/* * Copyright (c) 2020 Daniel R. Carvalho * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include "base/flags.hh" using namespace gem5; /** Test default zero-initialized constructor. */ TEST(FlagsTest, ConstructorZero) { const Flags flags; ASSERT_EQ(uint32_t(0), uint32_t(flags)); } /** Test constructor with a single-bit initial value. */ TEST(FlagsTest, ConstructorSingle) { const uint32_t value = (1 << 3); const Flags flags(value); ASSERT_EQ(value, uint32_t(flags)); } /** Test constructor with an initial multi-bit value. */ TEST(FlagsTest, ConstructorMulti) { const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9); const Flags flags(value); ASSERT_EQ(value, uint32_t(flags)); } /** Test assignment of variable of underlying type. */ TEST(FlagsTest, TypeAssignment) { const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9); Flags flags; flags = value; ASSERT_EQ(value, uint32_t(flags)); } /** * Test assignment of variable of underlying type, overwriting an initial * value. */ TEST(FlagsTest, TypeAssignmentOverwrite) { const uint32_t init_value = (1 << 5) | (1 << 6) ; const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9); Flags flags(init_value); flags = value; ASSERT_EQ(value, uint32_t(flags)); } /** Test assignment of other Flags. */ TEST(FlagsTest, FlagsAssignment) { const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9); Flags flags_a; Flags flags_b(value); flags_a = flags_b; ASSERT_EQ(uint32_t(flags_a), uint32_t(flags_b)); } /** Test assignment of other Flags, overwriting an initial value. */ TEST(FlagsTest, FlagsAssignmentOverwrite) { const uint32_t init_value = (1 << 5) | (1 << 6); const uint32_t value = (1 << 3) | (1 << 5) | (1 << 9); Flags flags_a(init_value); Flags flags_b(value); flags_a = flags_b; ASSERT_EQ(uint32_t(flags_a), uint32_t(flags_b)); } /** Test isSet for multiple bits set. */ TEST(FlagsTest, IsSetValue) { const uint32_t value_a = (1 << 3); const uint32_t value_b = (1 << 5); const Flags flags(value_a | value_b); ASSERT_TRUE(flags.isSet(value_a)); ASSERT_FALSE(flags.isSet(value_a << 1)); ASSERT_TRUE(flags.isSet(value_b)); } /** Test isSet comparing against another flag. */ TEST(FlagsTest, IsSetType) { const uint32_t value_a = (1 << 5) | (1 << 6); const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9); const uint32_t value_c = (1 << 4) | (1 << 8); const Flags flags(value_a); ASSERT_TRUE(flags.isSet(value_b)); ASSERT_FALSE(flags.isSet(value_c)); } /** Test allSet comparing against another flag. */ TEST(FlagsTest, AllSetMatch) { const uint32_t value_a = (1 << 5) | (1 << 6); const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9); const Flags flags(value_a); ASSERT_TRUE(flags.allSet(value_a)); ASSERT_FALSE(flags.allSet(value_b)); } /** Test noneSet comparing against another flag. */ TEST(FlagsTest, NoneSetMatch) { const uint32_t value_a = (1 << 5) | (1 << 6); const uint32_t value_b = (1 << 3) | (1 << 6); const uint32_t value_c = (1 << 3) | (1 << 4) | (1 << 9); const Flags flags(value_a); ASSERT_FALSE(flags.noneSet(value_a)); ASSERT_FALSE(flags.noneSet(value_b)); ASSERT_TRUE(flags.noneSet(value_c)); } /** Test if no bits are set after a full clear. */ TEST(FlagsTest, Clear) { const uint32_t value = (1 << 5) | (1 << 6); Flags flags(value); flags.clear(); ASSERT_EQ(0, uint32_t(flags)); } /** Test clearing specific bits. */ TEST(FlagsTest, ClearMatch) { const uint32_t value_a = (1 << 5) | (1 << 6); const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9); Flags flags(value_a); flags.clear(value_b); ASSERT_FALSE(flags.isSet(value_a & value_b)); ASSERT_TRUE(flags.isSet(value_a ^ (value_a & value_b))); } /** Test setting with a few overlapping bits. */ TEST(FlagsTest, SetOverlapping) { const uint32_t value_a = (1 << 5) | (1 << 6); const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9); Flags flags(value_a); flags.set(value_b); ASSERT_EQ(value_a | value_b, uint32_t(flags)); } /** * Test conditional set. If true the selected bits are set; otherwise, they * are cleared. */ TEST(FlagsTest, ConditionalSet) { const uint32_t value_a = (1 << 5) | (1 << 6); const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9); Flags flags_true(value_a); flags_true.set(value_b, true); ASSERT_EQ(value_a | value_b, uint32_t(flags_true)); Flags flags_false(value_a); flags_false.set(value_b, false); ASSERT_EQ(value_a & ~value_b, uint32_t(flags_false)); } /** * Test replacing a masked selection of bits. This means that bits of the * original value that match the mask will be replaced by the bits of * the new value that match the mask. */ TEST(FlagsTest, ReplaceOverlapping) { const uint32_t value_a = (1 << 4) | (1 << 5) | (1 << 6); const uint32_t value_b = (1 << 3) | (1 << 5) | (1 << 9); const uint32_t mask = (1 << 4) | (1 << 5) | (1 << 9) | (1 << 10); // (1 << 4) is set in value_a, but is not set in value_b, so it is cleared // (1 << 5) is set in both values, so it remains set // (1 << 9) is not set in value_a, but it is in value_b, so it is set // (1 << 10) is not set in both values, so it remains not set const uint32_t result = (1 << 5) | (1 << 6) | (1 << 9); Flags flags(value_a); flags.replace(value_b, mask); ASSERT_EQ(result, uint32_t(flags)); }