Files
gem5/src/sim/serialize.hh
Muhammad Sarmad Saeed b2847f43c9 misc: Update documentation of SimObject related APIs
Updated documentation of Drain, Serialize, Evnet queue and Simobject
APIs. Made some corrections to where the documentation was available
in the code but did not appear in the documentation.

Change-Id: I5254e87eb5663232e824bcd5592da0a04eba673b
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/31814
Reviewed-by: Ayaz Akram <yazakram@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-09-11 05:38:53 +00:00

911 lines
24 KiB
C++

/*
* Copyright (c) 2015, 2018 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2002-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* @file
* Serialization Interface Declarations
*/
#ifndef __SERIALIZE_HH__
#define __SERIALIZE_HH__
#include <algorithm>
#include <iostream>
#include <list>
#include <map>
#include <stack>
#include <set>
#include <vector>
#include "base/bitunion.hh"
#include "base/logging.hh"
#include "base/str.hh"
class IniFile;
class SimObject;
class SimObjectResolver;
typedef std::ostream CheckpointOut;
class CheckpointIn
{
private:
IniFile *db;
SimObjectResolver &objNameResolver;
const std::string _cptDir;
public:
CheckpointIn(const std::string &cpt_dir, SimObjectResolver &resolver);
~CheckpointIn();
/**
* @return Returns the current directory being used for creating
* checkpoints or restoring checkpoints.
* @ingroup api_serialize
* @{
*/
const std::string getCptDir() { return _cptDir; }
bool find(const std::string &section, const std::string &entry,
std::string &value);
bool findObj(const std::string &section, const std::string &entry,
SimObject *&value);
bool entryExists(const std::string &section, const std::string &entry);
bool sectionExists(const std::string &section);
/** @}*/ //end of api_checkout group
// The following static functions have to do with checkpoint
// creation rather than restoration. This class makes a handy
// namespace for them though. Currently no Checkpoint object is
// created on serialization (only unserialization) so we track the
// directory name as a global. It would be nice to change this
// someday
private:
// current directory we're serializing into.
static std::string currentDirectory;
public:
/**
* Set the current directory
*
* This function takes care of inserting curTick() if there's a '%d' in the
* argument, and appends a '/' if necessary. The final name is returned.
*
* @ingroup api_serialize
*/
static std::string setDir(const std::string &base_name);
/**
* Get the current checkout directory name
*
* This function exports the current checkout point directory name so other
* objects can derive filenames from it (e.g., memory). The return value is
* guaranteed to end in '/' so filenames can be directly appended. This
* function is only valid while a checkpoint is being created.
*
* @ingroup api_serialize
*/
static std::string dir();
// Filename for base checkpoint file within directory.
static const char *baseFilename;
};
/**
* Basic support for object serialization.
*
* The Serailizable interface is used to create checkpoints. Any
* object that implements this interface can be included in
* gem5's checkpointing system.
*
* Objects that support serialization should derive from this
* class. Such objects can largely be divided into two categories: 1)
* True SimObjects (deriving from SimObject), and 2) child objects
* (non-SimObjects).
*
* SimObjects are serialized automatically into their own sections
* automatically by the SimObject base class (see
* SimObject::serializeAll().
*
* SimObjects can contain other serializable objects that are not
* SimObjects. Much like normal serialized members are not serialized
* automatically, these objects will not be serialized automatically
* and it is expected that the objects owning such serializable
* objects call the required serialization/unserialization methods on
* child objects. The preferred method to serialize a child object is
* to call serializeSection() on the child, which serializes the
* object into a new subsection in the current section. Another option
* is to call serialize() directly, which serializes the object into
* the current section. The latter is not recommended as it can lead
* to naming clashes between objects.
*
* @note Many objects that support serialization need to be put in a
* consistent state when serialization takes place. We refer to the
* action of forcing an object into a consistent state as
* 'draining'. Objects that need draining inherit from Drainable. See
* Drainable for more information.
*/
class Serializable
{
protected:
class ScopedCheckpointSection {
public:
/**
* This is the constructor for Scoped checkpoint section helper
* class.
