11 lines
146 B
C++
11 lines
146 B
C++
#pragma once
|
|
|
|
#include <SDL3/SDL.h>
|
|
#include <cstdint>
|
|
|
|
struct AudioAsset {
|
|
SDL_AudioSpec spec;
|
|
uint8_t *buffer;
|
|
uint32_t buffer_length;
|
|
};
|