This basically means changing all #include statements and changing autogenerated code so that it generates the correct paths. Because slicc generates #includes, I had to hard code the include paths to mem/protocol.
577 lines
13 KiB
C++
577 lines
13 KiB
C++
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/*
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* Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* Set.C
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*
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* Description: See Set.h
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*
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* $Id: BigSet.C 1.9 05/01/19 13:12:25-06:00 mikem@maya.cs.wisc.edu $
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*
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*/
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// modified (rewritten) 05/20/05 by Dan Gibson to accomimdate FASTER >32 bit
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// set sizes
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#include "mem/ruby/common/Set.hh"
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#include "mem/ruby/config/RubyConfig.hh"
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#if __amd64__ || __LP64__
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#define __64BITS__
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#else
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#define __32BITS__
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#endif
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Set::Set()
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{
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m_p_nArray = NULL;
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setSize(RubyConfig::numberOfProcessors());
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}
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// copy constructor
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Set::Set(const Set& obj) {
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m_p_nArray = NULL;
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setSize(obj.m_nSize);
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// copy from the host to this array
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for(int i=0; i<m_nArrayLen; i++) {
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m_p_nArray[i] = obj.m_p_nArray[i];
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}
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}
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Set::Set(int size)
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{
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m_p_nArray = NULL;
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assert(size>0);
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setSize(size);
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}
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Set::~Set() {
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if( (m_p_nArray != (&m_p_nArray_Static[0])) && (m_p_nArray != NULL))
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delete [] m_p_nArray;
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m_p_nArray = NULL;
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}
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// /*
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// * This function should set the bit corresponding to index
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// * to 1.
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// */
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// void Set::add(NodeID index)
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// {
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// assert(index<m_nSize && index >= 0);
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// #ifdef __32BITS__
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// m_p_nArray[index>>5] |= (1 << (index & 0x01F));
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// #else
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// m_p_nArray[index>>6] |= (((unsigned long) 1) << (index & 0x03F));
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// #endif // __32BITS__
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// }
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/*
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* This function should set all the bits in the current set
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* that are already set in the parameter set
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*/
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void Set::addSet(const Set& set)
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{
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assert(getSize()==set.getSize());
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for(int i=0; i<m_nArrayLen; i++) {
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m_p_nArray[i] |= set.m_p_nArray[i];
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}
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}
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/*
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* This function should randomly assign 1 to the bits in the set--
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* it should not clear the bits bits first, though?
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*/
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void Set::addRandom()
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{
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for(int i=0; i<m_nArrayLen; i++) {
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m_p_nArray[i] |= random() ^ (random() << 4); // this ensures that all 32 bits are subject to random effects,
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// as RAND_MAX typically = 0x7FFFFFFF
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}
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// now just ensure that no bits over the maximum size were set
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#ifdef __32BITS__
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long mask = 0x7FFFFFFF;
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// the number of populated spaces in the higest-order array slot is:
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// m_nSize % 32, so the uppermost 32 - m_nSize%32 bits should be
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// cleared
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if((m_nSize % 32) != 0) {
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for(int j=0; j<32-(m_nSize&0x01F); j++) {
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m_p_nArray[m_nArrayLen-1] &= mask;
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mask = mask >> 1;
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}
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}
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#else
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long mask = 0x7FFFFFFFFFFFFFFF;
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// the number of populated spaces in the higest-order array slot is:
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// m_nSize % 64, so the uppermost 64 - m_nSize%64 bits should be
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// cleared
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if((m_nSize % 64) != 0) {
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for(int j=0; j<64-(m_nSize&0x03F); j++) {
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m_p_nArray[m_nArrayLen-1] &= mask;
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mask = mask >> 1;
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}
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}
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#endif // __32BITS__
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}
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// /*
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// * This function unsets the bit associated with index
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// */
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// void Set::remove(NodeID index)
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// {
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// assert(index<m_nSize && index>=0);
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// #ifdef __32BITS__
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// m_p_nArray[index>>5] &= ~(0x00000001 << (index & 0x01F));
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// #else
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// m_p_nArray[index>>6] &= ~(((unsigned long) 0x0000000000000001) << (index & 0x03F));
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// #endif // __32BITS__
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// }
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/*
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* This function clears bits that are =1 in the parameter set
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*/
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void Set::removeSet(const Set& set)
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{
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assert(m_nSize==set.m_nSize);
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for(int i=0; i<m_nArrayLen; i++) {
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m_p_nArray[i] &= ~(set.m_p_nArray[i]);
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}
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}
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// /*
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// * This function clears all bits in the set
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// */
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// void Set::clear()
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// {
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// for(int i=0; i<m_nArrayLen; i++) {
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// m_p_nArray[i] = 0;
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// }
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// }
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/*
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* this function sets all bits in the set
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*/
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void Set::broadcast()
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{
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for(int i=0; i<m_nArrayLen; i++) {
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m_p_nArray[i] = -1; // note that -1 corresponds to all 1's in 2's comp.
