Error handling, Keyboard input, Shader stuff

This commit is contained in:
4VRDriver
2020-09-01 22:36:50 +02:00
parent 4efc99b630
commit 77dd6efcce
15 changed files with 303 additions and 21 deletions

View File

@@ -13,6 +13,10 @@ public:
void bind();
void unbind();
void setBool(const char *name, bool value) const;
void setInt(const char *name, int value) const;
void setFloat(const char *name, float value) const;
private:
std::string parse(const char* filename);