Some refactoring in multithreading.
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@@ -26,16 +26,32 @@
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"unique_name": "backpack",
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"model": "backpack",
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"shaderProgram": "defaultProgram",
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"position": [0.0, 1.0, 0.0],
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"rotation": [0.0, 0.0, 0.0],
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"position": [
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0.0,
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1.0,
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0.0
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],
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"rotation": [
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0.0,
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0.0,
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0.0
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],
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"scale": 0.6
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},
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{
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"unique_name": "container",
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"model": "container",
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"shaderProgram": "defaultProgram",
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"position": [10.0, 1.0, 0.0],
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"rotation": [45.0, 45.0, 45.0]
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"position": [
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10.0,
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1.0,
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0.0
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],
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"rotation": [
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45.0,
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45.0,
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45.0
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]
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},
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{
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"unique_name": "ground",
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@@ -48,7 +64,7 @@
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"shaderProgram": "lightProgram"
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}
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],
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"textures" : [
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"textures": [
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{
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"unique_name": "fallback_normal",
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"path": "data/res/models/tex/fallback_normal.png"
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@@ -57,4 +73,4 @@
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"skybox": {
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"texturePath": "data/res/textures/skybox/"
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}
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}
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}
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