linked list sorted by time and priority. For things of the same time and priority, a second, circularly linked list maintains the data structure. Events of the same time and priority are now inserted in FIFO order instead of LIFO order. This dramatically improves the performance of systems that schedule multiple events at the same time. The FIFO order version is not preferred to LIFO (because it may cause people to rely on it), but I'm going to commit it anyway and immediately commit the preferred LIFO version on top.
406 lines
11 KiB
C++
406 lines
11 KiB
C++
/*
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* Copyright (c) 2000-2005 The Regents of The University of Michigan
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* Copyright (c) 2008 The Hewlett-Packard Development Company
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Steve Reinhardt
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* Nathan Binkert
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* Steve Raasch
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*/
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#include <cassert>
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#include <iostream>
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#include <string>
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#include <vector>
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#include "base/hashmap.hh"
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#include "base/misc.hh"
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#include "base/trace.hh"
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#include "cpu/smt.hh"
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#include "sim/core.hh"
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#include "sim/eventq.hh"
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using namespace std;
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//
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// Main Event Queue
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//
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// Events on this queue are processed at the *beginning* of each
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// cycle, before the pipeline simulation is performed.
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//
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EventQueue mainEventQueue("MainEventQueue");
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#ifndef NDEBUG
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Counter Event::instanceCounter = 0;
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#endif
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inline void
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insertBefore(Event *event, Event *curr)
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{
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// Either way, event will be the last element in the 'in bin' list
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// which is the pointer we need in order to look into the list, so
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// we need to insert that into the bin list.
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if (!curr || *event < *curr) {
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// Insert the event before the current list since it is in the future.
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event->nextBin = curr;
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// We need to create a new 'in bin' list
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event->nextInBin = event;
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} else {
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// Since we're on the correct list, we need to point to the next list
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event->nextBin = curr->nextBin; // curr->nextBin can now become stale
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// Insert event at the end of the 'nextInBin' curr is the last
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// element on the 'in bin' list and curr->nextInBin is the first
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event->nextInBin = curr->nextInBin; // event->nextInBin needs to
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// point to the first
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curr->nextInBin = event; // curr->nextInBin is now second to last
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}
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}
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void
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EventQueue::insert(Event *event)
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{
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// Deal with the head case
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if (!head || *event <= *head) {
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insertBefore(event, head);
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head = event;
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return;
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}
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// Figure out either which 'in bin' list we are on, or where a new list
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// needs to be inserted
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Event *curr = head;
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Event *next = head->nextBin;
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while (next && *next < *event) {
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curr = next;
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next = next->nextBin;
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}
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insertBefore(event, next);
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curr->nextBin = event; // all nextBin pointers on the curr
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// 'in bin' list are now stale
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}
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inline Event *
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removeItem(Event *event, Event *last)
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{
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Event *prev = last;
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Event *curr = last->nextInBin;
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while (event != curr) {
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if (curr == last)
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panic("event not found!");
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prev = curr;
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curr = curr->nextInBin;
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}
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// If this was the only item in this list, we're done.
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if (prev == curr)
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return NULL;
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// remove curr from the 'in bin' list since it's what we're looking for
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prev->nextInBin = curr->nextInBin;
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// If we didn't remove the last item, we're done
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if (curr != last)
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return last;
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// if we removed the last item, the new last item is prev
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// fix it up since it might be stale and return it
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prev->nextBin = last->nextBin;
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return prev;
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}
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void
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EventQueue::remove(Event *event)
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{
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if (head == NULL)
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panic("event not found!");
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// deal with an event on the head's 'in bin' list (event has the same
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// time as the head)
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if (*head == *event) {
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head = removeItem(event, head);
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if (!head)
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head = event->nextBin;
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return;
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}
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// Find the 'in bin' list that this event belongs on
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Event *prev = head;
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Event *curr = head->nextBin;
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while (curr && *curr < *event) {
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prev = curr;
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curr = curr->nextBin;
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}
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if (!curr || *curr != *event)
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panic("event not found!");
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// curr points to the last item of the the correct 'in bin' list, when
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// we remove an item, it returns the new last item (which may be
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// unchanged)
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Event *last = removeItem(event, curr);
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if (!last) {
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// The current item was removed, so we need to fix the bin list
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prev->nextBin = curr->nextBin;
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} else if (last != curr) {
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// We have a new last item, so we need to update the bin list
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prev->nextBin = last;
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}
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}
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Event *
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EventQueue::serviceOne()
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{
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// grab the first element
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Event *event = head->nextInBin;
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event->clearFlags(Event::Scheduled);
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if (head == event) {
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// this was the only element on the 'in bin' list, so get rid of
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// the 'in bin' list and point to the next bin list
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head = event->nextBin;
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} else {
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// maintain head->nextInBin as the first element
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head->nextInBin = event->nextInBin;
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}
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// handle action
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if (!event->squashed()) {
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event->process();
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if (event->isExitEvent()) {
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assert(!event->getFlags(Event::AutoDelete)); // would be silly
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return event;
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}
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} else {
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event->clearFlags(Event::Squashed);
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}
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if (event->getFlags(Event::AutoDelete) && !event->scheduled())
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delete event;
