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HansTheGatherer/src/definitions.hpp
2025-06-09 10:49:59 +02:00

22 lines
364 B
C++

#pragma once
#include <random>
static constexpr int WINDOW_WIDTH = 400;
static constexpr int WINDOW_HEIGHT = 240;
// struct SdlHandles
// {
// SDL_Window* window;
// SDL_Renderer* renderer;
// TTF_TextEngine* text_engine;
// };
struct Game
{
uint32_t ticks;
int32_t time;
int32_t score;
std::default_random_engine random_engine;
};