/* * Copyright (c) 2020 The Regents of the University of California * All rights reserved * * Copyright (c) 2002-2005 The Regents of The University of Michigan * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "base/socket.hh" #include #include #include #include #include #include #include // check if filesystem library is available #if defined(__cpp_lib_filesystem) || __has_include() #include #else // This is only reachable if we're using GCC 7 or clang versions 6 // through 10 (note: gem5 does not support GCC versions older than // GCC 7 or clang versions older than clang 6.0 as they do not // support the C++17 standard). // If we're using GCC 7 or clang versions 6 through 10, we need to use // . #include namespace std { namespace filesystem = experimental::filesystem; } #endif #include "base/logging.hh" #include "base/output.hh" #include "base/str.hh" #include "base/types.hh" #include "sim/byteswap.hh" namespace gem5 { bool ListenSocket::listeningDisabled = false; bool ListenSocket::anyListening = false; bool ListenSocket::bindToLoopback = false; void ListenSocket::cleanup() { listeningDisabled = false; anyListening = false; bindToLoopback = false; } void ListenSocket::disableAll() { if (anyListening) panic("Too late to disable all listeners, already have a listener"); listeningDisabled = true; } bool ListenSocket::allDisabled() { return listeningDisabled; } void ListenSocket::loopbackOnly() { if (anyListening) panic("Too late to bind to loopback, already have a listener"); bindToLoopback = true; } // Wrappers to stub out SOCK_CLOEXEC/accept4 availability int ListenSocket::socketCloexec(int domain, int type, int protocol) { #ifdef SOCK_CLOEXEC type |= SOCK_CLOEXEC; #endif return ::socket(domain, type, protocol); } int ListenSocket::acceptCloexec(int sockfd, struct sockaddr *addr, socklen_t *addrlen) { #if defined(_GNU_SOURCE) && defined(SOCK_CLOEXEC) return ::accept4(sockfd, addr, addrlen, SOCK_CLOEXEC); #else return ::accept(sockfd, addr, addrlen); #endif } //////////////////////////////////////////////////////////////////////// // // ListenSocket::ListenSocket(const std::string &_name) : Named(_name) {} ListenSocket::~ListenSocket() { if (fd != -1) close(fd); } // Open a connection. Accept will block, so if you don't want it to, // make sure a connection is ready before you call accept. int ListenSocket::accept() { struct sockaddr_in sockaddr; socklen_t slen = sizeof(sockaddr); int sfd = acceptCloexec(fd, (struct sockaddr *)&sockaddr, &slen); panic_if(sfd == -1, "%s: Failed to accept connection: %s", name(), strerror(errno)); return sfd; } bool ListenSocketConfig::parseIni(const std::string &value, ListenSocketConfig &retval) { if (value.size() == 0) { retval = listenSocketEmptyConfig(); return true; } else if (value[0] == '@') { retval = listenSocketUnixAbstractConfig(value.substr(1)); return true; } else if (value[0] == 'P') { std::filesystem::path p(value.substr(1)); retval = listenSocketUnixFileConfig(p.parent_path(), p.filename()); return true; } else if (value[0] == '#') { uint64_t port; bool ret = to_number(value.substr(1), port); if (!ret) return false; retval = listenSocketInetConfig(port); return true; } else { panic("Can't interpret %s as a host socket.", value); } } ListenSocketInet::ListenSocketInet(const std::string &_name, int port) : ListenSocket(_name), _port(port) {} int ListenSocketInet::accept() { int sfd = ListenSocket::accept(); if (sfd == -1) return -1; int i = 1; int ret = ::setsockopt(sfd, IPPROTO_TCP, TCP_NODELAY, &i, sizeof(i)); warn_if(ret < 0, "ListenSocket(accept): setsockopt() TCP_NODELAY failed!"); return sfd; } // Create a socket and configure it for listening bool ListenSocketInet::listen(int port) { panic_if(listening, "Socket already listening!"); // only create socket if not already created by a previous call if (fd == -1) { fd = socketCloexec(PF_INET, SOCK_STREAM, 0); panic_if(fd < 0, "Can't create socket:%s !", strerror(errno)); } int i = 1; int ret = ::setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &i, sizeof(i)); panic_if(ret < 0, "ListenSocket(listen): setsockopt() SO_REUSEADDR failed!"); struct sockaddr_in sockaddr; sockaddr.sin_family = PF_INET; sockaddr.sin_addr.s_addr = htobe(bindToLoopback ? INADDR_LOOPBACK : INADDR_ANY); sockaddr.sin_port = htons(port); // finally clear sin_zero std::memset(&sockaddr.sin_zero, 0, sizeof(sockaddr.sin_zero)); ret = ::bind(fd, (struct sockaddr *)&sockaddr, sizeof (sockaddr)); if (ret != 0) { panic_if(ret == -1 && errno != EADDRINUSE, "ListenSocket(listen): bind() failed!"); return false; } if (::listen(fd, 1) == -1) { panic_if(errno != EADDRINUSE, "ListenSocket(listen): listen() failed!"); // User may decide to retry with a different port later; however, the // socket is already bound to a port and the next bind will surely // fail. We'll close the socket and reset fd to -1 so our user can // retry with a cleaner state. close(fd); fd = -1; return false; } setListening(); return true; } void ListenSocketInet::listen() { while (!listen(_port)) { _port++; fatal_if(_port > 65536, "%s: cannot find an available port.", name()); } ccprintf(std::cerr, "%s: Listening for connections on %s\n", name(), *this); } void ListenSocketInet::output(std::ostream &os) const { os << "port " << _port; } ListenSocketConfig listenSocketInetConfig(int port) { return ListenSocketConfig([port](const std::string &name) { return std::make_unique(name, port); }); } void ListenSocketUnix::checkPathLength(const std::string &original, size_t max_len) { fatal_if(original.size() > max_len, "Length of socket path '%s' is %d, greater than max %d.", original, original.size(), max_len); } void ListenSocketUnix::listen() { panic_if(listening, "%s: Socket already listening!", name()); // only create socket if not already created by previous call if (fd == -1) { fd = socketCloexec(PF_UNIX, SOCK_STREAM, 0); panic_if(fd < 0, "%s: Can't create unix socket:%s !", name(), strerror(errno)); } sockaddr_un serv_addr; std::memset(&serv_addr, 0, sizeof(serv_addr)); size_t addr_size = prepSockaddrUn(serv_addr); fatal_if(bind(fd, (struct sockaddr *)&(serv_addr), addr_size) != 0, "%s: Cannot bind unix socket %s: %s", name(), *this, strerror(errno)); fatal_if(::listen(fd, 1) == -1, "%s: Failed to listen on %s: %s\n", name(), *this, strerror(errno)); ccprintf(std::cerr, "%s: Listening for connections on %s\n", name(), *this); setListening(); } ListenSocketUnixFile::ListenSocketUnixFile(const std::string &_name, const std::string &_dir, const std::string &_fname) : ListenSocketUnix(_name), dir(_dir), fname(_fname) { checkPathLength(fname, sizeof(sockaddr_un::sun_path) - 1); } ListenSocketUnixFile::~ListenSocketUnixFile() { if (fd != -1) { close(fd); fd = -1; unlink(); } } bool ListenSocketUnixFile::unlink() const { auto path = resolvedDir + "/" + fname; return ::unlink(path.c_str()) == 0; } size_t ListenSocketUnixFile::prepSockaddrUn(sockaddr_un &addr) const { addr.sun_family = AF_UNIX; std::memcpy(addr.sun_path, fname.c_str(), fname.size()); return sizeof(addr.sun_path); } void ListenSocketUnixFile::listen() { resolvedDir = simout.resolve(dir); warn_if(unlink(), "%s: server path %s was occupied and will be replaced. Please " "make sure there is no other server using the same path.", name(), resolvedDir + "/" + fname); // Make sure "dir" exists. std::error_code ec; std::filesystem::create_directory(resolvedDir, ec); fatal_if(ec, "Failed to create directory %s", ec.message()); // Change the working directory to the directory containing the socket so // that we maximize the limited space in sockaddr_un.sun_path. auto cwd = std::filesystem::current_path(ec); panic_if(ec, "Failed to get current working directory %s", ec.message()); std::filesystem::current_path(resolvedDir, ec); fatal_if(ec, "Failed to change to directory %s: %s", resolvedDir, ec.message()); ListenSocketUnix::listen(); std::filesystem::current_path(cwd, ec); panic_if(ec, "Failed to change back working directory %s", ec.message()); } void ListenSocketUnixFile::output(std::ostream &os) const { os << "socket \"" << dir << "/" << fname << "\""; } ListenSocketConfig listenSocketUnixFileConfig(std::string dir, std::string fname) { return ListenSocketConfig([dir, fname](const std::string &name) { return std::make_unique(name, dir, fname); }); } size_t ListenSocketUnixAbstract::prepSockaddrUn(sockaddr_un &addr) const { addr.sun_family = AF_UNIX; addr.sun_path[0] = '\0'; std::memcpy(&addr.sun_path[1], path.c_str(), path.size()); return offsetof(sockaddr_un, sun_path) + path.size() + 1; } ListenSocketUnixAbstract::ListenSocketUnixAbstract( const std::string &_name, const std::string &_path) : ListenSocketUnix(_name), path(_path) { checkPathLength(path, sizeof(sockaddr_un::sun_path) - 1); } void ListenSocketUnixAbstract::output(std::ostream &os) const { os << "abstract socket \"" << path << "\""; } ListenSocketConfig listenSocketUnixAbstractConfig(std::string path) { return ListenSocketConfig([path](const std::string &name) { return std::make_unique(name, path); }); } } // namespace gem5