When allocating memory with operator new(size_t), we should also delete
that memory with operator delete(). Note that this is a generic form of
new and delete which do not construct an object in the allocated space,
or delete the object when freeing the space.
There were a number of places where we were over-allocating a structure
so that there would be room after it for other data, at least sometimes
to allocate C structures which would have a trailing array of some other
structure with an undefined size. Those structures were then being
stored in a std::unique_ptr with the default deleter, which just calls
full blown delete and not operator delete.
It seems that this is often ok, and I was not able to find anything that
spelled out in bold letters that it isn't. I did find this sentence:
"If the pointer passed to the standard library deallocation function was
not obtained from the corresponding standard library allocation function,
the behavior is undefined."
On this webpage:
https://en.cppreference.com/w/cpp/memory/new/operator_delete
This is a *little* vague, since they might mean you can't mix malloc and
delete, or new and free. Strictly interpretting it though, it could mean
you can't mix operator new with regular delete, or any other mismatched
combination.
I also found that exactly how this causes problems depends on what heap
allocator you're using. When I used tcmalloc, gem5 would segfault within
that library. When I disabled tcmalloc to run valgrind, the segfault
went away. I think this may be because sometimes you get lucky and
undefined behavior is what you actually wanted, and sometimes you don't.
To fix this problem, this change overrides the deleter on all of these
unique_ptr-s so that they use operator delete. Also, it refactors some
code in arch/x86/kvm/x86_cpu.cc so that the function that allocates
memory with operator new returns a std::unique_ptr instead of a raw
pointer. This raw pointer was always immediately put into a unique_ptr
anyway, and, in addition to tidying up the call sights slightly, also
avoids having to define a custom deleter in each of those locations
instead of once in the allocation function.
Change-Id: I9ebff430996cf603051f5baa8708424819ed8465
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/52383
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <power.jg@gmail.com>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Maintainer: Gabe Black <gabe.black@gmail.com>
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Tested-by: kokoro <noreply+kokoro@google.com>
Apply the gem5 namespace to the codebase.
Some anonymous namespaces could theoretically be removed,
but since this change's main goal was to keep conflicts
at a minimum, it was decided not to modify much the
general shape of the files.
A few missing comments of the form "// namespace X" that
occurred before the newly added "} // namespace gem5"
have been added for consistency.
std out should not be included in the gem5 namespace, so
they weren't.
ProtoMessage has not been included in the gem5 namespace,
since I'm not familiar with how proto works.
Regarding the SystemC files, although they belong to gem5,
they actually perform integration between gem5 and SystemC;
therefore, it deserved its own separate namespace.
Files that are automatically generated have been included
in the gem5 namespace.
The .isa files currently are limited to a single namespace.
This limitation should be later removed to make it easier
to accomodate a better API.
Regarding the files in util, gem5:: was prepended where
suitable. Notice that this patch was tested as much as
possible given that most of these were already not
previously compiling.
Change-Id: Ia53d404ec79c46edaa98f654e23bc3b0e179fe2d
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/46323
Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu>
Reviewed-by: Matthew Poremba <matthew.poremba@amd.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The systemc dir was not included in this fix.
First it was identified that there were only occurrences
at 0, 1, 2 and 3 levels of indentation (and a single
occurrence of 2 and 3 spaces), using:
grep -nrE --exclude-dir=systemc \
"^ *struct [A-Za-z].* {$" src/
Then the following commands were run to replace:
<indent level>struct X ... {
by:
<indent level>struct X ...
<indent level>{
Level 0:
grep -nrl --exclude-dir=systemc
"^struct [A-Za-z].* {$" src/ | \
xargs sed -Ei \
's/^struct ([A-Za-z].*) \{$/struct \1\n\{/g'
Level 1:
grep -nrl --exclude-dir=systemc \
"^ struct [A-Za-z].* {$" src/ | \
xargs sed -Ei \
's/^ struct ([A-Za-z].*) \{$/ struct \1\n \{/g'
and so on.
Change-Id: I362ef58c86912dabdd272c7debb8d25d587cd455
Signed-off-by: Daniel R. Carvalho <odanrc@yahoo.com.br>
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/39017
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Giacomo Travaglini <giacomo.travaglini@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
The create() method on Params structs usually instantiate SimObjects
using a constructor which takes the Params struct as a parameter
somehow. There has been a lot of needless variation in how that was
done, making it annoying to pass Params down to base classes. Some of
the different forms were:
const Params &
Params &
Params *
const Params *
Params const*
This change goes through and fixes up every constructor and every
create() method to use the const Params & form. We use a reference
because the Params struct should never be null. We use const because
neither the create method nor the consuming object should modify the
record of the parameters as they came in from the config. That would
make consuming them not idempotent, and make it impossible to tell what
the actual simulation configuration was since it would change from any
user visible form (config script, config.ini, dot pdf output).
Change-Id: I77453cba52fdcfd5f4eec92dfb0bddb5a9945f31
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35938
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This change replaces the __attribute__ syntax with the now standard [[]]
syntax. It also reorganizes compiler.hh so that all special macros have
some explanatory text saying what they do, and each attribute which has a
standard version can use that if available and what version of c++ it's
standard in is put in a comment.
Also, the requirements as far as where you put [[]] style attributes are
a little more strict than the old school __attribute__ style. The use of
the attribute macros was updated to fit these new, more strict
requirements.
Change-Id: Iace44306a534111f1c38b9856dc9e88cd9b49d2a
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35219
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
These classes now track what endianness they're supposed to use
explicitly, initially set by the getGuestByteOrder accessor on the
system object. In the future, if the endianness depends on the
version of the VirtIO spec as the comment suggest, it will be easier
to dynamically set the endianness in the various structures based on
the version being used,
Since there isn't anything special about the virt IO versions of these
converters other than their types, and since the endianness conversion
infrastructure can be taught how to convert new types, the code was
switched over to using the standard htog and gtoh but with the
explicit byte order provided.
This also gets rid of the final use of TheISA in the dev directory.
Change-Id: I9345e3295eb27fc5eb87e8ce0d8d424ad1e75d2d
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/22273
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
* When dispatching multiple gem5 simulations at once, they race
for the socket id, resulting in a panic when calling 'bind'. To
avoid this problem, the socket id is now created before the diod
process is created. In case of a race, a panic is called in the
gem5 process, whereas before the panic was called in the diod
process where it didn't have any effect.
* In some cases killing the diod process in terminateDiod() using
only SIGTERM failed, so a call using SIGKILL is added.
Change-Id: Ie10741e10af52c8d255210cd4bfe0e5d761485d3
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Sascha Bischoff <sascha.bischoff@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2821
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
This patch adds very basic checkpoint support for the VirtIO9PProxy
device. Previously, attempts to checkpoint gem5 with a present 9P
device caused gem5 to fatal as none of the state is tracked. We still
do not track any state, but we replace the fatal with a warning which
is triggered if the device has been used by the guest system. In the
event that it has not been used, we assume that no state is lost
during checkpointing. The warning is triggered on both a serialize and
an unserialize to ensure maximum visibility for the user.
This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.
As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
This patch adds support for 9p filesystem proxying over VirtIO. It can
currently operate by connecting to a 9p server over a socket
(VirtIO9PSocket) or by starting the diod 9p server and connecting over
pipe (VirtIO9PDiod).
*WARNING*: Checkpoints are currently not supported for systems with 9p
proxies!