Update Bevy to 0.10

This commit is contained in:
2023-03-12 20:34:23 +01:00
parent 326e75e40a
commit 3724db44b3
10 changed files with 853 additions and 920 deletions

View File

@@ -7,7 +7,7 @@ use bevy::{
render::{
render_resource::{encase, AsBindGroup, OwnedBindingResource, ShaderRef, ShaderType},
renderer::RenderQueue,
RenderApp, RenderStage,
RenderApp, RenderSet,
},
sprite::{Material2d, Material2dPlugin, MaterialMesh2dBundle, RenderMaterials2d},
};
@@ -23,8 +23,8 @@ impl Plugin for CanvasPlugin {
.add_startup_system(spawn_canvas);
app.sub_app_mut(RenderApp)
.add_system_to_stage(RenderStage::Extract, extract_tile_lights)
.add_system_to_stage(RenderStage::Prepare, prepare_canvas_material);
.add_system(extract_tile_lights.in_schedule(ExtractSchedule))
.add_system(prepare_canvas_material.in_set(RenderSet::Prepare));
}
}