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return NULL;
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}
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void
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Event::serialize(std::ostream &os)
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{
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SERIALIZE_SCALAR(_when);
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SERIALIZE_SCALAR(_priority);
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SERIALIZE_ENUM(_flags);
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}
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void
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Event::unserialize(Checkpoint *cp, const string §ion)
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{
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if (scheduled())
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deschedule();
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UNSERIALIZE_SCALAR(_when);
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UNSERIALIZE_SCALAR(_priority);
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// need to see if original event was in a scheduled, unsquashed
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// state, but don't want to restore those flags in the current
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// object itself (since they aren't immediately true)
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UNSERIALIZE_ENUM(_flags);
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bool wasScheduled = (_flags & Scheduled) && !(_flags & Squashed);
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_flags &= ~(Squashed | Scheduled);
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if (wasScheduled) {
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DPRINTF(Config, "rescheduling at %d\n", _when);
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schedule(_when);
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}
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}
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void
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EventQueue::serialize(ostream &os)
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{
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std::list<Event *> eventPtrs;
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int numEvents = 0;
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Event *nextBin = head;
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while (nextBin) {
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Event *nextInBin = nextBin->nextInBin;
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do {
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if (nextInBin->getFlags(Event::AutoSerialize)) {
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eventPtrs.push_back(nextInBin);
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paramOut(os, csprintf("event%d", numEvents++),
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nextInBin->name());
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}
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nextInBin = nextInBin->nextInBin;
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} while (nextInBin != nextBin);
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nextBin = nextBin->nextBin;
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}
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SERIALIZE_SCALAR(numEvents);
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for (std::list<Event *>::iterator it = eventPtrs.begin();
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it != eventPtrs.end(); ++it) {
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(*it)->nameOut(os);
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(*it)->serialize(os);
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}
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}
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void
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EventQueue::unserialize(Checkpoint *cp, const std::string §ion)
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{
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int numEvents;
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UNSERIALIZE_SCALAR(numEvents);
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std::string eventName;
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for (int i = 0; i < numEvents; i++) {
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// get the pointer value associated with the event
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paramIn(cp, section, csprintf("event%d", i), eventName);
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// create the event based on its pointer value
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Serializable::create(cp, eventName);
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}
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}
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void
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EventQueue::dump() const
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{
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cprintf("============================================================\n");
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cprintf("EventQueue Dump (cycle %d)\n", curTick);
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cprintf("------------------------------------------------------------\n");
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m5::hash_map<long, bool> map;
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if (empty())
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cprintf("<No Events>\n");
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else {
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Event *nextBin = head;
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while (nextBin) {
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Event *nextInBin = nextBin;
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if (map[reinterpret_cast<long>(nextInBin)])
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break;
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map[reinterpret_cast<long>(nextInBin)] = true;
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do {
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nextInBin = nextInBin->nextInBin;
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nextInBin->dump();
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} while (nextInBin != nextBin);
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nextBin = nextBin->nextBin;
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}
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}
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cprintf("============================================================\n");
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}
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bool
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EventQueue::debugVerify() const
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{
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m5::hash_map<long, bool> map;
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Tick time = 0;
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short priority = 0;
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Event *nextBin = head;
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while (nextBin) {
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Event *nextInBin = nextBin->nextInBin;
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do {
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if (nextInBin->when() < time) {
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cprintf("time goes backwards!");
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nextInBin->dump();
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return false;
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} else if (nextInBin->when() == time &&
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nextInBin->priority() < priority) {
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cprintf("priority inverted!");
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nextInBin->dump();
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return false;
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}
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if (map[reinterpret_cast<long>(nextInBin)]) {
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cprintf("Node already seen");
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nextInBin->dump();
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return false;
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}
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map[reinterpret_cast<long>(nextInBin)] = true;
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time = nextInBin->when();
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priority = nextInBin->priority();
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nextInBin = nextInBin->nextInBin;
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} while (nextInBin != nextBin);
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nextBin = nextBin->nextBin;
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}
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return true;
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}
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void
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dumpMainQueue()
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{
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mainEventQueue.dump();
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}
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const char *
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Event::description() const
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{
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return "generic";
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}
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void
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Event::trace(const char *action)
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{
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// This DPRINTF is unconditional because calls to this function
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// are protected by an 'if (DTRACE(Event))' in the inlined Event
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// methods.
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//
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// This is just a default implementation for derived classes where
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// it's not worth doing anything special. If you want to put a
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// more informative message in the trace, override this method on
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// the particular subclass where you have the information that
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// needs to be printed.
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DPRINTFN("%s event %s @ %d\n", description(), action, when());
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}
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void
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Event::dump() const
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{
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cprintf("Event %s (%s)\n", name(), description());
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cprintf("Flags: %#x\n", _flags);
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#ifdef EVENTQ_DEBUG
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cprintf("Created: %d\n", whenCreated);
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#endif
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if (scheduled()) {
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#ifdef EVENTQ_DEBUG
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cprintf("Scheduled at %d\n", whenScheduled);
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#endif
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cprintf("Scheduled for %d, priority %d\n", when(), _priority);
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} else {
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cprintf("Not Scheduled\n");
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}
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}
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