From 831c726f4dfdf34371777c7cbba39ee17de3038c Mon Sep 17 00:00:00 2001 From: Derek Christ Date: Fri, 15 Jan 2021 10:39:35 +0100 Subject: [PATCH] Fix a bug that caused a crash when shadows were enabled --- src/Entity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Entity.cpp b/src/Entity.cpp index 4e703f2..ded4547 100644 --- a/src/Entity.cpp +++ b/src/Entity.cpp @@ -38,7 +38,7 @@ void Entity::drawDirectionalShadows(glm::mat4 viewProjMatrix, ShaderProgram *p_s p_shaderProgram->bind(); glm::mat4 modelViewProj = viewProjMatrix * modelMatrix; - shaderProgram->setUniform("u_modelViewProjMatrix", modelViewProj); // wtf is this + p_shaderProgram->setUniform("u_modelViewProjMatrix", modelViewProj); // Draw the model model->drawWithoutTextures();