*
* Scoped checkpoint helper class creates a section within a
* checkpoint without the need for a separate serializeable
* object. It is mainly used within the Serializable class
* when serializing or unserializing section (see
* serializeSection() and unserializeSection()). It
* can also be used to maintain backwards compatibility in
* existing code that serializes structs that are not inheriting
* from Serializable into subsections.
*
* When the class is instantiated, it appends a name to the active
* path in a checkpoint. The old path is later restored when the
* instance is destroyed. For example, serializeSection() could be
* implemented by instantiating a ScopedCheckpointSection and then
* calling serialize() on an object.
*
* @ingroup api_serialize
* @{
*/
template<class CP>
ScopedCheckpointSection(CP &cp, const char *name) {
pushName(name);
nameOut(cp);
}
template<class CP>
ScopedCheckpointSection(CP &cp, const std::string &name) {
pushName(name.c_str());
nameOut(cp);
}
/** @}*/ //end of api_serialize group
~ScopedCheckpointSection();
ScopedCheckpointSection() = delete;
ScopedCheckpointSection(const ScopedCheckpointSection &) = delete;
ScopedCheckpointSection &operator=(
const ScopedCheckpointSection &) = delete;
ScopedCheckpointSection &operator=(
ScopedCheckpointSection &&) = delete;
private:
void pushName(const char *name);
void nameOut(CheckpointOut &cp);
void nameOut(CheckpointIn &cp) {};
};
public:
/**
* @ingroup api_serialize
*/
Serializable();
virtual ~Serializable();
/**
* Serialize an object
*
* Output an object's state into the current checkpoint section.
*
* @param cp Checkpoint state
*
* @ingroup api_serialize
*/
virtual void serialize(CheckpointOut &cp) const = 0;
/**
* Unserialize an object
*
* Read an object's state from the current checkpoint section.
*
* @param cp Checkpoint state
*
* @ingroup api_serialize
*/
virtual void unserialize(CheckpointIn &cp) = 0;
/**
* Serialize an object into a new section
*
* This method creates a new section in a checkpoint and calls
* serialize() to serialize the current object into that
* section. The name of the section is appended to the current
* checkpoint path.
*
* @param cp Checkpoint state
* @param name Name to append to the active path
*
* @ingroup api_serialize
*/
void serializeSection(CheckpointOut &cp, const char *name) const;
/**
* @ingroup api_serialize
*/
void serializeSection(CheckpointOut &cp, const std::string &name) const {
serializeSection(cp, name.c_str());
}
/**
* Unserialize an a child object
*
* This method loads a child object from a checkpoint. The object
* name is appended to the active path to form a fully qualified
* section name and unserialize() is called.
*
* @param cp Checkpoint state
* @param name Name to append to the active path
*
* @ingroup api_serialize
*/
void unserializeSection(CheckpointIn &cp, const char *name);
/**
* @ingroup api_serialize
*/
void unserializeSection(CheckpointIn &cp, const std::string &name) {
unserializeSection(cp, name.c_str());
}
/**
* Gets the fully-qualified name of the active section
*
* @ingroup api_serialize
*/
static const std::string &currentSection();
/**
* Serializes all the SimObjects.
*
* @ingroup api_serialize
*/
static void serializeAll(const std::string &cpt_dir);
/**
* @ingroup api_serialize
*/
static void unserializeGlobals(CheckpointIn &cp);
private:
static std::stack<std::string> path;
};
/**
* @ingroup api_serialize
*/
template <class T>
bool
parseParam(const std::string &s, T &value)
{
// The base implementations use to_number for parsing and '<<' for
// displaying, suitable for integer types.
return to_number(s, value);
}
/**
* @ingroup api_serialize
*/
template <class T>
void
showParam(CheckpointOut &os, const T &value)
{
os << value;
}
/**
* @ingroup api_serialize
*/
template <class T>
bool
parseParam(const std::string &s, BitUnionType<T> &value)
{
// Zero initialize storage to avoid leaking an uninitialized value
BitUnionBaseType<T> storage = BitUnionBaseType<T>();
auto res = to_number(s, storage);
value = storage;
return res;
}
/**
* @ingroup api_serialize
*/
template <class T>
void
showParam(CheckpointOut &os, const BitUnionType<T> &value)
{
auto storage = static_cast<BitUnionBaseType<T>>(value);
// For a BitUnion8, the storage type is an unsigned char.
