Some refactoring in multithreading.

This commit is contained in:
2021-07-08 17:42:26 +02:00
parent 979ae4686f
commit be4e63046a
42 changed files with 598 additions and 285 deletions

View File

@@ -4,7 +4,8 @@ layout(location = 0) out vec4 f_color;
in vec2 v_texCoord;
struct Material {
struct Material
{
sampler2D texture_diffuse0;
};
uniform Material u_material;