Make wireframe mode work again

This commit is contained in:
4VRDriver
2020-09-21 09:30:26 +02:00
parent d641944119
commit 297735d6a7
4 changed files with 8 additions and 3 deletions

View File

@@ -108,7 +108,7 @@ void Skybox::draw(glm::mat4 viewMatrix, glm::mat4 projectionMatrix) {
shaderProgram->setUniform("u_viewProjectionMatrix", viewProjectionMatrix);
cubeMap.bind(shaderProgram);
cubeModel->getMesh(0)->drawWithoutTextures(shaderProgram);
cubeModel->getMesh(0)->drawWithoutTextures();
cubeMap.unbind();
shaderProgram->unbind();