Some refactoring in multithreading.
This commit is contained in:
@@ -2,32 +2,56 @@
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"loadingScreen": [
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{
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"unique_name": "background",
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"position": [0.0, 0.0],
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"dimensions": [1.0, 1.0],
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"position": [
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0.0,
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0.0
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],
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"dimensions": [
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1.0,
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1.0
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],
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"texture": "data/res/textures/loading.png"
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}
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],
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"mainMenuScreen": [
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{
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"unique_name": "play",
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"position": [0.4, 0.5],
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"dimensions": [0.25, 0.1],
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"position": [
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0.4,
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0.5
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],
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"dimensions": [
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0.25,
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0.1
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],
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"texture": "data/res/textures/play.png",
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"callbackId": 1
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},
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{
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"unique_name": "exit",
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"position": [0.4, 0.2],
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"dimensions": [0.25, 0.10],
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"position": [
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0.4,
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0.2
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],
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"dimensions": [
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0.25,
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0.10
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],
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"texture": "data/res/textures/exit.png",
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"callbackId": 2
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},
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{
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"unique_name": "background",
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"position": [0.0, 0.0],
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"dimensions": [1.0, 1.0],
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"position": [
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0.0,
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0.0
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],
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"dimensions": [
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1.0,
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1.0
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],
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"texture": "data/res/textures/mainMenu.png",
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"callbackId": 0
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}
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]
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}
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}
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