Apply the gem5 namespace to the codebase.
Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.
A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.
std out should not be included in the gem5 namespace, so
they weren't.
ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.
Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.
Files that are automatically generated have been included
in the gem5 namespace.
The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.
Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.
Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This class had been trying to keep all indices within the modulus of the
queue size, and to use all elements in the underlying storage by making
the empty and full conditions alias, differentiated by a bool. To keep
track of the difference between a storage location on one trip around
the queue vs other times around, ie an alias once the indices had
wrapped, it also keep track of a "round" value in both the queue itself,
and any iterators it created.
All this bookkeeping significantly complicated the data structure.
Instead, this change modifies it to keep track of a monotonically
increasing index which is wrapped at the time it's used. Only the head
index and current size need to be tracked in the queue itself, and only
a pointer to the queue and an index need to be tracked in the iterators.
Theoretically, it's possible that this value could overflow eventually
since it increases forever, unlike before where the index wrapped and
was never larger than the queue's capacity. In practice, the type of the
index was changed from a uint32_t to a size_t, probably a 64 bit value
in modern systems, which will hold much larger values. Also, the round
counter and the index values together acted like a smaller than 64 bit
value anyway, since the round counter would overflow after 2^32 times
around a less than 2^32 entry queue.
One minor interface difference is that the head() and tail() values
returned by the queue are no longer pre-wrapped to be modulo the queue's
capacity. As long as consumers don't try to be overly clever and feed in
fixed values, do their own bounds checking, etc., something that would
be cumbersome considering the wrapping nature of the structure, this
shouldn't be an issue.
Also, since external consumers no longer need to worry about wrapping,
since only one of them was used in only one place, and because they
weren't even marked as part of the interface, the modulo helper
functions have been eliminated from the queue. If other code wants to
perform modulo arithmetic for some reason (which the queue no longer
requires) they can accomplish basically the same thing in basically the
same amount of code using normal math.
Also, rather than inherit from std::vector, this change makes the vector
internal to the queue. That prevents methods of the vector that aren't
aware of the circular nature of the structure from leaking out if
they're not overridden or otherwise proactively blocked.
On top of simplifying the implementation, this also makes it perform
*slightly* better. To measure that, I ran the following command:
$ time build/ARM/base/circular_queue.test.opt --gtest_repeat=100000 > /dev/null
and found a few percent improvement in total run time. While this
difference was small and not measured against realistic usage of the
data structure, it was still measurable, and at minimum doesn't seem to
have hurt performance.
Change-Id: Ic2baa28de135be7086fa94579bbec451d69b3b15
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/38478
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabe.black@gmail.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The former implementation of CircleBuf is functional but a bit too
tailored to match a use-case. This patches introduces a new iterable
circular queue, which adds some more functionality so it can also be
used for the newer LSQ implementation, where iteration and iterators
are a very desirable feature.
Additional contributors: Gabor Dozsa.
Change-Id: I5cfb95c8abc1f5e566a114acdbf23fc52a38ce5e
Signed-off-by: Giacomo Gabrielli <giacomo.gabrielli@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/13127
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>