Commit Graph

20 Commits

Author SHA1 Message Date
6b7774681f Organize systems 2022-10-22 17:58:54 +02:00
e6ea33e5b7 First implementation of new camera systems 2022-10-22 14:52:22 +02:00
e9dec68cb1 Bind texture units using GpuMaterial 2022-10-21 15:33:46 +02:00
0c18186f63 Implement hierarchical relationships between entities 2022-10-20 22:10:20 +02:00
2cb49c1b9c Working prototype for entt based rendering 2022-10-19 23:10:34 +02:00
5b017d4725 Further progress in glTF loader 2022-10-18 20:30:46 +02:00
7a53bac2c9 Port from tinygltf to fx-gltf 2022-10-14 23:55:55 +02:00
91a34e28c5 Add basic texturing support for gltf 2022-10-11 22:03:17 +02:00
028829a291 CMake refactor, fix warnings 2022-10-08 19:05:31 +02:00
be0e3a88b1 Refactor scene, disable shadows, disable exceptions 2022-06-05 11:17:11 +02:00
73fa8656c3 Remove JSON stuff and Widgets and Menus 2022-06-04 21:29:24 +02:00
76ac6e2f6d Refactor 2022-05-29 11:59:17 +02:00
3cfdd7a3f2 wip 2022-04-24 22:12:07 +02:00
40a1723544 New logging system 2021-09-26 12:21:57 +02:00
a53db1e7b4 progress... 2021-08-16 21:37:09 +02:00
4927720c29 Refactoring... 2021-07-25 21:21:54 +02:00
4VRDriver
b957e4a5ee Change Scene to World 2020-09-14 21:59:13 +02:00
4VRDriver
9d93d6efc3 Further progress 2020-09-12 22:23:09 +02:00
4VRDriver
917c0db0d0 Basic concept working 2020-09-12 21:21:36 +02:00
4VRDriver
712c2655cf First progress, not yet functional 2020-09-11 11:11:11 +02:00