Some cleanups

This commit is contained in:
2021-01-13 19:03:47 +01:00
parent 89ae811beb
commit 0370a2e871
24 changed files with 321 additions and 237 deletions

View File

@@ -162,3 +162,13 @@ void ShaderProgram::setUniform(const char *name, glm::mat4 matrix) const
GLint location = glGetUniformLocation(shaderProgramId, name);
glUniformMatrix4fv(location, 1, GL_FALSE, glm::value_ptr(matrix));
}
GLuint ShaderProgram::getShaderProgramId()
{
return shaderProgramId;
}
std::string ShaderProgram::getUniqueName()
{
return unique_name;
}