Made branch delay slots get squashed, and passed back an NPC and NNPC to start fetching from.

--HG--
extra : convert_revision : a2e4845fedf113b5a2fd92d3d28ce5b006278103
This commit is contained in:
Gabe Black
2006-12-16 07:32:06 -05:00
parent 4d66ddbe35
commit 37b9966eb4
8 changed files with 70 additions and 54 deletions

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@@ -90,6 +90,7 @@ struct DefaultIEWDefaultCommit {
bool squashDelaySlot[Impl::MaxThreads];
uint64_t mispredPC[Impl::MaxThreads];
uint64_t nextPC[Impl::MaxThreads];
uint64_t nextNPC[Impl::MaxThreads];
InstSeqNum squashedSeqNum[Impl::MaxThreads];
bool includeSquashInst[Impl::MaxThreads];
@@ -121,6 +122,7 @@ struct TimeBufStruct {
bool branchTaken;
uint64_t mispredPC;
uint64_t nextPC;
uint64_t nextNPC;
unsigned branchCount;
};
@@ -160,6 +162,7 @@ struct TimeBufStruct {
bool branchTaken;
uint64_t mispredPC;
uint64_t nextPC;
uint64_t nextNPC;
// Represents the instruction that has either been retired or
// squashed. Similar to having a single bus that broadcasts the

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@@ -514,6 +514,7 @@ DefaultCommit<Impl>::squashAll(unsigned tid)
toIEW->commitInfo[tid].branchMispredict = false;
toIEW->commitInfo[tid].nextPC = PC[tid];
toIEW->commitInfo[tid].nextNPC = nextPC[tid];
}
template <class Impl>
@@ -770,6 +771,7 @@ DefaultCommit<Impl>::commit()
fromIEW->branchTaken[tid];
toIEW->commitInfo[tid].nextPC = fromIEW->nextPC[tid];
toIEW->commitInfo[tid].nextNPC = fromIEW->nextNPC[tid];
toIEW->commitInfo[tid].mispredPC = fromIEW->mispredPC[tid];

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@@ -700,7 +700,7 @@ FullO3CPU<Impl>::removeThread(unsigned tid)
// Squash Throughout Pipeline
InstSeqNum squash_seq_num = commit.rob->readHeadInst(tid)->seqNum;
fetch.squash(0, squash_seq_num, true, tid);
fetch.squash(0, sizeof(TheISA::MachInst), squash_seq_num, true, tid);
decode.squash(tid);
rename.squash(squash_seq_num, tid);
iew.squash(tid);

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@@ -239,13 +239,13 @@ class DefaultFetch
bool fetchCacheLine(Addr fetch_PC, Fault &ret_fault, unsigned tid);
/** Squashes a specific thread and resets the PC. */
inline void doSquash(const Addr &new_PC, unsigned tid);
inline void doSquash(const Addr &new_PC, const Addr &new_NPC, unsigned tid);
/** Squashes a specific thread and resets the PC. Also tells the CPU to
* remove any instructions between fetch and decode that should be sqaushed.
*/
void squashFromDecode(const Addr &new_PC, const InstSeqNum &seq_num,
unsigned tid);
void squashFromDecode(const Addr &new_PC, const Addr &new_NPC,
const InstSeqNum &seq_num, unsigned tid);
/** Checks if a thread is stalled. */
bool checkStall(unsigned tid) const;
@@ -259,7 +259,8 @@ class DefaultFetch
* remove any instructions that are not in the ROB. The source of this
* squash should be the commit stage.
*/
void squash(const Addr &new_PC, const InstSeqNum &seq_num,
void squash(const Addr &new_PC, const Addr &new_NPC,
const InstSeqNum &seq_num,
bool squash_delay_slot, unsigned tid);
/** Ticks the fetch stage, processing all inputs signals and fetching