// Since we want to serialize a number we need to cast to
// unsigned int
os << ((sizeof(storage) == 1) ?
static_cast<unsigned int>(storage) : storage);
}
/**
* @ingroup api_serialize
*/
template <>
inline void
showParam(CheckpointOut &os, const char &value)
{
// Treat 8-bit ints (chars) as ints on output, not as chars
os << (int)value;
}
/**
* @ingroup api_serialize
*/
template <>
inline void
showParam(CheckpointOut &os, const signed char &value)
{
os << (int)value;
}
/**
* @ingroup api_serialize
*/
template <>
inline void
showParam(CheckpointOut &os, const unsigned char &value)
{
os << (unsigned int)value;
}
/**
* @ingroup api_serialize
*/
template <>
inline bool
parseParam(const std::string &s, float &value)
{
return to_number(s, value);
}
/**
* @ingroup api_serialize
*/
template <>
inline bool
parseParam(const std::string &s, double &value)
{
return to_number(s, value);
}
/**
* @ingroup api_serialize
*/
template <>
inline bool
parseParam(const std::string &s, bool &value)
{
return to_bool(s, value);
}
/**
* @ingroup api_serialize
*/
template <>
inline void
showParam(CheckpointOut &os, const bool &value)
{
// Display bools as strings
os << (value ? "true" : "false");
}
/**
* @ingroup api_serialize
*/
template <>
inline bool
parseParam(const std::string &s, std::string &value)
{
// String requires no processing to speak of
value = s;
return true;
}
/**
* This function is used for writing parameters to a checkpoint.
* @param os The checkpoint to be written to.
* @param name Name of the parameter to be set.
* @param param Value of the parameter to be written.
* @ingroup api_serialize
*/
template <class T>
void
paramOut(CheckpointOut &os, const std::string &name, const T &param)
{
os << name << "=";
showParam(os, param);
os << "\n";
}
/**
* This function is used for restoring parameters from a checkpoint.
* @param os The checkpoint to be restored from.
* @param name Name of the parameter to be set.
* @param param Value of the parameter to be restored.
* @ingroup api_serialize
*/
template <class T>
void
paramIn(CheckpointIn &cp, const std::string &name, T &param)
{
const std::string &section(Serializable::currentSection());
std::string str;
if (!cp.find(section, name, str) || !parseParam(str, param)) {
fatal("Can't unserialize '%s:%s'\n", section, name);
}
}
/**
* This function is used for restoring optional parameters from the
* checkpoint.
* @param cp The checkpoint to be written to.
* @param name Name of the parameter to be written.
* @param param Value of the parameter to be written.
* @param warn If the warn is set to true then the function prints the warning
* message.
* @return If the parameter we are searching for does not exist
* the function returns false else it returns true.
*
* @ingroup api_serialize
*/
template <class T>
bool
optParamIn(CheckpointIn &cp, const std::string &name,
T &param, bool warn = true)
{
const std::string &section(Serializable::currentSection());
std::string str;
if (!cp.find(section, name, str) || !parseParam(str, param)) {
if (warn)
warn("optional parameter %s:%s not present\n", section, name);
return false;
} else {
return true;
}
}
/**
* @ingroup api_serialize
*/
template <class T>
void
arrayParamOut(CheckpointOut &os, const std::string &name,
const std::vector<T> &param)
{
typename std::vector<T>::size_type size = param.size();
os << name << "=";
if (size > 0)
showParam(os, param[0]);
for (typename std::vector<T>::size_type i = 1; i < size; ++i) {
os << " ";
showParam(os, param[i]);
}
os << "\n";
}
/**
* @ingroup api_serialize
*/
template <class T>
void
arrayParamOut(CheckpointOut &os, const std::string &name,
const std::list<T> &param)
{
typename std::list<T>::const_iterator it = param.begin();
os << name << "=";
if (param.size() > 0)
showParam(os, *it);
it++;
while (it != param.end()) {
os << " ";
showParam(os, *it);
it++;
}
os << "\n";
}
/**
* @ingroup api_serialize
*/
template <class T>
void
arrayParamOut(CheckpointOut &os, const std::string &name,
const std::set<T> &param)
{
typename std::set<T>::const_iterator it = param.begin();
os << name << "=";
if (param.size() > 0)
showParam(os, *it);
it++;
while (it != param.end()) {
os << " ";
showParam(os, *it);
it++;
}
os << "\n";
}
/**
* @ingroup api_serialize
*/
template <class T>
void
arrayParamOut(CheckpointOut &os, const std::string &name,
const T *param, unsigned size)
{
os << name << "=";
if (size > 0)
showParam(os, param[0]);
for (unsigned i = 1; i < size; ++i) {
os << " ";
showParam(os, param[i]);
}
os << "\n";
}
/**
* Extract values stored in the checkpoint, and assign them to the provided
* array container.
