Added missing input.close()
This commit is contained in:
@@ -7,7 +7,7 @@ double EventHandler::cameraMouseActionRegister[CAMERA_MOUSE_ACTION_NUM_ITEMS] =
|
||||
bool EventHandler::windowActionRegister[WINDOW_ACTION_NUM_ITEMS] = {0};
|
||||
|
||||
bool EventHandler::firstMouseInput = 1;
|
||||
float EventHandler::mouseSensitivity = 0.08f;
|
||||
float EventHandler::mouseSensitivity = 0.5f;
|
||||
|
||||
|
||||
EventHandler::EventHandler(GLFWwindow *window)
|
||||
|
||||
Reference in New Issue
Block a user