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}
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// now just ensure that no bits over the maximum size were set
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#ifdef __32BITS__
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long mask = 0x7FFFFFFF;
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// the number of populated spaces in the higest-order array slot is:
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// m_nSize % 32, so the uppermost 32 - m_nSize%32 bits should be
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// cleared
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if((m_nSize % 32) != 0) {
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for(int j=0; j<32-(m_nSize&0x01F); j++) {
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m_p_nArray[m_nArrayLen-1] &= mask;
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mask = mask >> 1;
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}
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}
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#else
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long mask = 0x7FFFFFFFFFFFFFFF;
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// the number of populated spaces in the higest-order array slot is:
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// m_nSize % 64, so the uppermost 64 - m_nSize%64 bits should be
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// cleared
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if((m_nSize % 64) != 0) {
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for(int j=0; j<64-(m_nSize&0x03F); j++) {
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m_p_nArray[m_nArrayLen-1] &= mask;
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mask = mask >> 1;
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}
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}
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#endif // __32BITS__
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}
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/*
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* This function returns the population count of 1's in the set
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*/
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int Set::count() const
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{
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int counter = 0;
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long mask;
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for( int i=0; i<m_nArrayLen; i++) {
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mask = (long) 0x01;
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#ifdef __32BITS__
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for( int j=0; j<32; j++) {
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if(m_p_nArray[i] & mask) counter++;
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mask = mask << 1;
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}
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#else
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for( int j=0; j<64; j++) { // FIXME - significant performance loss when array population << 64
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if((m_p_nArray[i] & mask) != 0) {
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counter++;
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}
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mask = mask << 1;
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}
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#endif // __32BITS__
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}
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return counter;
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}
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/*
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* This function checks for set equality
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*/
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bool Set::isEqual(const Set& set) const
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{
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assert(m_nSize==set.m_nSize);
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for(int i=0;i<m_nArrayLen;i++) {
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if(m_p_nArray[i] != set.m_p_nArray[i]) {
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return false;
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}
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}
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return true;
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}
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/*
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* This function returns the NodeID (int) of the
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* least set bit
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*/
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NodeID Set::smallestElement() const
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{
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assert(count() > 0);
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long x;
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for( int i=0; i<m_nArrayLen; i++) {
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if(m_p_nArray[i]!=0) {
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// the least-set bit must be in here
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x = m_p_nArray[i];
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#ifdef __32BITS__
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for( int j=0; j<32; j++) {
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if(x & 0x00000001) {
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return 32*i+j;
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}
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x = x >> 1;
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}
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#else
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for( int j=0; j<64; j++) {
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if(x & 0x0000000000000001) {
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return 64*i+j;
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}
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x = x >> 1;
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}
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#endif // __32BITS__
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ERROR_MSG("No smallest element of an empty set.");
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}
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}
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ERROR_MSG("No smallest element of an empty set.");
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return 0;
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}
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/*
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* this function returns true iff all bits are set
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*/
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bool Set::isBroadcast() const
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{
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// check the fully-loaded words by equal to 0xffffffff
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// only the last word may not be fully loaded, it is not
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// fully loaded iff m_nSize % 32 or 64 !=0 => fully loaded iff
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// m_nSize % 32 or 64 == 0
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#ifdef __32BITS__
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for(int i=0; i< (((m_nSize % 32)==0) ? m_nArrayLen : m_nArrayLen-1); i++) {
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if(m_p_nArray[i]!=-1) {
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return false;
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}
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}
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// now check the last word, which may not be fully loaded
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long mask = 1;
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for(int j=0; j< (m_nSize % 32); j++) {
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if((mask & m_p_nArray[m_nArrayLen-1])==0) {
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return false;
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}
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mask = mask << 1;
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}
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#else
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for(int i=0; i< (((m_nSize % 64)==0) ? m_nArrayLen : m_nArrayLen-1); i++) {
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if(m_p_nArray[i]!=-1) {
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return false;
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}
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}
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// now check the last word, which may not be fully loaded
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long mask = 1;
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for(int j=0; j< (m_nSize % 64); j++) {
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if((mask & m_p_nArray[m_nArrayLen-1])==0) {
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return false;
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}
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mask = mask << 1;
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}
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#endif // __32BITS__
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return true;
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}
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/*
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* this function returns true iff no bits are set
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*/
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bool Set::isEmpty() const
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{
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// here we can simply check if all = 0, since we ensure
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// that "extra slots" are all zero
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for(int i=0; i< m_nArrayLen ; i++) {
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if(m_p_nArray[i]!=0) {
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return false;
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}
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}
