scons: Pull builder definitions out of SConstruct.
Put them in site_scons/gem5_scons/builders.py. This decreases the bulk of SConstruct and keeps related functionality together. Change-Id: I9e1f2d606c3801131badad15f8f4419186bb7e1d Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/40969 Tested-by: kokoro <noreply+kokoro@google.com> Reviewed-by: Bobby R. Bruce <bbruce@ucdavis.edu> Maintainer: Bobby R. Bruce <bbruce@ucdavis.edu>
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151
site_scons/gem5_scons/builders.py
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151
site_scons/gem5_scons/builders.py
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# Copyright (c) 2013, 2015-2020 ARM Limited
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# All rights reserved.
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#
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# The license below extends only to copyright in the software and shall
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# not be construed as granting a license to any other intellectual
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# property including but not limited to intellectual property relating
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# to a hardware implementation of the functionality of the software
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# licensed hereunder. You may use the software subject to the license
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# terms below provided that you ensure that this notice is replicated
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# unmodified and in its entirety in all distributions of the software,
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# modified or unmodified, in source code or in binary form.
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#
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# Copyright (c) 2011 Advanced Micro Devices, Inc.
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# Copyright (c) 2009 The Hewlett-Packard Development Company
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# Copyright (c) 2004-2005 The Regents of The University of Michigan
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are
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# met: redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer;
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# redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution;
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# neither the name of the copyright holders nor the names of its
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# contributors may be used to endorse or promote products derived from
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# this software without specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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import os
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import sys
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from os.path import join, split
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# SCons includes
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import SCons
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import SCons.Node
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import SCons.Node.FS
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import SCons.Script
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from gem5_scons import Transform, MakeAction
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###################################################
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#
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# Define a SCons builder for configuration flag headers.
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#
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###################################################
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def ConfigFile(env):
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# This function generates a config header file that #defines the
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# variable symbol to the current variable setting (0 or 1). The source
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# operands are the name of the variable and a Value node containing the
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# value of the variable.
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def build_config_file(target, source, env):
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(variable, value) = [s.get_contents().decode('utf-8') for s in source]
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with open(str(target[0].abspath), 'w') as f:
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print('#define', variable, value, file=f)
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return None
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# Combine the two functions into a scons Action object.
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config_action = MakeAction(build_config_file, Transform("CONFIG H", 2))
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# The emitter munges the source & target node lists to reflect what
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# we're really doing.
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def config_emitter(target, source, env):
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# extract variable name from Builder arg
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variable = str(target[0])
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# True target is config header file
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target = env.Dir('config').File(variable.lower() + '.hh')
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val = env[variable]
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if isinstance(val, bool):
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# Force value to 0/1
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val = int(val)
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elif isinstance(val, str):
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val = '"' + val + '"'
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# Sources are variable name & value (packaged in SCons Value nodes)
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return [target], [env.Value(variable), env.Value(val)]
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config_builder = env.Builder(emitter=config_emitter, action=config_action)
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env.Append(BUILDERS = { 'ConfigFile' : config_builder })
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def AddLocalRPATH(env):
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def add_local_rpath(env, *targets):
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'''Set up an RPATH for a library which lives in the build directory.
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The construction environment variable BIN_RPATH_PREFIX should be set
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to the relative path of the build directory starting from the location
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of the binary.'''
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for target in targets:
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target = env.Entry(target)
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if not isinstance(target, SCons.Node.FS.Dir):
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target = target.dir
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relpath = os.path.relpath(target.abspath, env['BUILDDIR'])
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components = [
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'\\$$ORIGIN',
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'${BIN_RPATH_PREFIX}',
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relpath
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]
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env.Append(RPATH=[env.Literal(os.path.join(*components))])
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if sys.platform != "darwin":
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env.Append(LINKFLAGS=env.Split('-z origin'))
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env.AddMethod(add_local_rpath, 'AddLocalRPATH')
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###################################################
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#
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# This builder and wrapper method are used to set up a directory with
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# switching headers. Those are headers which are in a generic location and
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# that include more specific headers from a directory chosen at build time
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# based on the current build settings.
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#
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###################################################
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def SwitchingHeaders(env):
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def build_switching_header(target, source, env):
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path = str(target[0])
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subdir = str(source[0])
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dp, fp = os.path.split(path)
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dp = os.path.relpath(os.path.realpath(dp),
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os.path.realpath(env['BUILDDIR']))
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with open(path, 'w') as hdr:
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print('#include "%s/%s/%s"' % (dp, subdir, fp), file=hdr)
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switching_header_action = MakeAction(build_switching_header,
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Transform('GENERATE'))
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switching_header_builder = env.Builder(action=switching_header_action,
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source_factory=env.Value,
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single_source=True)
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env.Append(BUILDERS = { 'SwitchingHeader': switching_header_builder })
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def switching_headers(self, headers, source):
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for header in headers:
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self.SwitchingHeader(header, source)
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env.AddMethod(switching_headers, 'SwitchingHeaders')
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