Fix VSync, Fix Mouse Input (Yay!), Add MAXFPS env

This commit is contained in:
2021-01-13 19:40:11 +01:00
parent 0370a2e871
commit 37542ab831
6 changed files with 31 additions and 19 deletions

View File

@@ -251,6 +251,12 @@ ShaderProgram* Controller::getShaderProgramByName(std::vector<ShaderProgram*> sh
return nullptr;
}
void Controller::setMaxFps(uint16_t fps)
{
MAX_FPS = fps;
}
#ifdef _DEBUG
void Controller::renderImGui(World &world, PointLight *pointLight, glm::vec3 *lightColor, bool *rotateEntity, bool *rotateLightSource, ShaderProgram *postProcessingProgram, float *intensity, bool *drawShadows)
{