Files
fall-fever/src/EventHandler.h
2020-09-10 20:59:39 +02:00

38 lines
955 B
C++

#pragma once
#include <GLFW/glfw3.h>
#include "eventActions.h"
class EventHandler {
public:
EventHandler(GLFWwindow *p_window);
~EventHandler() = default;
void handleEvents();
bool * getCameraActionRegister() { return cameraActionRegister; }
bool * getWindowActionRegister() { return windowActionRegister; }
double * getCursorDelta() { return cameraMouseActionRegister; }
void setFirstMouseInput(bool val) { firstMouseInput = val; }
private:
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods);
static void mouse_callback(GLFWwindow* window, double xpos, double ypos);
static bool cameraActionRegister[CAMERA_ACTION_NUM_ITEMS];
static double cameraMouseActionRegister[CAMERA_MOUSE_ACTION_NUM_ITEMS];
static bool windowActionRegister[WINDOW_ACTION_NUM_ITEMS];
GLFWwindow *window;
static float mouseSensitivity;
static bool firstMouseInput;
};