*
* @param cp The checkpoint to be parsed.
* @param name Name of the container.
* @param param The array container.
* @param size The expected number of entries to be extracted.
*
* @ingroup api_serialize
*/
template <class T>
void
arrayParamIn(CheckpointIn &cp, const std::string &name,
T *param, unsigned size)
{
const std::string &section(Serializable::currentSection());
std::string str;
if (!cp.find(section, name, str)) {
fatal("Can't unserialize '%s:%s'\n", section, name);
}
// code below stolen from VectorParam<T>::parse().
// it would be nice to unify these somehow...
std::vector<std::string> tokens;
tokenize(tokens, str, ' ');
// Need this if we were doing a vector
// value.resize(tokens.size());
fatal_if(tokens.size() != size,
"Array size mismatch on %s:%s (Got %u, expected %u)'\n",
section, name, tokens.size(), size);
for (std::vector<std::string>::size_type i = 0; i < tokens.size(); i++) {
// need to parse into local variable to handle vector<bool>,
// for which operator[] returns a special reference class
// that's not the same as 'bool&', (since it's a packed
// vector)
T scalar_value;
if (!parseParam(tokens[i], scalar_value)) {
std::string err("could not parse \"");
err += str;
err += "\"";
fatal(err);
}
// assign parsed value to vector
param[i] = scalar_value;
}
}
/**
* @ingroup api_serialize
*/
template <class T>
void
arrayParamIn(CheckpointIn &cp, const std::string &name, std::vector<T> &param)
{
const std::string &section(Serializable::currentSection());
std::string str;
if (!cp.find(section, name, str)) {
fatal("Can't unserialize '%s:%s'\n", section, name);
}
// code below stolen from VectorParam<T>::parse().
// it would be nice to unify these somehow...
std::vector<std::string> tokens;
tokenize(tokens, str, ' ');
// Need this if we were doing a vector
// value.resize(tokens.size());
param.resize(tokens.size());
for (std::vector<std::string>::size_type i = 0; i < tokens.size(); i++) {
// need to parse into local variable to handle vector<bool>,
// for which operator[] returns a special reference class
// that's not the same as 'bool&', (since it's a packed
// vector)
T scalar_value;
if (!parseParam(tokens[i], scalar_value)) {
std::string err("could not parse \"");
err += str;
err += "\"";
fatal(err);
}
// assign parsed value to vector
param[i] = scalar_value;
}
}
/**
* @ingroup api_serialize
*/
template <class T>
void
arrayParamIn(CheckpointIn &cp, const std::string &name, std::list<T> &param)
{
const std::string &section(Serializable::currentSection());
std::string str;
if (!cp.find(section, name, str)) {
fatal("Can't unserialize '%s:%s'\n", section, name);
}
param.clear();
std::vector<std::string> tokens;
tokenize(tokens, str, ' ');
for (std::vector<std::string>::size_type i = 0; i < tokens.size(); i++) {
T scalar_value;
if (!parseParam(tokens[i], scalar_value)) {
std::string err("could not parse \"");
err += str;
err += "\"";
fatal(err);
}
// assign parsed value to vector
param.push_back(scalar_value);
}
}
/**
* @ingroup api_serialize
*/
template <class T>
void
arrayParamIn(CheckpointIn &cp, const std::string &name, std::set<T> &param)
{
const std::string &section(Serializable::currentSection());
std::string str;
if (!cp.find(section, name, str)) {
fatal("Can't unserialize '%s:%s'\n", section, name);
}
param.clear();
std::vector<std::string> tokens;
tokenize(tokens, str, ' ');
for (std::vector<std::string>::size_type i = 0; i < tokens.size(); i++) {
T scalar_value;
if (!parseParam(tokens[i], scalar_value)) {
std::string err("could not parse \"");
err += str;
err += "\"";
fatal(err);
}
// assign parsed value to vector
param.insert(scalar_value);
}
}
void
debug_serialize(const std::string &cpt_dir);
/**
* @ingroup api_serialize
*/
void
objParamIn(CheckpointIn &cp, const std::string &name, SimObject * &param);
//
// These macros are streamlined to use in serialize/unserialize
// functions. It's assumed that serialize() has a parameter 'os' for
// the ostream, and unserialize() has parameters 'cp' and 'section'.
