Use geometry shader for widgets.

This commit is contained in:
2021-07-11 14:47:39 +02:00
parent 2305180272
commit 87c60187bf
11 changed files with 90 additions and 48 deletions

View File

@@ -28,6 +28,7 @@ public:
void setUniform(const std::string &name, bool value) const;
void setUniform(const std::string &name, int value) const;
void setUniform(const std::string &name, float value) const;
void setUniform(const std::string &name, glm::vec2 vector) const;
void setUniform(const std::string &name, glm::vec3 vector) const;
void setUniform(const std::string &name, glm::mat3 matrix) const;
void setUniform(const std::string &name, glm::mat4 matrix) const;