sim: revamp unserialization procedure

Replace direct call to unserialize() on each SimObject with a pair of
calls for better control over initialization in both ckpt and non-ckpt
cases.

If restoring from a checkpoint, loadState(ckpt) is called on each
SimObject.  The default implementation simply calls unserialize() if
there is a corresponding checkpoint section, so we get backward
compatibility for existing objects.  However, objects can override
loadState() to get other behaviors, e.g., doing other programmed
initializations after unserialize(), or complaining if no checkpoint
section is found.  (Note that the default warning for a missing
checkpoint section is now gone.)

If not restoring from a checkpoint, we call the new initState() method
on each SimObject instead.  This provides a hook for state
initializations that are only required when *not* restoring from a
checkpoint.

Given this new framework, do some cleanup of LiveProcess subclasses
and X86System, which were (in some cases) emulating initState()
behavior in startup via a local flag or (in other cases) erroneously
doing initializations in startup() that clobbered state loaded earlier
by unserialize().
This commit is contained in:
Steve Reinhardt
2010-08-17 05:17:06 -07:00
parent 2519d116c9
commit f064aa3060
27 changed files with 132 additions and 87 deletions

View File

@@ -88,8 +88,12 @@ def instantiate(ckpt_dir=None):
# Restore checkpoint (if any)
if ckpt_dir:
internal.core.unserializeAll(ckpt_dir)
ckpt = internal.core.getCheckpoint(ckpt_dir)
internal.core.unserializeGlobals(ckpt);
for obj in root.descendants(): obj.loadState(ckpt)
need_resume.append(root)
else:
for obj in root.descendants(): obj.initState()
# Reset to put the stats in a consistent state.
stats.reset()