Move more common functionality into SimpleTimingPort,

allowing derived classes to be simplified.

--HG--
extra : convert_revision : c980d3aec5e6c044d8f41e96252726fe9a256605
This commit is contained in:
Steve Reinhardt
2006-08-30 16:24:26 -07:00
parent a8a7ce2b88
commit f9ae0dcf10
9 changed files with 104 additions and 165 deletions

View File

@@ -182,7 +182,8 @@ PhysicalMemory::getAddressRanges(AddrRangeList &resp, AddrRangeList &snoop)
{
snoop.clear();
resp.clear();
resp.push_back(RangeSize(params()->addrRange.start, params()->addrRange.size()));
resp.push_back(RangeSize(params()->addrRange.start,
params()->addrRange.size()));
}
int
@@ -191,21 +192,6 @@ PhysicalMemory::MemoryPort::deviceBlockSize()
return memory->deviceBlockSize();
}
bool
PhysicalMemory::MemoryPort::recvTiming(Packet *pkt)
{
assert(pkt->result != Packet::Nacked);
Tick latency = memory->calculateLatency(pkt);
memory->doFunctionalAccess(pkt);
pkt->makeTimingResponse();
sendTiming(pkt, latency);
return true;
}
Tick
PhysicalMemory::MemoryPort::recvAtomic(Packet *pkt)
{
@@ -216,6 +202,9 @@ PhysicalMemory::MemoryPort::recvAtomic(Packet *pkt)
void
PhysicalMemory::MemoryPort::recvFunctional(Packet *pkt)
{
// Default implementation of SimpleTimingPort::recvFunctional()
// calls recvAtomic() and throws away the latency; we can save a
// little here by just not calculating the latency.
memory->doFunctionalAccess(pkt);
}

View File

@@ -57,8 +57,6 @@ class PhysicalMemory : public MemObject
protected:
virtual bool recvTiming(Packet *pkt);
virtual Tick recvAtomic(Packet *pkt);
virtual void recvFunctional(Packet *pkt);

View File

@@ -252,11 +252,13 @@ class FunctionalPort : public Port
: Port(_name)
{}
protected:
virtual bool recvTiming(Packet *pkt) { panic("FuncPort is UniDir"); }
virtual Tick recvAtomic(Packet *pkt) { panic("FuncPort is UniDir"); }
virtual void recvFunctional(Packet *pkt) { panic("FuncPort is UniDir"); }
virtual void recvStatusChange(Status status) {}
public:
/** a write function that also does an endian conversion. */
template <typename T>
inline void writeHtoG(Addr addr, T d);

View File

@@ -30,19 +30,42 @@
#include "mem/tport.hh"
void
SimpleTimingPort::recvFunctional(Packet *pkt)
{
// just do an atomic access and throw away the returned latency
recvAtomic(pkt);
}
bool
SimpleTimingPort::recvTiming(Packet *pkt)
{
// If the device is only a slave, it should only be sending
// responses, which should never get nacked. There used to be
// code to hanldle nacks here, but I'm pretty sure it didn't work
// correctly with the drain code, so that would need to be fixed
// if we ever added it back.
assert(pkt->result != Packet::Nacked);
Tick latency = recvAtomic(pkt);
// turn packet around to go back to requester
pkt->makeTimingResponse();
sendTimingLater(pkt, latency);
return true;
}
void
SimpleTimingPort::recvRetry()
{
bool result = true;
while (result && transmitList.size()) {
result = Port::sendTiming(transmitList.front());
result = sendTiming(transmitList.front());
if (result)
transmitList.pop_front();
}
if (transmitList.size() == 0 && drainEvent) {
drainEvent->process();
drainEvent = NULL;
}
if (transmitList.size() == 0 && drainEvent) {
drainEvent->process();
drainEvent = NULL;
}
}
void
@@ -50,26 +73,18 @@ SimpleTimingPort::SendEvent::process()
{
port->outTiming--;
assert(port->outTiming >= 0);
if (port->Port::sendTiming(packet))
if (port->transmitList.size() == 0 && port->drainEvent) {
port->drainEvent->process();
port->drainEvent = NULL;
}
return;
port->transmitList.push_back(packet);
}
void
SimpleTimingPort::resendNacked(Packet *pkt) {
pkt->reinitNacked();
if (transmitList.size()) {
transmitList.push_front(pkt);
if (port->sendTiming(packet)) {
// send successfule
if (port->transmitList.size() == 0 && port->drainEvent) {
port->drainEvent->process();
port->drainEvent = NULL;
}
} else {
if (!Port::sendTiming(pkt))
transmitList.push_front(pkt);
// send unsuccessful (due to flow control). Will get retry
// callback later; save for then.
port->transmitList.push_back(packet);
}
};
}
unsigned int