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@@ -319,9 +319,7 @@ DefaultFetch<Impl>::initStage()
for (int tid = 0; tid < numThreads; tid++) {
PC[tid] = cpu->readPC(tid);
nextPC[tid] = cpu->readNextPC(tid);
#if ISA_HAS_DELAY_SLOT
nextNPC[tid] = cpu->readNextNPC(tid);
#endif
}
// Size of cache block.
@@ -504,14 +502,14 @@ DefaultFetch<Impl>::lookupAndUpdateNextPC(DynInstPtr &inst, Addr &next_PC,
if (!inst->isControl()) {
#if ISA_HAS_DELAY_SLOT
Addr cur_PC = next_PC;
next_PC = cur_PC + instSize; //next_NPC;
next_NPC = cur_PC + (2 * instSize);//next_NPC + instSize;
inst->setPredTarg(next_NPC);
next_PC = next_NPC;
next_NPC = next_NPC + instSize;
inst->setPredTarg(next_PC, next_NPC);
#else
next_PC = next_PC + instSize;
inst->setPredTarg(next_PC);
inst->setPredTarg(next_PC, next_PC + sizeof(TheISA::MachInst));
#endif
inst->setPredTaken(false);
return false;
}
@@ -521,36 +519,29 @@ DefaultFetch<Impl>::lookupAndUpdateNextPC(DynInstPtr &inst, Addr &next_PC,
predict_taken = branchPred.predict(inst, pred_PC, tid);
if (predict_taken) {
DPRINTF(Fetch, "[tid:%i]: Branch predicted to be true.\n", tid);
DPRINTF(Fetch, "[tid:%i]: Branch predicted to be taken.\n", tid);
} else {
DPRINTF(Fetch, "[tid:%i]: Branch predicted to be false.\n", tid);
DPRINTF(Fetch, "[tid:%i]: Branch predicted to be not taken.\n", tid);
}
next_PC = next_NPC;
if (predict_taken) {
next_PC = next_NPC;
next_NPC = pred_PC;
// Update delay slot info
++delaySlotInfo[tid].numInsts;
delaySlotInfo[tid].targetAddr = pred_PC;
DPRINTF(Fetch, "[tid:%i]: %i delay slot inst(s) to process.\n", tid,
delaySlotInfo[tid].numInsts);
} else { // !predict_taken
if (inst->isCondDelaySlot()) {
next_PC = pred_PC;
// The delay slot is skipped here if there is on
// prediction
} else {
next_PC = next_NPC;
// No need to declare a delay slot here since
// there is no for the pred. target to jump
}
} else {
next_NPC = next_NPC + instSize;
}
#else
predict_taken = branchPred.predict(inst, next_PC, tid);
#endif
DPRINTF(Fetch, "[tid:%i]: Branch predicted to go to %#x and then %#x.\n",
tid, next_PC, next_NPC);
inst->setPredTarg(next_PC, next_NPC);
inst->setPredTaken(predict_taken);
++fetchedBranches;
@@ -671,14 +662,15 @@ DefaultFetch<Impl>::fetchCacheLine(Addr fetch_PC, Fault &ret_fault, unsigned tid
template <class Impl>
inline void
DefaultFetch<Impl>::doSquash(const Addr &new_PC, unsigned tid)
DefaultFetch<Impl>::doSquash(const Addr &new_PC,
const Addr &new_NPC, unsigned tid)
{
DPRINTF(Fetch, "[tid:%i]: Squashing, setting PC to: %#x.\n",
tid, new_PC);
DPRINTF(Fetch, "[tid:%i]: Squashing, setting PC to: %#x, NPC to: %#x.\n",
tid, new_PC, new_NPC);
PC[tid] = new_PC;
nextPC[tid] = new_PC + instSize;
nextNPC[tid] = new_PC + (2 * instSize);
nextPC[tid] = new_NPC;
nextNPC[tid] = new_NPC + instSize;
// Clear the icache miss if it's outstanding.
if (fetchStatus[tid] == IcacheWaitResponse) {
@@ -704,13 +696,13 @@ DefaultFetch<Impl>::doSquash(const Addr &new_PC, unsigned tid)
template<class Impl>
void
DefaultFetch<Impl>::squashFromDecode(const Addr &new_PC,
DefaultFetch<Impl>::squashFromDecode(const Addr &new_PC, const Addr &new_NPC,
const InstSeqNum &seq_num,
unsigned tid)
{
DPRINTF(Fetch, "[tid:%i]: Squashing from decode.\n",tid);
doSquash(new_PC, tid);
doSquash(new_PC, new_NPC, tid);
#if ISA_HAS_DELAY_SLOT
if (seq_num <= delaySlotInfo[tid].branchSeqNum) {
@@ -793,12 +785,13 @@ DefaultFetch<Impl>::updateFetchStatus()
template <class Impl>
void
DefaultFetch<Impl>::squash(const Addr &new_PC, const InstSeqNum &seq_num,
DefaultFetch<Impl>::squash(const Addr &new_PC, const Addr &new_NPC,
const InstSeqNum &seq_num,
bool squash_delay_slot, unsigned tid)
{
DPRINTF(Fetch, "[tid:%u]: Squash from commit.\n",tid);
doSquash(new_PC, tid);
doSquash(new_PC, new_NPC, tid);
#if ISA_HAS_DELAY_SLOT
if (seq_num <= delaySlotInfo[tid].branchSeqNum) {
@@ -928,6 +921,7 @@ DefaultFetch<Impl>::checkSignalsAndUpdate(unsigned tid)
#endif
// In any case, squash.
squash(fromCommit->commitInfo[tid].nextPC,
fromCommit->commitInfo[tid].nextNPC,
doneSeqNum,
fromCommit->commitInfo[tid].squashDelaySlot,
tid);
@@ -985,6 +979,7 @@ DefaultFetch<Impl>::checkSignalsAndUpdate(unsigned tid)
#endif
// Squash unless we're already squashing
squashFromDecode(fromDecode->decodeInfo[tid].nextPC,
fromDecode->decodeInfo[tid].nextNPC,
doneSeqNum,
tid);
@@ -1041,6 +1036,8 @@ DefaultFetch<Impl>::fetch(bool &status_change)
// The current PC.
Addr &fetch_PC = PC[tid];
Addr &fetch_NPC = nextPC[tid];
// Fault code for memory access.
Fault fault = NoFault;
@@ -1097,7 +1094,8 @@ DefaultFetch<Impl>::fetch(bool &status_change)
}
Addr next_PC = fetch_PC;
Addr next_NPC = next_PC + instSize;
Addr next_NPC = fetch_NPC;
InstSeqNum inst_seq;
MachInst inst;
ExtMachInst ext_inst;
@@ -1144,8 +1142,9 @@ DefaultFetch<Impl>::fetch(bool &status_change)
#endif
// Create a new DynInst from the instruction fetched.
DynInstPtr instruction = new DynInst(ext_inst, fetch_PC,
next_PC,
DynInstPtr instruction = new DynInst(ext_inst,
fetch_PC, fetch_NPC,
next_PC, next_NPC,
inst_seq, cpu);
instruction->setTid(tid);
@@ -1243,9 +1242,9 @@ DefaultFetch<Impl>::fetch(bool &status_change)
if (delaySlotInfo[tid].targetReady &&
delaySlotInfo[tid].numInsts == 0) {
// Set PC to target
PC[tid] = delaySlotInfo[tid].targetAddr; //next_PC
nextPC[tid] = next_PC + instSize; //next_NPC
nextNPC[tid] = next_PC + (2 * instSize);
PC[tid] = next_PC;
nextPC[tid] = next_NPC;
nextNPC[tid] = next_NPC + instSize;
delaySlotInfo[tid].targetReady = false;
} else {

