24 lines
451 B
C++
24 lines
451 B
C++
#pragma once
|
|
|
|
#include "definitions/models.h"
|
|
|
|
#include <glad/glad.h>
|
|
#include <vector>
|
|
|
|
class VertexArray
|
|
{
|
|
public:
|
|
VertexArray(void *vertexData, void *indexData, uint32_t numVertices, uint32_t numIndices);
|
|
~VertexArray();
|
|
|
|
void bind();
|
|
void unbind();
|
|
|
|
static std::vector<Vertex> createVertices(double *vertices, uint32_t numVertices, float *textureCoordinates);
|
|
|
|
private:
|
|
GLuint m_VAO;
|
|
GLuint m_VBO;
|
|
GLuint m_EBO;
|
|
};
|