Some refactoring in multithreading.
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@@ -1,10 +1,10 @@
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#include "Screen.h"
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#include "Menu.h"
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#include "Widget.h"
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#include "FrameBuffer.h"
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#include "Helper.h"
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#include "Menu.h"
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#include "ShaderProgram.h"
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#include "Texture.h"
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#include "Helper.h"
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#include "Widget.h"
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uint32_t Screen::s_idCounter = 0;
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