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@@ -481,25 +481,28 @@ DefaultIEW<Impl>::squashDueToBranch(DynInstPtr &inst, unsigned tid)
toCommit->branchMispredict[tid] = true;
#if ISA_HAS_DELAY_SLOT
int instSize = sizeof(TheISA::MachInst);
bool branch_taken =
(inst->readNextNPC() != (inst->readPC() + 2 * sizeof(TheISA::MachInst)) &&
inst->readNextNPC() != (inst->readPC() + 3 * sizeof(TheISA::MachInst)));
!(inst->readNextPC() + instSize == inst->readNextNPC() &&
(inst->readNextPC() == inst->readPC() + instSize ||
inst->readNextPC() == inst->readPC() + 2 * instSize));
DPRINTF(Sparc, "Branch taken = %s [sn:%i]\n",
branch_taken ? "true": "false", inst->seqNum);
toCommit->branchTaken[tid] = branch_taken;
bool squashDelaySlot =
(inst->readNextPC() != inst->readPC() + sizeof(TheISA::MachInst));
bool squashDelaySlot = true;
// (inst->readNextPC() != inst->readPC() + sizeof(TheISA::MachInst));
DPRINTF(Sparc, "Squash delay slot = %s [sn:%i]\n",
squashDelaySlot ? "true": "false", inst->seqNum);
toCommit->squashDelaySlot[tid] = squashDelaySlot;
//If we're squashing the delay slot, we need to pick back up at NextPC.
//Otherwise, NextPC isn't being squashed, so we should pick back up at
//NextNPC.
if (squashDelaySlot)
if (squashDelaySlot) {
toCommit->nextPC[tid] = inst->readNextPC();
else
toCommit->nextNPC[tid] = inst->readNextNPC();
} else
toCommit->nextPC[tid] = inst->readNextNPC();
#else
toCommit->branchTaken[tid] = inst->readNextPC() !=
@@ -522,6 +525,9 @@ DefaultIEW<Impl>::squashDueToMemOrder(DynInstPtr &inst, unsigned tid)
toCommit->squash[tid] = true;
toCommit->squashedSeqNum[tid] = inst->seqNum;
toCommit->nextPC[tid] = inst->readNextPC();
#if ISA_HAS_DELAY_SLOT
toCommit->nextNPC[tid] = inst->readNextNPC();
#endif
toCommit->includeSquashInst[tid] = false;
@@ -538,6 +544,9 @@ DefaultIEW<Impl>::squashDueToMemBlocked(DynInstPtr &inst, unsigned tid)
toCommit->squash[tid] = true;
toCommit->squashedSeqNum[tid] = inst->seqNum;
toCommit->nextPC[tid] = inst->readPC();
#if ISA_HAS_DELAY_SLOT
toCommit->nextNPC[tid] = inst->readNextNPC();
#endif
// Must include the broadcasted SN in the squash.
toCommit->includeSquashInst[tid] = true;
@@ -1342,6 +1351,7 @@ DefaultIEW<Impl>::executeInsts()
fetchRedirect[tid] = true;
DPRINTF(IEW, "Execute: Branch mispredict detected.\n");
DPRINTF(IEW, "Predicted target was %#x.\n", inst->predPC);
#if ISA_HAS_DELAY_SLOT
DPRINTF(IEW, "Execute: Redirecting fetch to PC: %#x.\n",
inst->nextNPC);
@@ -1352,7 +1362,7 @@ DefaultIEW<Impl>::executeInsts()
// If incorrect, then signal the ROB that it must be squashed.
squashDueToBranch(inst, tid);
if (inst->predTaken()) {
if (inst->readPredTaken()) {
predictedTakenIncorrect++;
} else {
predictedNotTakenIncorrect++;

