Files
fall-fever/defines.h
2020-09-04 07:28:51 +02:00

21 lines
275 B
C

#pragma once
#define INIT_WINDOW_WIDTH 960
#define INIT_WINDOW_HEIGHT 720
struct Vertex {
// Postition
float x;
float y;
float z;
// UV Texture Mapping
float u;
float v;
// Color
float r;
float g;
float b;
float a;
};