Restructure project
This commit is contained in:
1
apps/CMakeLists.txt
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1
apps/CMakeLists.txt
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add_subdirectory(fall-fever)
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9
apps/fall-fever/CMakeLists.txt
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apps/fall-fever/CMakeLists.txt
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CPMAddPackage(NAME argparse URL "https://github.com/p-ranav/argparse/archive/refs/tags/v3.1.tar.gz")
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add_executable(Fall-Fever
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main.cpp
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controller.cpp
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flycam.cpp
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)
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target_link_libraries(Fall-Fever PRIVATE fever_core argparse)
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63
apps/fall-fever/controller.cpp
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63
apps/fall-fever/controller.cpp
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#include "controller.h"
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#include "flycam.h"
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#include "components/name.h"
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#include "components/transform.h"
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#include "core/camera.h"
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#include "core/light.h"
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#include "window/window.h"
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#include <spdlog/spdlog.h>
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using namespace entt::literals;
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Controller::Controller(std::string_view path)
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{
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spdlog::info("Open {}", path);
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std::filesystem::path document_path(path);
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entt::hashed_string document_hash(document_path.string().c_str());
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entt::resource<Gltf> gltf_document =
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gltf_cache.load(document_hash, document_path).first->second;
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gltf_document->spawn_default_scene(registry(), gltf_node_cache);
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// Spawn default lights
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auto directional_light = registry().create();
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registry().emplace<Name>(directional_light, "Directional Light");
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registry().emplace<Transform>(
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directional_light,
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Transform{.orientation = glm::toQuat(
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glm::lookAt({}, DirectionalLight::DEFAULT_DIRECTION, Camera::UP_VECTOR))});
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registry().emplace<GlobalTransform>(directional_light, GlobalTransform{});
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registry().emplace<DirectionalLight>(
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directional_light, DirectionalLight{.illuminance = DirectionalLight::DEFAULT_ILLUMINANCE});
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auto point_light = registry().create();
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registry().emplace<Name>(point_light, "Point Light");
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registry().emplace<Transform>(point_light,
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Transform{.translation = PointLight::DEFAULT_POSITION});
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registry().emplace<GlobalTransform>(point_light, GlobalTransform{});
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registry().emplace<PointLight>(point_light,
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PointLight{.intensity = PointLight::DEFAULT_INTENSITY});
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// Spawn default camera
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auto camera_view = registry().view<Camera const>();
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if (camera_view.empty()) {
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auto entity = registry().create();
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registry().emplace<Name>(entity, "Camera");
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registry().emplace<Transform>(entity, Transform{.translation = glm::vec3(0.0, 0.25, -1.0)});
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registry().emplace<GlobalTransform>(entity, GlobalTransform{});
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registry().emplace<Camera>(entity, Camera{.projection = Camera::Perspective{}});
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registry().emplace<Flycam>(entity);
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}
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}
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void Controller::update()
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{
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Flycam::keyboard_movement(registry());
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if (registry().ctx().get<Window::MouseCatched>().catched) {
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Flycam::mouse_orientation(registry());
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}
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}
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13
apps/fall-fever/controller.h
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apps/fall-fever/controller.h
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#pragma once
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#include "core/application.h"
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#include <entt/entt.hpp>
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#include <glm/glm.hpp>
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class Controller : public FeverCore::Application
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{
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public:
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Controller(std::string_view path);
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void update() override;
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};
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1
apps/fall-fever/debug.cpp
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apps/fall-fever/debug.cpp
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// todo camera movement here ...
