Add Directional Light to world class

This commit is contained in:
4VRDriver
2020-09-15 13:46:17 +02:00
parent 6dd36f4254
commit 56190d3cb6
8 changed files with 95 additions and 53 deletions

View File

@@ -19,8 +19,8 @@ Texture::Texture(const char* texturePath, uint8_t textureType) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
if(textureBuffer) {