Apply the gem5 namespace to the codebase.
Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.
A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.
std out should not be included in the gem5 namespace, so
they weren't.
ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.
Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.
Files that are automatically generated have been included
in the gem5 namespace.
The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.
Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.
Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This commit removes functions that indexed into the
vectors that held the operands. Instead, for-each loops
are used, iterating through one of 6 vectors
(src, dst, srcScalar, srcVec, dstScalar, dstVec)
that all hold various (potentially overlapping)
combinations of the operands.
Change-Id: Ia3a857c8f6675be86c51ba2f77e3d85bfea9ffdb
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/42212
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
This change removes the GPUDynInstPtr argument from
getRegisterIndex(). The dynamic inst was only needed
to get access to its parent WF's state so it could
determine the number of scalar registers the wave was
allocated. However, we can simply pass the number of
scalar registers directly. This cuts down on shared
pointer usage.
Change-Id: I29ab8d9a3de1f8b82b820ef421fc653284567c65
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/42210
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Matt Sinclair <mattdsinclair@gmail.com>
Maintainer: Matt Sinclair <mattdsinclair@gmail.com>
The clang compiler is more stringent than the recent versions of
GCC when dealing with overrides. This changeset adds the specifier
to the methods which need it to silence the compiler.
fixes to appease clang++. tested on:
Ubuntu clang version 3.5.0-4ubuntu2~trusty2
(tags/RELEASE_350/final) (based on LLVM 3.5.0)
Ubuntu clang version 3.6.0-2ubuntu1~trusty1
(tags/RELEASE_360/final) (based on LLVM 3.6.0)
the fixes address the following five issues:
1) the exec continuations in gpu_static_inst.hh were marked
as protected when they should be public. here we mark
them as public
2) the Abs instruction uses std::abs() in its execute method.
because Abs is templated, it can also operate on U32 and U64,
types, which cause Abs::execute() to pass uint32_t and uint64_t
types to std::abs() respectively. this triggers a warning
because std::abs() has no effect in this case. to rememdy this
we add template specialization for the execute() method of Abs
when its template paramter is U32 or U64.
3) Some potocols that utilize the code in cprintf.hh were missing
includes to BoolVec.hh, which defines operator<< for the BoolVec
type. This would cause issues when the generated code would try
to pass a BoolVec type to a method in cprintf.hh that used
operator<< on an instance of a BoolVec.
4) Surprise, clang doesn't like it when you clobber all the bits
in a newly allocated object. I.e., this code:
tlb = new GpuTlbEntry\[size\];
std::memset(tlb, 0, sizeof(GpuTlbEntry) \* size);
Let's use std::vector to track the TLB entries in the GpuTlb now...
5) There were a few variables used only in DPRINTFs, so we mark them
with M5_VAR_USED.
for HSAIL an operand's indices into the register files may be calculated
trivially, because the operands are always read from a register file, or are
an immediate.
for machine ISA, however, an op selector may specify special registers, or
may specify special SGPRs with an alias op selector value. the location of
some of the special registers values are dependent on the size of the RF
in some cases. here we add a way for the underlying getRegisterIndex()
method to know about the size of the RFs, so that it may find the relative
positions of the special register values.
currently the PC is incremented on an instruction granularity, and not as an
instruction's byte address. machine ISA instructions assume the PC is a byte
address, and is incremented accordingly. here we make the GPU model, and the
HSAIL instructions treat the PC as a byte address as well.
this patch removes the GPUStaticInst enums that were defined in GPU.py.
instead, a simple set of attribute flags that can be set in the base
instruction class are used. this will help unify the attributes of HSAIL
and machine ISA instructions within the model itself.
because the static instrution now carries the attributes, a GPUDynInst
must carry a pointer to a valid GPUStaticInst so a new static kernel launch
instruction is added, which carries the attributes needed to perform a
the kernel launch.