Add ImGui in Debug Mode,

improvement of input handling
This commit is contained in:
4VRDriver
2020-09-10 15:51:12 +02:00
parent 650c814e20
commit 146392ae22
30 changed files with 41008 additions and 61 deletions

View File

@@ -7,8 +7,10 @@
#include "Camera.h"
#include "ShaderProgram.h"
#include "VertexBuffer.h"
#include "Entity.h"
#include "defines.h"
class Controller {
public:
@@ -25,6 +27,8 @@ private:
void updateWindowSize();
void renderImGui(Entity *entity);
Window *gameWindow;
EventHandler *gameEventHandler;
Camera *camera;