Commit Graph

12 Commits

Author SHA1 Message Date
Gabe Black
93bebf86cc scons,sim: Eliminate the generated cxx_config/init.cc file.
This file populated the "cxx_config_directory" map from type names to
directory entry generating types. It used a comprehensive list of
includes of all SimObject headers, and a comprehensive list of the
generating types to fill everything in.

Instead, this change creates a new singleton helper class which, when
instantiated as a static member of a CxxConfigParams subclass, will
install a pointer to a CxxConfigDirectoryEntry to that map during global
object construction time.

Also, this change renames the map to cxxConfigDirectory which is in
compliance with the style guide, and puts it behind an accessor which
returns a static variable which is the actual map. This avoids any
problems that might come from global object construction order.

Change-Id: Iaa913fbe5af1b11d90ca618e29420eeb7cb0faed
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/49455
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2022-01-13 05:21:41 +00:00
Daniel R. Carvalho
974a47dfb9 misc: Adopt the gem5 namespace
Apply the gem5 namespace to the codebase.

Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.

A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.

std out should not be included in the gem5 namespace, so
they weren't.

ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.

Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.

Files that are automatically generated have been included
in the gem5 namespace.

The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.

Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.

Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2021-07-01 19:08:24 +00:00
Shivani Parekh
392c1ced53 misc: Replaced master/slave terminology
Change-Id: I4df2557c71e38cc4e3a485b0e590e85eb45de8b6
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/33553
Maintainer: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-09-10 23:02:28 +00:00
Gabe Black
eb40af3bd4 sim: Delete authors lists from files in sim.
Change-Id: I09a6117772c092157bf83701cf853145bb88ccf8
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/25411
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-02-18 03:34:31 +00:00
Gabe Black
cdcc55a6a8 mem: Minimize the use of MemObject.
MemObject doesn't provide anything beyond its base ClockedObject any
more, so this change removes it from most inheritance hierarchies.
Occasionally MemObject is replaced with SimObject when I was fairly
confident that the extra functionality of ClockedObject wasn't needed.

Change-Id: Ic014ab61e56402e62548e8c831eb16e26523fdce
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/18289
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
2019-04-28 01:19:40 +00:00
Gabe Black
d3d24835bc arch, cpu, dev, gpu, mem, sim, python: start using getPort.
Replace the getMasterPort, getSlavePort, and getEthPort functions
with getPort, and remove extraneous mechanisms that are no longer
necessary.

Change-Id: Iab7e3c02d2f3a0cf33e7e824e18c28646b5bc318
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/17040
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
2019-03-19 10:22:50 +00:00
Christian Menard
5fd959260c misc: Fix order of object construction in the CxxConfigManager
The CxxConfigManager schould create objects by traversing the object tree
starting from the root object. However, currently objects are created in
aplphabetical order, which only works if the root object alphabetically
comes before any system object (e.g. 'root' < 'system'. Otherwise (e.g.
'a_system' < 'root'), object construction may fail. The reason for this
behaviour is, that the call to findObject() in the sorting code also
constructs the object if it is not yet existent. Then findTraversalOrder()
calls findObject("root") and subseqeuently calls findObject() on all the
children, and so on. However, the call to findTraversalOrder() is
redundant, since all objects are already created in alphabetical order.
This patch simply removes the alphabetical ordering, leading to the objects
being created starting from 'root'.

Reviewed at http://reviews.gem5.org/r/3778/

Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
2017-02-09 19:11:23 -05:00
Brandon Potter
a928a438b8 style: [patch 3/22] reduce include dependencies in some headers
Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
2016-11-09 14:27:40 -06:00
Brandon Potter
7a8dda49a4 style: [patch 1/22] use /r/3648/ to reorganize includes 2016-11-09 14:27:37 -06:00
Andreas Sandberg
f16c0a4a90 sim: Decouple draining from the SimObject hierarchy
Draining is currently done by traversing the SimObject graph and
calling drain()/drainResume() on the SimObjects. This is not ideal
when non-SimObjects (e.g., ports) need draining since this means that
SimObjects owning those objects need to be aware of this.

This changeset moves the responsibility for finding objects that need
draining from SimObjects and the Python-side of the simulator to the
DrainManager. The DrainManager now maintains a set of all objects that
need draining. To reduce the overhead in classes owning non-SimObjects
that need draining, objects inheriting from Drainable now
automatically register with the DrainManager. If such an object is
destroyed, it is automatically unregistered. This means that drain()
and drainResume() should never be called directly on a Drainable
object.

