Light attenuation
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@@ -8,7 +8,7 @@
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Window::Window() {
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width = INIT_WINDOW_WIDTH; height = INIT_WINDOW_HEIGHT;
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window = glfwCreateWindow(width, height, "Fall-Fever", NULL, NULL);
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window = glfwCreateWindow(width, height, "OpenGL", NULL, NULL);
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if(!window) {
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std::cout << "Failed to create window" << std::endl;
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}
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