
#define __CPU_O3_CPU_HH__
#include <iostream>
#include <list>
#include <queue>
#include <set>
#include <vector>
#include "arch/isa_traits.hh"
#include "base/statistics.hh"
#include "base/timebuf.hh"
#include "config/full_system.hh"
#include "cpu/activity.hh"
#include "cpu/base.hh"
#include "cpu/simple_thread.hh"
#include "cpu/o3/comm.hh"
#include "cpu/o3/cpu_policy.hh"
#include "cpu/o3/scoreboard.hh"
#include "cpu/o3/thread_state.hh"
//#include "cpu/o3/thread_context.hh"
#include "sim/process.hh"
template <class>
class Checker;
class ThreadContext;
template <class>
class O3ThreadContext;
class Checkpoint;
class MemObject;
class Process;
class BaseO3CPU : public BaseCPU
{
//Stuff that's pretty ISA independent will go here.
public:
typedef BaseCPU::Params Params;
BaseO3CPU(Params *params);
void regStats();
/** Sets this CPU's ID. */
void setCpuId(int id) { cpu_id = id; }
/** Reads this CPU's ID. */
int readCpuId() { return cpu_id; }
protected:
int cpu_id;
};
/**
* FullO3CPU class, has each of the stages (fetch through commit)
* within it, as well as all of the time buffers between stages. The
* tick() function for the CPU is defined here.
*/
template <class Impl>
class FullO3CPU : public BaseO3CPU
{
public:
typedef TheISA::FloatReg FloatReg;
typedef TheISA::FloatRegBits FloatRegBits;
// Typedefs from the Impl here.
typedef typename Impl::CPUPol CPUPolicy;
typedef typename Impl::Params Params;
typedef typename Impl::DynInstPtr DynInstPtr;
typedef O3ThreadState<Impl> Thread;
typedef typename std::list<DynInstPtr>::iterator ListIt;
friend class O3ThreadContext<Impl>;
public:
enum Status {
Running,
Idle,
Halted,
Blocked,
SwitchedOut
};
/** Overall CPU status. */
Status _status;
/** Per-thread status in CPU, used for SMT. */
Status _threadStatus[Impl::MaxThreads];
private:
class TickEvent : public Event
{
private:
/** Pointer to the CPU. */
FullO3CPU<Impl> *cpu;
public:
/** Constructs a tick event. */
TickEvent(FullO3CPU<Impl> *c);
/** Processes a tick event, calling tick() on the CPU. */
void process();
/** Returns the description of the tick event. */
const char *description();
};
/** The tick event used for scheduling CPU ticks. */
TickEvent tickEvent;
/** Schedule tick event, regardless of its current state. */
void scheduleTickEvent(int delay)
{
if (tickEvent.squashed())
tickEvent.reschedule(curTick + cycles(delay));
else if (!tickEvent.scheduled())
tickEvent.schedule(curTick + cycles(delay));
}
/** Unschedule tick event, regardless of its current state. */
void unscheduleTickEvent()
{
if (tickEvent.scheduled())
tickEvent.squash();
}
class ActivateThreadEvent : public Event
{
private:
/** Number of Thread to Activate */
int tid;
/** Pointer to the CPU. */
FullO3CPU<Impl> *cpu;
public:
/** Constructs the event. */
ActivateThreadEvent();
/** Initialize Event */
void init(int thread_num, FullO3CPU<Impl> *thread_cpu);
/** Processes the event, calling activateThread() on the CPU. */
void process();
/** Returns the description of the event. */
const char *description();
};
/** Schedule thread to activate , regardless of its current state. */
void scheduleActivateThreadEvent(int tid, int delay)
{
// Schedule thread to activate, regardless of its current state.
if (activateThreadEvent[tid].squashed())
activateThreadEvent[tid].reschedule(curTick + cycles(delay));
else if (!activateThreadEvent[tid].scheduled())
activateThreadEvent[tid].schedule(curTick + cycles(delay));
}
/** Unschedule actiavte thread event, regardless of its current state. */
void unscheduleActivateThreadEvent(int tid)
{
if (activateThreadEvent[tid].scheduled())
activateThreadEvent[tid].squash();
}
/** The tick event used for scheduling CPU ticks. */
ActivateThreadEvent activateThreadEvent[Impl::MaxThreads];
class DeallocateContextEvent : public Event
{
private:
/** Number of Thread to Activate */
int tid;
/** Pointer to the CPU. */
FullO3CPU<Impl> *cpu;
public:
/** Constructs the event. */
DeallocateContextEvent();
/** Initialize Event */
void init(int thread_num, FullO3CPU<Impl> *thread_cpu);
/** Processes the event, calling activateThread() on the CPU. */
void process();
/** Returns the description of the event. */
const char *description();
};
/** Schedule cpu to deallocate thread context.*/
void scheduleDeallocateContextEvent(int tid, int delay)
{
// Schedule thread to activate, regardless of its current state.