While implementing the new functionality, the DrainManager has now
been made thread safe. In practice, this means that it takes a lock
whenever it manipulates the set of Drainable objects since SimObjects
in different threads may create Drainable objects
dynamically. Similarly, the drain counter is now an atomic_uint, which
ensures that it is manipulated correctly when objects signal that they
are done draining.

A nice side effect of these changes is that it makes the drain state
changes stricter, which the simulation scripts can exploit to avoid
redundant drains.
2015-07-07 09:51:05 +01:00
Andreas Sandberg
76cd4393c0 sim: Refactor the serialization base class
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

  * Add a set of APIs to serialize into a subsection of the current
    object. Previously, objects that needed this functionality would
    use ad-hoc solutions using nameOut() and section name
    generation. In the new world, an object that implements the
    interface has the methods serializeSection() and
    unserializeSection() that serialize into a named /subsection/ of
    the current object. Calling serialize() serializes an object into
    the current section.

  * Move the name() method from Serializable to SimObject as it is no
    longer needed for serialization. The fully qualified section name
    is generated by the main serialization code on the fly as objects
    serialize sub-objects.

  * Add a scoped ScopedCheckpointSection helper class. Some objects
    need to serialize data structures, that are not deriving from
    Serializable, into subsections. Previously, this was done using
    nameOut() and manual section name generation. To simplify this,
    this changeset introduces a ScopedCheckpointSection() helper
    class. When this class is instantiated, it adds a new /subsection/
    and subsequent serialization calls during the lifetime of this
    helper class happen inside this section (or a subsection in case
    of nested sections).

  * The serialize() call is now const which prevents accidental state
    manipulation during serialization. Objects that rely on modifying
    state can use the serializeOld() call instead. The default
    implementation simply calls serialize(). Note: The old-style calls
    need to be explicitly called using the
    serializeOld()/serializeSectionOld() style APIs. These are used by
    default when serializing SimObjects.

  * Both the input and output checkpoints now use their own named
    types. This hides underlying checkpoint implementation from
    objects that need checkpointing and makes it easier to change the
    underlying checkpoint storage code.
2015-07-07 09:51:03 +01:00
Andreas Hansson
66df7b7fd4 config: Add the ability to read a config file using C++ and Python
This patch adds the ability to load in config.ini files generated from
gem5 into another instance of gem5 built without Python configuration
support. The intended use case is for configuring gem5 when it is a
library embedded in another simulation system.

A parallel config file reader is also provided purely in Python to
demonstrate the approach taken and to provided similar functionality
for as-yet-unknown use models. The Python configuration file reader
can read both .ini and .json files.

C++ configuration file reading:

A command line option has been added for scons to enable C++ configuration
file reading: --with-cxx-config

There is an example in util/cxx_config that shows C++ configuration in action.
util/cxx_config/README explains how to build the example.

Configuration is achieved by the object CxxConfigManager. It handles
reading object descriptions from a CxxConfigFileBase object which
wraps a config file reader. The wrapper class CxxIniFile is provided
which wraps an IniFile for reading .ini files. Reading .json files
from C++ would be possible with a similar wrapper and a JSON parser.

After reading object descriptions, CxxConfigManager creates
SimObjectParam-derived objects from the classes in the (generated with this
patch) directory build/ARCH/cxx_config

CxxConfigManager can then build SimObjects from those SimObjectParams (in an
order dictated by the SimObject-value parameters on other objects) and bind
ports of the produced SimObjects.

A minimal set of instantiate-replacing member functions are provided by
CxxConfigManager and few of the member functions of SimObject (such as drain)
are extended onto CxxConfigManager.

Python configuration file reading (configs/example/read_config.py):

A Python version of the reader is also supplied with a similar interface to
CxxConfigFileBase (In Python: ConfigFile) to config file readers.

The Python config file reading will handle both .ini and .json files.

The object construction strategy is slightly different in Python from the C++
reader as you need to avoid objects prematurely becoming the children of other
objects when setting parameters.

Port binding also needs to be strictly in the same port-index order as the
original instantiation.
2014-10-16 05:49:37 -04:00