The create() method on Params structs usually instantiate SimObjects using a constructor which takes the Params struct as a parameter somehow. There has been a lot of needless variation in how that was done, making it annoying to pass Params down to base classes. Some of the different forms were: const Params & Params & Params * const Params * Params const* This change goes through and fixes up every constructor and every create() method to use the const Params & form. We use a reference because the Params struct should never be null. We use const because neither the create method nor the consuming object should modify the record of the parameters as they came in from the config. That would make consuming them not idempotent, and make it impossible to tell what the actual simulation configuration was since it would change from any user visible form (config script, config.ini, dot pdf output). Change-Id: I77453cba52fdcfd5f4eec92dfb0bddb5a9945f31 Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35938 Reviewed-by: Gabe Black <gabeblack@google.com> Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br> Maintainer: Gabe Black <gabeblack@google.com> Tested-by: kokoro <noreply+kokoro@google.com>
181 lines
5.7 KiB
C++
181 lines
5.7 KiB
C++
/*
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* Copyright (c) 2018 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __MEM_MEM_DELAY_HH__
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#define __MEM_MEM_DELAY_HH__
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#include "mem/qport.hh"
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#include "sim/clocked_object.hh"
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struct MemDelayParams;
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struct SimpleMemDelayParams;
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/**
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* This abstract component provides a mechanism to delay
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* packets. It can be spliced between arbitrary ports of the memory
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* system and delays packets that pass through it.
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*
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* Specialisations of this abstract class should override at least one
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* of delayReq, delayResp, deleySnoopReq, delaySnoopResp. These
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* methods receive a PacketPtr as their argument and return a delay in
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* Ticks. The base class implements an infinite buffer to hold delayed
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* packets until they are ready. The intention is to use this
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* component for rapid prototyping of other memory system components
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* that introduce a packet processing delays.
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*
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* NOTE: Packets may be reordered if the delays aren't constant.
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*/
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class MemDelay : public ClockedObject
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{
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public:
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MemDelay(const MemDelayParams ¶ms);
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void init() override;
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protected: // Port interface
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Port &getPort(const std::string &if_name,
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PortID idx=InvalidPortID) override;
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class RequestPort : public QueuedRequestPort
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{
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public:
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RequestPort(const std::string &_name, MemDelay &_parent);
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protected:
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bool recvTimingResp(PacketPtr pkt) override;
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void recvFunctionalSnoop(PacketPtr pkt) override;
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Tick recvAtomicSnoop(PacketPtr pkt) override;
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void recvTimingSnoopReq(PacketPtr pkt) override;
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void recvRangeChange() override {
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parent.responsePort.sendRangeChange();
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}
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bool isSnooping() const override {
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return parent.responsePort.isSnooping();
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}
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private:
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MemDelay& parent;
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};
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class ResponsePort : public QueuedResponsePort
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{
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public:
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ResponsePort(const std::string &_name, MemDelay &_parent);
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protected:
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Tick recvAtomic(PacketPtr pkt) override;
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bool recvTimingReq(PacketPtr pkt) override;
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void recvFunctional(PacketPtr pkt) override;
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bool recvTimingSnoopResp(PacketPtr pkt) override;
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AddrRangeList getAddrRanges() const override {
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return parent.requestPort.getAddrRanges();
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}
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bool tryTiming(PacketPtr pkt) override { return true; }
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private:
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MemDelay& parent;
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};
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bool trySatisfyFunctional(PacketPtr pkt);
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RequestPort requestPort;
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ResponsePort responsePort;
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ReqPacketQueue reqQueue;
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RespPacketQueue respQueue;
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SnoopRespPacketQueue snoopRespQueue;
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protected:
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/**
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* Delay a request by some number of ticks.
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*
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* @return Ticks to delay packet.
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*/
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virtual Tick delayReq(PacketPtr pkt) { return 0; }
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/**
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* Delay a response by some number of ticks.
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*
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* @return Ticks to delay packet.
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*/
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virtual Tick delayResp(PacketPtr pkt) { return 0; }
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/**
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* Delay a snoop response by some number of ticks.
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*
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* @return Ticks to delay packet.
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*/
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virtual Tick delaySnoopResp(PacketPtr pkt) { return 0; }
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};
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/**
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* Delay packets by a constant time. Delays can be specified
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* separately for read requests, read responses, write requests, and
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* write responses.
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*
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* This class does not delay snoops or requests/responses that are
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* neither reads or writes.
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*/
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class SimpleMemDelay : public MemDelay
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{
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public:
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SimpleMemDelay(const SimpleMemDelayParams ¶ms);
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protected:
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Tick delayReq(PacketPtr pkt) override;
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Tick delayResp(PacketPtr pkt) override;
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protected: // Params
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const Tick readReqDelay;
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const Tick readRespDelay;
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const Tick writeReqDelay;
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const Tick writeRespDelay;
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};
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#endif //__MEM_MEM_DELAY_HH__
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