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return true;
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}
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// returns the logical OR of "this" set and orSet
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Set Set::OR(const Set& orSet) const
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{
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Set result(m_nSize);
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assert(m_nSize == orSet.m_nSize);
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for(int i=0; i< m_nArrayLen; i++) {
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result.m_p_nArray[i] = m_p_nArray[i] | orSet.m_p_nArray[i];
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}
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return result;
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}
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// returns the logical AND of "this" set and andSet
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Set Set::AND(const Set& andSet) const
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{
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Set result(m_nSize);
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assert(m_nSize == andSet.m_nSize);
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for(int i=0; i< m_nArrayLen; i++) {
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result.m_p_nArray[i] = m_p_nArray[i] & andSet.m_p_nArray[i];
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}
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return result;
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}
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// // Returns true if the intersection of the two sets is non-empty
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// bool Set::intersectionIsNotEmpty(const Set& other_set) const
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// {
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// assert(m_nSize == other_set.m_nSize);
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// for(int i=0; i< m_nArrayLen; i++) {
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// if(m_p_nArray[i] & other_set.m_p_nArray[i]) {
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// return true;
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// }
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// }
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// return false;
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// }
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// // Returns true if the intersection of the two sets is empty
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// bool Set::intersectionIsEmpty(const Set& other_set) const
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// {
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// assert(m_nSize == other_set.m_nSize);
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// for(int i=0; i< m_nArrayLen; i++) {
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// if(m_p_nArray[i] & other_set.m_p_nArray[i]) {
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// return false;
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// }
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// }
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// return true;
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// }
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/*
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* Returns false if a bit is set in the parameter set that is
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* NOT set in this set
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*/
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bool Set::isSuperset(const Set& test) const
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{
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assert(m_nSize == test.m_nSize);
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for(int i=0;i<m_nArrayLen;i++) {
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if(((test.m_p_nArray[i] & m_p_nArray[i]) | ~test.m_p_nArray[i]) != -1) {
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return false;
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}
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}
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return true;
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}
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// /*
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// * Returns true iff this bit is set
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// */
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// bool Set::isElement(NodeID element) const
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// {
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// bool result;
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// #ifdef __32BITS__
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// result = ((m_p_nArray[element>>5] & (0x00000001 << (element & 0x01F)))!=0);
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// #else
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// result = ((m_p_nArray[element>>6] & (((unsigned long) 0x0000000000000001) << (element & 0x03F)))!=0);
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// #endif // __32BITS__
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// return result;
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// }
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/*
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* "Supposed" to return the node id of the (n+1)th set
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* bit, IE n=0 => returns nodeid of first set bit, BUT
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* since BigSet.C behaves strangely, this implementation
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* will behave strangely just for reverse compatability.
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*
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* Was originally implemented for the flight data recorder
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* FDR
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*/
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// NodeID Set::elementAt(int n) const
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// {
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// if(isElement(n)) return (NodeID) true;
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// else return 0;
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// /*
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// int match = -1;
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// for(int i=0;i<m_nSize;i++) {
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// if(isElement(i)) match++;
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// if(match==n) {
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// return i;
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// }
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// }
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// return -1;
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// */
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// }
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void Set::setSize(int size)
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{
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m_nSize = size;
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#ifdef __32BITS__
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m_nArrayLen = m_nSize/32 + ((m_nSize%32==0) ? 0 : 1 );
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#else
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m_nArrayLen = m_nSize/64 + ((m_nSize%64==0) ? 0 : 1 );
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#endif // __32BITS__
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// decide whether to use dynamic or static alloction
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if(m_nArrayLen<=NUMBER_WORDS_PER_SET) { // constant defined in RubyConfig.h
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// its OK to use the static allocation, and it will
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// probably be faster (as m_nArrayLen is already in the
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// cache and they will probably share the same cache line)
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// if switching from dyanamic to static allocation (which
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// is probably rare, but why not be complete?), must delete
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// the dynamically allocated space
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if((m_p_nArray != NULL) && (m_p_nArray != &m_p_nArray_Static[0]))
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delete [] m_p_nArray;
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m_p_nArray = & m_p_nArray_Static[0];
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} else {
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// can't use static allocation...simply not enough room
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// so dynamically allocate some space
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if((m_p_nArray != NULL) && (m_p_nArray != &m_p_nArray_Static[0]))
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delete [] m_p_nArray;
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m_p_nArray = new long[m_nArrayLen];
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}
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clear();
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}
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Set& Set::operator=(const Set& obj) {
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if(this == &obj) {
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// do nothing
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} else {
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// resize this item
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setSize(obj.getSize());
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// copy the elements from obj to this
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for(int i=0; i<m_nArrayLen; i++) {
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m_p_nArray[i] = obj.m_p_nArray[i];
|
|
}
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
void Set::print(ostream& out) const
|
|
{
|
|
if(m_p_nArray==NULL) {
|
|
out << "[Set {Empty}]";
|
|
return;
|
|
}
|
|
char buff[24];
|
|
out << "[Set 0x ";
|
|
for (int i=m_nArrayLen-1; i>=0; i--) {
|
|
#ifdef __32BITS__
|
|
sprintf(buff,"%08X ",m_p_nArray[i]);
|
|
#else
|
|
sprintf(buff,"0x %016llX ",m_p_nArray[i]);
|
|
#endif // __32BITS__
|
|
out << buff;
|
|
}
|
|
out << " ]";
|
|
|
|
}
|
|
|
|
|