/**
* \def SERIALIZE_SCALER(scaler)
*
* @ingroup api_serialize
*/
#define SERIALIZE_SCALAR(scalar) paramOut(cp, #scalar, scalar)
/**
* \def UNSERIALIZE_SCALER(scalar)
*
* @ingroup api_serialize
*/
#define UNSERIALIZE_SCALAR(scalar) paramIn(cp, #scalar, scalar)
/**
* \def UNSERIALIZE_OPT_SCALAR(scalar)
*
* @ingroup api_serialize
*/
#define UNSERIALIZE_OPT_SCALAR(scalar) optParamIn(cp, #scalar, scalar)
// ENUMs are like SCALARs, but we cast them to ints on the way out
/**
* \def SERIALIZE_ENUM(scalar)
*
* @ingroup api_serialize
*/
#define SERIALIZE_ENUM(scalar) paramOut(cp, #scalar, (int)scalar)
/**
* \def UNSERIALIZE_ENUM(scaler)
*
* @ingroup api_serialize
*/
#define UNSERIALIZE_ENUM(scalar) \
do { \
int tmp; \
paramIn(cp, #scalar, tmp); \
scalar = static_cast<decltype(scalar)>(tmp); \
} while (0)
/**
* \def SERIALIZE_ARRAY(member, size)
*
* @ingroup api_serialize
*/
#define SERIALIZE_ARRAY(member, size) \
arrayParamOut(cp, #member, member, size)
/**
* \def UNSERIALIZE_ARRAY(member, size)
*
* @ingroup api_serialize
*/
#define UNSERIALIZE_ARRAY(member, size) \
arrayParamIn(cp, #member, member, size)
/**
* \def SERIALIZE_CONTAINER(member)
*
* @ingroup api_serialize
*/
#define SERIALIZE_CONTAINER(member) \
arrayParamOut(cp, #member, member)
/**
* \def UNSERIALIZE_CONTAINER(member)
*
* @ingroup api_serialize
*/
#define UNSERIALIZE_CONTAINER(member) \
arrayParamIn(cp, #member, member)
/**
* \def SERIALIZE_EVENT(event)
*
* @ingroup api_serialize
*/
#define SERIALIZE_EVENT(event) event.serializeSection(cp, #event);
/**
* \def UNSERIALIZE_EVENT(event)
*
* @ingroup api_serialize
*/
#define UNSERIALIZE_EVENT(event) \
do { \
event.unserializeSection(cp, #event); \
eventQueue()->checkpointReschedule(&event); \
} while (0)
/**
* \def SERIALIZE_OBJ(obj)
*
* @ingroup api_serialize
*/
#define SERIALIZE_OBJ(obj) obj.serializeSection(cp, #obj)
/**
* \def UNSERIALIZE_OBJ(obj)
*
* @ingroup api_serialize
*/
#define UNSERIALIZE_OBJ(obj) obj.unserializeSection(cp, #obj)
/**
* \def SERIALIZE_OBJPTR(objptr)
*
* @ingroup api_serialize
*/
#define SERIALIZE_OBJPTR(objptr) paramOut(cp, #objptr, (objptr)->name())
/**
* \def UNSERIALIZE_OBJPTR(objptr)
*
* @ingroup api_serialize
*/
#define UNSERIALIZE_OBJPTR(objptr) \
do { \
SimObject *sptr; \
objParamIn(cp, #objptr, sptr); \
objptr = dynamic_cast<decltype(objptr)>(sptr); \
} while (0)
#endif // __SERIALIZE_HH__