if (deallocateContextEvent[tid].squashed())
deallocateContextEvent[tid].reschedule(curTick + cycles(delay));
else if (!deallocateContextEvent[tid].scheduled())
deallocateContextEvent[tid].schedule(curTick + cycles(delay));
}
/** Unschedule thread deallocation in CPU */
void unscheduleDeallocateContextEvent(int tid)
{
if (deallocateContextEvent[tid].scheduled())
deallocateContextEvent[tid].squash();
}
/** The tick event used for scheduling CPU ticks. */
DeallocateContextEvent deallocateContextEvent[Impl::MaxThreads];
public:
/** Constructs a CPU with the given parameters. */
FullO3CPU(Params *params);
/** Destructor. */
~FullO3CPU();
/** Registers statistics. */
void fullCPURegStats();
/** Returns a specific port. */
Port *getPort(const std::string &if_name, int idx);
/** Ticks CPU, calling tick() on each stage, and checking the overall
* activity to see if the CPU should deschedule itself.
*/
void tick();
/** Initialize the CPU */
void init();
/** Returns the Number of Active Threads in the CPU */
int numActiveThreads()
{ return activeThreads.size(); }
/** Add Thread to Active Threads List */
void activateThread(unsigned tid);
/** Remove Thread from Active Threads List */
void deactivateThread(unsigned tid);
/** Setup CPU to insert a thread's context */
void insertThread(unsigned tid);
/** Remove all of a thread's context from CPU */
void removeThread(unsigned tid);
/** Count the Total Instructions Committed in the CPU. */
virtual Counter totalInstructions() const
{
Counter total(0);
for (int i=0; i < thread.size(); i++)
total += thread[i]->numInst;
return total;
}
/** Add Thread to Active Threads List. */
void activateContext(int tid, int delay);
/** Remove Thread from Active Threads List */
void suspendContext(int tid);
/** Remove Thread from Active Threads List &&
* Remove Thread Context from CPU.
*/
void deallocateContext(int tid, int delay = 1);
/** Remove Thread from Active Threads List &&
* Remove Thread Context from CPU.
*/
void haltContext(int tid);
/** Activate a Thread When CPU Resources are Available. */
void activateWhenReady(int tid);
/** Add or Remove a Thread Context in the CPU. */
void doContextSwitch();
/** Update The Order In Which We Process Threads. */
void updateThreadPriority();
/** Serialize state. */
virtual void serialize(std::ostream &os);
/** Unserialize from a checkpoint. */
virtual void unserialize(Checkpoint *cp, const std::string &section);
public:
/** Executes a syscall on this cycle.
* ---------------------------------------
* Note: this is a virtual function. CPU-Specific
* functionality defined in derived classes
*/
virtual void syscall(int tid) { panic("Unimplemented!"); }
/** Starts draining the CPU's pipeline of all instructions in
* order to stop all memory accesses. */
virtual unsigned int drain(Event *drain_event);
/** Resumes execution after a drain. */
virtual void resume();
/** Signals to this CPU that a stage has completed switching out. */
void signalDrained();
/** Switches out this CPU. */
virtual void switchOut();
/** Takes over from another CPU. */
virtual void takeOverFrom(BaseCPU *oldCPU);
/** Get the current instruction sequence number, and increment it. */
InstSeqNum getAndIncrementInstSeq()
{ return globalSeqNum++; }
#if FULL_SYSTEM
/** Check if this address is a valid instruction address. */
bool validInstAddr(Addr addr) { return true; }
/** Check if this address is a valid data address. */
bool validDataAddr(Addr addr) { return true; }
/** Get instruction asid. */
int getInstAsid(unsigned tid)
{ return regFile.miscRegs[tid].getInstAsid(); }
/** Get data asid. */
int getDataAsid(unsigned tid)
{ return regFile.miscRegs[tid].getDataAsid(); }
#else
/** Get instruction asid. */
int getInstAsid(unsigned tid)
{ return thread[tid]->getInstAsid(); }
/** Get data asid. */
int getDataAsid(unsigned tid)
{ return thread[tid]->getDataAsid(); }
#endif
/** Register accessors. Index refers to the physical register index. */
uint64_t readIntReg(int reg_idx);
FloatReg readFloatReg(int reg_idx);
FloatReg readFloatReg(int reg_idx, int width);
FloatRegBits readFloatRegBits(int reg_idx);
FloatRegBits readFloatRegBits(int reg_idx, int width);
void setIntReg(int reg_idx, uint64_t val);
void setFloatReg(int reg_idx, FloatReg val);
void setFloatReg(int reg_idx, FloatReg val, int width);
void setFloatRegBits(int reg_idx, FloatRegBits val);
void setFloatRegBits(int reg_idx, FloatRegBits val, int width);
uint64_t readArchIntReg(int reg_idx, unsigned tid);
float readArchFloatRegSingle(int reg_idx, unsigned tid);
double readArchFloatRegDouble(int reg_idx, unsigned tid);
uint64_t readArchFloatRegInt(int reg_idx, unsigned tid);
/** Architectural register accessors. Looks up in the commit
* rename table to obtain the true physical index of the
* architected register first, then accesses that physical
* register.
