misc: Use compiler.hh macros when available.

Some places were hand coding __attribute__s when macros in compiler.hh
were available to do that job. Using the macros helps abstract away
compiler specific details and should be used when possible.

Change-Id: I94befebcfde2d673e874e9959588f69781bd9021
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/35975
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Gabe Black <gabeblack@google.com>
Tested-by: kokoro <noreply+kokoro@google.com>
This commit is contained in:
Gabe Black
2020-10-14 00:38:42 -07:00
parent b3dc64acb9
commit 463cb28ca5
5 changed files with 11 additions and 11 deletions

View File

@@ -40,6 +40,7 @@
#include <vector>
#include "base/callback.hh"
#include "base/compiler.hh"
#include "base/statistics.hh"
#include "base/types.hh"
#include "config/the_gpu_isa.hh"
@@ -620,8 +621,7 @@ class ComputeUnit : public ClockedObject
int32_t
getRefCounter(const uint32_t dispatchId, const uint32_t wgId) const;
bool
sendToLds(GPUDynInstPtr gpuDynInst) __attribute__((warn_unused_result));
M5_NODISCARD bool sendToLds(GPUDynInstPtr gpuDynInst);
typedef std::unordered_map<Addr, std::pair<int, int>> pageDataStruct;
pageDataStruct pageAccesses;