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@@ -56,8 +56,8 @@ class SparcDynInst : public BaseDynInst<Impl>
public:
/** BaseDynInst constructor given a binary instruction. */
SparcDynInst(TheISA::ExtMachInst inst, Addr PC,
Addr Pred_PC, InstSeqNum seq_num, O3CPU *cpu);
SparcDynInst(TheISA::ExtMachInst inst, Addr PC, Addr NPC,
Addr Pred_PC, Addr Pred_NPC, InstSeqNum seq_num, O3CPU *cpu);
/** BaseDynInst constructor given a static inst pointer. */
SparcDynInst(StaticInstPtr &_staticInst);

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@@ -31,9 +31,10 @@
#include "cpu/o3/sparc/dyn_inst.hh"
template <class Impl>
SparcDynInst<Impl>::SparcDynInst(TheISA::ExtMachInst inst, Addr PC,
Addr Pred_PC, InstSeqNum seq_num, O3CPU *cpu)
: BaseDynInst<Impl>(inst, PC, Pred_PC, seq_num, cpu)
SparcDynInst<Impl>::SparcDynInst(TheISA::ExtMachInst inst,
Addr PC, Addr NPC, Addr Pred_PC, Addr Pred_NPC,
InstSeqNum seq_num, O3CPU *cpu)
: BaseDynInst<Impl>(inst, PC, NPC, Pred_PC, Pred_NPC, seq_num, cpu)
{
initVars();
}