*/
void setArchIntReg(int reg_idx, uint64_t val, unsigned tid);
void setArchFloatRegSingle(int reg_idx, float val, unsigned tid);
void setArchFloatRegDouble(int reg_idx, double val, unsigned tid);
void setArchFloatRegInt(int reg_idx, uint64_t val, unsigned tid);
/** Reads the commit PC of a specific thread. */
uint64_t readPC(unsigned tid);
/** Sets the commit PC of a specific thread. */
void setPC(Addr new_PC, unsigned tid);
/** Reads the next PC of a specific thread. */
uint64_t readNextPC(unsigned tid);
/** Sets the next PC of a specific thread. */
void setNextPC(uint64_t val, unsigned tid);
/** Reads the next NPC of a specific thread. */
uint64_t readNextNPC(unsigned tid);
/** Sets the next NPC of a specific thread. */
void setNextNPC(uint64_t val, unsigned tid);
/** Function to add instruction onto the head of the list of the
* instructions. Used when new instructions are fetched.
*/
ListIt addInst(DynInstPtr &inst);
/** Function to tell the CPU that an instruction has completed. */
void instDone(unsigned tid);
/** Add Instructions to the CPU Remove List*/
void addToRemoveList(DynInstPtr &inst);
/** Remove an instruction from the front end of the list. There's
* no restriction on location of the instruction.
*/
void removeFrontInst(DynInstPtr &inst);
/** Remove all instructions that are not currently in the ROB.
* There's also an option to not squash delay slot instructions.*/
void removeInstsNotInROB(unsigned tid, bool squash_delay_slot,
const InstSeqNum &delay_slot_seq_num);
/** Remove all instructions younger than the given sequence number. */
void removeInstsUntil(const InstSeqNum &seq_num,unsigned tid);
/** Removes the instruction pointed to by the iterator. */
inline void squashInstIt(const ListIt &instIt, const unsigned &tid);
/** Cleans up all instructions on the remove list. */
void cleanUpRemovedInsts();
/** Debug function to print all instructions on the list. */
void dumpInsts();
public:
/** List of all the instructions in flight. */
std::list<DynInstPtr> instList;
/** List of all the instructions that will be removed at the end of this
* cycle.
*/
std::queue<ListIt> removeList;
#ifdef DEBUG
/** Debug structure to keep track of the sequence numbers still in
* flight.
*/
std::set<InstSeqNum> snList;
#endif
/** Records if instructions need to be removed this cycle due to
* being retired or squashed.
*/
bool removeInstsThisCycle;
protected:
/** The fetch stage. */
typename CPUPolicy::Fetch fetch;
/** The decode stage. */
typename CPUPolicy::Decode decode;
/** The dispatch stage. */
typename CPUPolicy::Rename rename;
/** The issue/execute/writeback stages. */
typename CPUPolicy::IEW iew;
/** The commit stage. */
typename CPUPolicy::Commit commit;
/** The register file. */
typename CPUPolicy::RegFile regFile;
/** The free list. */
typename CPUPolicy::FreeList freeList;
/** The rename map. */
typename CPUPolicy::RenameMap renameMap[Impl::MaxThreads];
/** The commit rename map. */
typename CPUPolicy::RenameMap commitRenameMap[Impl::MaxThreads];
/** The re-order buffer. */
typename CPUPolicy::ROB rob;
/** Active Threads List */
std::list<unsigned> activeThreads;
/** Integer Register Scoreboard */
Scoreboard scoreboard;
public:
/** Enum to give each stage a specific index, so when calling
* activateStage() or deactivateStage(), they can specify which stage
* is being activated/deactivated.
