Fix lighting: Normalmatrix was never applied

This commit is contained in:
4VRDriver
2020-09-17 12:39:59 +02:00
parent 56190d3cb6
commit 065ec8d7ae
10 changed files with 45 additions and 31 deletions

View File

@@ -17,7 +17,7 @@ public:
void rotate(glm::vec3 axis, float radians);
void setPosition(glm::vec3 position);
void setOrientiation(glm::vec3 orientation);
void setRotation(glm::vec3 orientation);
void setScale(float scaleFactor);
void setId(uint32_t id) { this->id = id; }