From dd9b80828333cb73e1c2d052ab866a74c54eaffb Mon Sep 17 00:00:00 2001 From: 4VRDriver <44267643+4VRDriver@users.noreply.github.com> Date: Sat, 19 Sep 2020 00:21:49 +0200 Subject: [PATCH] Remove warning --- src/Entity.cpp | 3 ++- src/Mesh.cpp | 2 +- src/Mesh.h | 2 +- 3 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/Entity.cpp b/src/Entity.cpp index 4a8806c..314f214 100644 --- a/src/Entity.cpp +++ b/src/Entity.cpp @@ -103,12 +103,13 @@ void Skybox::draw(glm::mat4 viewMatrix, glm::mat4 projectionMatrix) { glDepthMask(GL_FALSE); shaderProgram->bind(); + // Delete any translation from the skybox cube glm::mat4 viewProjectionMatrix = projectionMatrix * glm::mat4(glm::mat3(viewMatrix)); shaderProgram->setUniform("u_viewProjectionMatrix", viewProjectionMatrix); cubeMap.bind(shaderProgram); - cubeModel->getMesh(0)->drawWithoutTextures(shaderProgram); + cubeModel->getMesh(0)->drawWithoutTextures(); cubeMap.unbind(); shaderProgram->unbind(); diff --git a/src/Mesh.cpp b/src/Mesh.cpp index a98104e..051c65d 100644 --- a/src/Mesh.cpp +++ b/src/Mesh.cpp @@ -36,7 +36,7 @@ void Mesh::draw(ShaderProgram *shaderProgram) { } -void Mesh::drawWithoutTextures(ShaderProgram *shaderProgram) { +void Mesh::drawWithoutTextures() { vertexArray.bind(); glDrawElements(GL_TRIANGLES, numElements, GL_UNSIGNED_INT, 0); diff --git a/src/Mesh.h b/src/Mesh.h index 321a2e8..7fdcfd5 100644 --- a/src/Mesh.h +++ b/src/Mesh.h @@ -15,7 +15,7 @@ public: ~Mesh() = default; void draw(ShaderProgram *shaderProgram); - void drawWithoutTextures(ShaderProgram *shaderProgram); + void drawWithoutTextures(); VertexArray * getVertexArray() { return &vertexArray; }