*/
enum StageIdx {
FetchIdx,
DecodeIdx,
RenameIdx,
IEWIdx,
CommitIdx,
NumStages };
/** Typedefs from the Impl to get the structs that each of the
* time buffers should use.
*/
typedef typename CPUPolicy::TimeStruct TimeStruct;
typedef typename CPUPolicy::FetchStruct FetchStruct;
typedef typename CPUPolicy::DecodeStruct DecodeStruct;
typedef typename CPUPolicy::RenameStruct RenameStruct;
typedef typename CPUPolicy::IEWStruct IEWStruct;
/** The main time buffer to do backwards communication. */
TimeBuffer<TimeStruct> timeBuffer;
/** The fetch stage's instruction queue. */
TimeBuffer<FetchStruct> fetchQueue;
/** The decode stage's instruction queue. */
TimeBuffer<DecodeStruct> decodeQueue;
/** The rename stage's instruction queue. */
TimeBuffer<RenameStruct> renameQueue;
/** The IEW stage's instruction queue. */
TimeBuffer<IEWStruct> iewQueue;
private:
/** The activity recorder; used to tell if the CPU has any
* activity remaining or if it can go to idle and deschedule
* itself.
*/
ActivityRecorder activityRec;
public:
/** Records that there was time buffer activity this cycle. */
void activityThisCycle() { activityRec.activity(); }
/** Changes a stage's status to active within the activity recorder. */
void activateStage(const StageIdx idx)
{ activityRec.activateStage(idx); }
/** Changes a stage's status to inactive within the activity recorder. */
void deactivateStage(const StageIdx idx)
{ activityRec.deactivateStage(idx); }
/** Wakes the CPU, rescheduling the CPU if it's not already active. */
void wakeCPU();
/** Gets a free thread id. Use if thread ids change across system. */
int getFreeTid();
public:
/** Returns a pointer to a thread context. */
ThreadContext *tcBase(unsigned tid)
{
return thread[tid]->getTC();
}
/** The global sequence number counter. */
InstSeqNum globalSeqNum;
/** Pointer to the checker, which can dynamically verify
* instruction results at run time. This can be set to NULL if it
* is not being used.
*/
Checker<DynInstPtr> *checker;
#if FULL_SYSTEM
/** Pointer to the system. */
System *system;
/** Pointer to physical memory. */
PhysicalMemory *physmem;
#endif
/** Pointer to memory. */
MemObject *mem;
/** Event to call process() on once draining has completed. */
Event *drainEvent;
/** Counter of how many stages have completed draining. */
int drainCount;
/** Pointers to all of the threads in the CPU. */
std::vector<Thread *> thread;
/** Pointer to the icache interface. */
MemInterface *icacheInterface;
/** Pointer to the dcache interface. */
MemInterface *dcacheInterface;
/** Whether or not the CPU should defer its registration. */
bool deferRegistration;
/** Is there a context switch pending? */
bool contextSwitch;
/** Threads Scheduled to Enter CPU */
std::list<int> cpuWaitList;
/** The cycle that the CPU was last running, used for statistics. */
Tick lastRunningCycle;
/** The cycle that the CPU was last activated by a new thread*/
Tick lastActivatedCycle;
/** Number of Threads CPU can process */
unsigned numThreads;
/** Mapping for system thread id to cpu id */
std::map<unsigned,unsigned> threadMap;
/** Available thread ids in the cpu*/
std::vector<unsigned> tids;
/** Stat for total number of times the CPU is descheduled. */
Stats::Scalar<> timesIdled;
/** Stat for total number of cycles the CPU spends descheduled. */
Stats::Scalar<> idleCycles;
/** Stat for the number of committed instructions per thread. */
Stats::Vector<> committedInsts;
/** Stat for the total number of committed instructions. */
Stats::Scalar<> totalCommittedInsts;
/** Stat for the CPI per thread. */
Stats::Formula cpi;
/** Stat for the total CPI. */
Stats::Formula totalCpi;
/** Stat for the IPC per thread. */
Stats::Formula ipc;
/** Stat for the total IPC. */
Stats::Formula totalIpc;
};
#endif // __CPU_O3_CPU_HH__