Error handling, Keyboard input, Shader stuff
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@@ -13,6 +13,10 @@ public:
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void bind();
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void unbind();
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void setBool(const char *name, bool value) const;
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void setInt(const char *name, int value) const;
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void setFloat(const char *name, float value) const;
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private:
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std::string parse(const char* filename);
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