View File

@@ -28,57 +28,40 @@
* Authors: Ali Saidi
*/
/**
* @file
* Implement a port which adds simple support of a sendTiming() function that
* takes a delay. In this way the * device can immediatly call
* sendTiming(pkt, time) after processing a request and the request will be
* handled by the port even if the port bus the device connects to is blocked.
*/
/** recvTiming and drain should be implemented something like this when this
* class is used.
bool
PioPort::recvTiming(Packet *pkt)
{
if (pkt->result == Packet::Nacked) {
resendNacked(pkt);
} else {
Tick latency = device->recvAtomic(pkt);
// turn packet around to go back to requester
pkt->makeTimingResponse();
sendTiming(pkt, latency);
}
return true;
}
PioDevice::drain(Event *de)
{
unsigned int count;
count = SimpleTimingPort->drain(de);
if (count)
changeState(Draining);
else
changeState(Drained);
return count;
}
*/
#ifndef __MEM_TPORT_HH__
#define __MEM_TPORT_HH__
/**
* @file
*
* Declaration of SimpleTimingPort.
*/
#include "mem/port.hh"
#include "sim/eventq.hh"
#include <list>
#include <string>
/**
* A simple port for interfacing objects that basically have only
* functional memory behavior (e.g. I/O devices) to the memory system.
* Both timing and functional accesses are implemented in terms of
* atomic accesses. A derived port class thus only needs to provide
* recvAtomic() to support all memory access modes.
*
* The tricky part is handling recvTiming(), where the response must
* be scheduled separately via a later call to sendTiming(). This
* feature is handled by scheduling an internal event that calls
* sendTiming() after a delay, and optionally rescheduling the
* response if it is nacked.
*/
class SimpleTimingPort : public Port
{
protected:
/** A list of outgoing timing response packets that haven't been
* serviced yet. */
std::list<Packet*> transmitList;
/**
* This class is used to implemented sendTiming() with a delay. When
* a delay is requested a new event is created. When the event time
@@ -112,20 +95,48 @@ class SimpleTimingPort : public Port
Event *drainEvent;
/** Schedule a sendTiming() event to be called in the future. */
void sendTiming(Packet *pkt, Tick time)
{ outTiming++; new SimpleTimingPort::SendEvent(this, pkt, time); }
void sendTimingLater(Packet *pkt, Tick time)
{ outTiming++; new SendEvent(this, pkt, time); }
/** This function is notification that the device should attempt to send a
* packet again. */
virtual void recvRetry();
void resendNacked(Packet *pkt);
/** Implemented using recvAtomic(). */
void recvFunctional(Packet *pkt);
/** Implemented using recvAtomic(). */
bool recvTiming(Packet *pkt);
/**
* Simple ports generally don't care about any status
* changes... can always override this in cases where that's not
* true. */
virtual void recvStatusChange(Status status) { }
public:
SimpleTimingPort(std::string pname)
: Port(pname), outTiming(0), drainEvent(NULL)
{}
/** Hook for draining timing accesses from the system. The
* associated SimObject's drain() functions should be implemented
* something like this when this class is used:
\code
PioDevice::drain(Event *de)
{
unsigned int count;
count = SimpleTimingPort->drain(de);
if (count)
changeState(Draining);
else
changeState(Drained);
return count;
}
\endcode
*/
unsigned int drain(Event *de);
};