Commit Graph

4 Commits

Author SHA1 Message Date
Gabe Black
9c7cc711bc dev: Let the pixel pump bypass the DMA FIFO in non-caching mode.
When in non-caching mode, performance metrics are not meaningful, and
we're just interested in functional level behavior. Going through the
DMA FIFO in the HDLCD controller is very inefficient, and prevents
reading a batch of pixels from memory all in one go.

Change-Id: I3fb6d4d06730b5a94b5399f01aa02186baa5c9b3
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/38721
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2021-01-13 23:23:59 +00:00
Gabe Black
bdb2820218 dev: Delete the authors list from files in src/dev.
Change-Id: I0907a6f1ada3038305c2d83a350a8d435ac657ba
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/25403
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-02-18 03:34:01 +00:00
Sudhanshu Jha
9dd54d10ab dev: Add support for single-pass scan out in the PixelPump
Add a helper function to scan out an entire frame in one time
step. This requires the public PixelPump to be changed somewhat to
separate timing updates from general PixelPump control. Instead of
calling PixelPump::start(timings), timings now need to be updated
using a separate call to PixelPump::updateTimings(timings) before
calling PixelPump::start().

Display controllers that don't need accurate timing (e.g., in KVM
mode), can use the new PixelPump::renderFrame() API to render an
entire frame in one step. This call results in the same callbacks
(e.g., calls to nextPixel()) as the timing calls, but they all happen
in immediately. Unlike the timing counterpart, renderFrame() doesn't
support buffer underruns and will panic if nextPixle() indicates an
underrun.

Change-Id: I76c84db04249b02d4207c5281d82aa693d0881be
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2241
Reviewed-by: Rahul Thakur <rjthakur@google.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
2017-03-07 11:14:28 +00:00
Andreas Sandberg
ce8939a97e dev: Implement a simple display timing generator
Timing generator for a pixel-based display. The timing generator is
intended for display processors driving a standard rasterized
display. The simplest possible display processor needs to derive from
this class and override the nextPixel() method to feed the display
with pixel data.

Pixels are ordered relative to the top left corner of the
display. Scan lines appear in the following order:

  * Vertical Sync (starting at line 0)
  * Vertical back porch
  * Visible lines
  * Vertical front porch

Pixel order within a scan line:

  * Horizontal Sync
  * Horizontal Back Porch
  * Visible pixels
  * Horizontal Front Porch

All events in the timing generator are automatically suspended on a
drain() request and restarted on drainResume(). This is conceptually
equivalent to clock gating when the pixel clock while the system is
draining. By gating the pixel clock, we prevent display controllers
from disturbing a memory system that is about to drain.
2015-08-07 09:59:26 +01:00