Commit Graph

9 Commits

Author SHA1 Message Date
Gabe Black
91d83cc8a1 misc: Standardize the way create() constructs SimObjects.
The create() method on Params structs usually instantiate SimObjects
using a constructor which takes the Params struct as a parameter
somehow. There has been a lot of needless variation in how that was
done, making it annoying to pass Params down to base classes. Some of
the different forms were:

const Params &
Params &
Params *
const Params *
Params const*

This change goes through and fixes up every constructor and every
create() method to use the const Params & form. We use a reference
because the Params struct should never be null. We use const because
neither the create method nor the consuming object should modify the
record of the parameters as they came in from the config. That would
make consuming them not idempotent, and make it impossible to tell what
the actual simulation configuration was since it would change from any
user visible form (config script, config.ini, dot pdf output).

Change-Id: I77453cba52fdcfd5f4eec92dfb0bddb5a9945f31
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35938
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-10-14 12:06:44 +00:00
Gabe Black
637aa00218 dev: Replace the Callback class with lambdas in ARM's flash devices.
Issue-on: https://gem5.atlassian.net/browse/GEM5-698
Change-Id: I2694dd1952b7412c27c83c9d15d4645899bd28e2
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/32648
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-08-18 23:20:58 +00:00
Gabe Black
bdb2820218 dev: Delete the authors list from files in src/dev.
Change-Id: I0907a6f1ada3038305c2d83a350a8d435ac657ba
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/25403
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
2020-02-18 03:34:01 +00:00
Sean Wilson
475f613f26 arm: Replace EventWrapper use with EventFunctionWrapper
Change-Id: I08de5f72513645d1fe92bde99fa205dde897e951
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3747
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
2017-06-20 18:03:21 +00:00
Andreas Hansson
fa32ad4941 arm: Add missing explicit overrides for ARM devices
Make clang >= 3.5 happy when compiling build/ARM/gem5.opt on OSX.
2015-10-23 09:51:11 -04:00
Andreas Hansson
22c04190c6 misc: Remove redundant compiler-specific defines
This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
2015-10-12 04:07:59 -04:00
Andreas Sandberg
ed38e3432c sim: Refactor and simplify the drain API
The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.

This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.

Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
2015-07-07 09:51:05 +01:00
Andreas Sandberg
76cd4393c0 sim: Refactor the serialization base class
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

  * Add a set of APIs to serialize into a subsection of the current
    object. Previously, objects that needed this functionality would
    use ad-hoc solutions using nameOut() and section name
    generation. In the new world, an object that implements the
    interface has the methods serializeSection() and
    unserializeSection() that serialize into a named /subsection/ of
    the current object. Calling serialize() serializes an object into
    the current section.

  * Move the name() method from Serializable to SimObject as it is no
    longer needed for serialization. The fully qualified section name
    is generated by the main serialization code on the fly as objects
    serialize sub-objects.

  * Add a scoped ScopedCheckpointSection helper class. Some objects
    need to serialize data structures, that are not deriving from
    Serializable, into subsections. Previously, this was done using
    nameOut() and manual section name generation. To simplify this,
    this changeset introduces a ScopedCheckpointSection() helper
    class. When this class is instantiated, it adds a new /subsection/
    and subsequent serialization calls during the lifetime of this
    helper class happen inside this section (or a subsection in case
    of nested sections).

  * The serialize() call is now const which prevents accidental state
    manipulation during serialization. Objects that rely on modifying
    state can use the serializeOld() call instead. The default
    implementation simply calls serialize(). Note: The old-style calls
    need to be explicitly called using the
    serializeOld()/serializeSectionOld() style APIs. These are used by
    default when serializing SimObjects.

  * Both the input and output checkpoints now use their own named
    types. This hides underlying checkpoint implementation from
    objects that need checkpointing and makes it easier to change the
    underlying checkpoint storage code.
2015-07-07 09:51:03 +01:00
Rene de Jong
fff28ce954 arm, dev: Add a NAND flash timing model
This adds a NAND flash timing model. This model takes the number of
planes into account and is ultimately intended to be used as a
high-level performance model for any device using flash. To access the
memory, use either readMemory or writeMemory.

To make use of the model you will need an interface model
such as UFSHostDevice, which is part of a separate patch.

At the moment the flash device is part of the ARM device tree since
the only use if the UFSHostDevice, and that in turn relies on the ARM
GIC.
2015-04-23 13:37:49 -04:00