Implement basic sRGB. Include frambuffers and postprocessing.

This commit is contained in:
4VRDriver
2020-09-20 16:45:41 +02:00
parent a5818dfd04
commit d641944119
15 changed files with 172 additions and 29 deletions

View File

@@ -42,6 +42,9 @@ Window::Window() {
#endif
setCatchedCursor(mouseCatched);
// Enable primitive gamma correction
// glEnable(GL_FRAMEBUFFER_SRGB);
// Maximize in release build
#ifndef _DEBUG
glfwMaximizeWindow(window);