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98
apps/fall-fever/flycam.cpp
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apps/fall-fever/flycam.cpp
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#include "flycam.h"
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#include "core/camera.h"
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#include "core/time.h"
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#include "input/input.h"
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#include <GLFW/glfw3.h>
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#include <algorithm>
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#include <chrono>
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#include <spdlog/spdlog.h>
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void Flycam::keyboard_movement(entt::registry& registry)
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{
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struct KeyboardMovementContext
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{
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bool accelerate{};
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};
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auto& movement_context = registry.ctx().emplace<KeyboardMovementContext>();
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auto const& key_state = registry.ctx().get<Input::State<Input::KeyCode>>();
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auto const& delta_time = registry.ctx().get<Time::Delta>();
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auto camera_view =
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registry.view<Flycam const, Camera const, Transform, GlobalTransform const>();
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auto camera_entity = camera_view.front();
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if (camera_entity == entt::null) {
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spdlog::debug("No camera entity found");
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return;
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}
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auto [camera, camera_transform, camera_global_transform] = camera_view.get(camera_entity);
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glm::vec3 front_vec = Camera::front_vector(camera_global_transform);
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front_vec.y = 0;
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glm::vec3 delta_pos = glm::vec3(0., 0., 0.);
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float acceleration = movement_context.accelerate ? ACCELERATION : 1.0F;
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float delta_factor = static_cast<float>(delta_time.delta.count()) * SPEED * acceleration;
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movement_context.accelerate = false;
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if (key_state.pressed(Input::KeyCode{GLFW_KEY_W})) {
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delta_pos += delta_factor * glm::normalize(front_vec);
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}
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if (key_state.pressed(Input::KeyCode{GLFW_KEY_S})) {
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delta_pos -= delta_factor * glm::normalize(front_vec);
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}
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if (key_state.pressed(Input::KeyCode{GLFW_KEY_A})) {
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delta_pos -= delta_factor * glm::normalize(glm::cross(front_vec, Camera::UP_VECTOR));
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}
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if (key_state.pressed(Input::KeyCode{GLFW_KEY_D})) {
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delta_pos += delta_factor * glm::normalize(glm::cross(front_vec, Camera::UP_VECTOR));
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}
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if (key_state.pressed(Input::KeyCode{GLFW_KEY_SPACE})) {
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delta_pos += delta_factor * Camera::UP_VECTOR;
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}
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if (key_state.pressed(Input::KeyCode{GLFW_KEY_LEFT_SHIFT})) {
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delta_pos -= delta_factor * Camera::UP_VECTOR;
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}
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if (key_state.pressed(Input::KeyCode{GLFW_KEY_LEFT_ALT})) {
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movement_context.accelerate = true;
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}
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camera_transform.translation += delta_pos;
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}
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void Flycam::mouse_orientation(entt::registry& registry)
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{
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auto camera_view = registry.view<Flycam const, Camera, Transform>();
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auto camera_entity = camera_view.front();
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if (camera_entity == entt::null) {
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spdlog::debug("No camera entity found");
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return;
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}
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auto [camera, camera_transform] = camera_view.get(camera_entity);
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auto const& mouse_cursor_input = registry.ctx().get<Input::MouseMotion>();
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auto delta_x = mouse_cursor_input.delta.x;
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auto delta_y = mouse_cursor_input.delta.y;
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auto pitch = static_cast<float>(-delta_y);
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auto yaw = static_cast<float>(delta_x);
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// Orthographic projection currently unsupported
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auto& camera_perspective = std::get<Camera::Perspective>(camera.projection);
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camera_perspective.pitch += glm::radians(pitch);
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camera_perspective.yaw += glm::radians(yaw);
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static constexpr float PITCH_CLIP = glm::radians(89.);
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camera_perspective.pitch =
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std::clamp(static_cast<float>(camera_perspective.pitch), -PITCH_CLIP, PITCH_CLIP);
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camera_transform.orientation =
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glm::quat(glm::vec3(-camera_perspective.pitch, -camera_perspective.yaw, 0.0));
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}
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12
apps/fall-fever/flycam.h
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12
apps/fall-fever/flycam.h
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#pragma once
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#include <entt/entt.hpp>
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struct Flycam
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{
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static constexpr float SPEED = 0.5;
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static constexpr float ACCELERATION = 5.0;
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static void keyboard_movement(entt::registry& registry);
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static void mouse_orientation(entt::registry& registry);
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};
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39
apps/fall-fever/main.cpp
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39
apps/fall-fever/main.cpp
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#include "controller.h"
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#include "util/log.h"
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#include <GLFW/glfw3.h>
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#include <argparse/argparse.hpp>
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#include <spdlog/spdlog.h>
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auto main(int argc, char* argv[]) -> int
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{
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Log::initialize();
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argparse::ArgumentParser program("Fall-Fever");
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program.add_argument("model").help("model file to load");
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try {
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program.parse_args(argc, argv);
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} catch (std::exception const& err) {
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std::cerr << err.what() << std::endl;
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std::cerr << program;
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return 1;
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}
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auto model = program.get<std::string>("model");
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// Initialize GLFW
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if (glfwInit() == 0) {
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spdlog::critical("Could not initialize GLFW");
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return -1;
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}
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{
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// Create controller
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Controller controller(model);
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controller.run();
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}
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glfwTerminate();
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return 0;
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}
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