Initial support for gltf scenes

This commit is contained in:
2022-10-10 23:08:50 +02:00
parent 41d09c2b5f
commit 5c1d2bb0ad
21 changed files with 329 additions and 344 deletions

View File

@@ -1,7 +1,6 @@
#include "ResourceHandler.h"
#include "../util/Log.h"
#include "CubeMap.h"
#include "Model.h"
#include "Texture.h"
#include <algorithm>
@@ -24,7 +23,6 @@ auto ResourceHandler::registerResource(Param const &...param) -> ResourceId
template ResourceId ResourceHandler::registerResource<Texture>(TextureDescriptor const &);
template ResourceId ResourceHandler::registerResource<TextureCubeMap>(TextureCubeMapDescriptor const &);
template ResourceId ResourceHandler::registerResource<InternalCubeMap>(int const &);
template ResourceId ResourceHandler::registerResource<Model>(ModelDescriptor const &);
auto ResourceHandler::resource(const ResourceId resourceId) const -> std::shared_ptr<Resource>
{