Refactor CMake

This commit is contained in:
2022-10-01 21:10:47 +02:00
parent 3489b69334
commit 9b6f9bee33
424 changed files with 21 additions and 62515 deletions

View File

@@ -1,27 +1,16 @@
cmake_minimum_required(VERSION 3.10)
cmake_minimum_required(VERSION 3.24)
project(
Fall-Fever
VERSION 0.1.0
DESCRIPTION "A fruit collecting game."
LANGUAGES C CXX
)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
project(Fall-Fever)
if(WIN32)
set(GLFW3_ROOT "${PROJECT_SOURCE_DIR}/glfw")
include_directories(${PROJECT_SOURCE_DIR}/glfw/include)
endif()
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
set(OpenGL_GL_PREFERENCE "GLVND")
find_package(GLFW3 REQUIRED)
find_package(OpenGL REQUIRED)
#find_package(Freetype REQUIRED) Will be used in the future
# Specify the C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
find_package(glfw3 REQUIRED)
find_package(glm REQUIRED)
# Colored output with Ninja
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
@@ -32,7 +21,3 @@ endif()
add_subdirectory(${PROJECT_SOURCE_DIR}/lib)
add_subdirectory(${PROJECT_SOURCE_DIR}/src)
if(NOT WIN32)
add_subdirectory(${PROJECT_SOURCE_DIR}/tools)
endif()