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81aff5a03f
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15
CMakeLists.txt
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15
CMakeLists.txt
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cmake_minimum_required(VERSION 3.24)
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project(HansTheGatherer)
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# Option to switch real platform vs. SDL implementation...
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find_package(SDL3 REQUIRED)
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find_package(flecs REQUIRED)
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find_package(spdlog REQUIRED)
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add_executable(HansTheGatherer main.cpp)
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target_link_libraries(HansTheGatherer SDL3::SDL3 flecs::flecs spdlog::spdlog)
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set_property(TARGET HansTheGatherer PROPERTY CXX_STANDARD 20)
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28
LICENSE
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28
LICENSE
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BSD 3-Clause License
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Copyright (c) 2025, Derek Christ
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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54
main.cpp
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54
main.cpp
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_error.h>
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#include <SDL3/SDL_render.h>
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#include <flecs.h>
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#include <spdlog/spdlog.h>
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const uint8_t image_data[] = {
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#embed "main.cpp"
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};
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auto main() -> int {
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spdlog::info("Initialize SDL...");
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bool sdl_success = SDL_Init(SDL_INIT_VIDEO);
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if (!sdl_success) {
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spdlog::critical("Failed to initialize SDL!\nCause: {}", SDL_GetError());
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std::terminate();
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}
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auto *sdl_window = SDL_CreateWindow("HansTheGatherer", 400, 280, 0);
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if (sdl_window == nullptr) {
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spdlog::critical("Failed to create SDL window!\nCause: {}", SDL_GetError());
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}
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auto *sdl_renderer = SDL_CreateRenderer(sdl_window, nullptr);
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if (sdl_renderer == nullptr) {
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spdlog::critical("Failed to create SDL renderer!\nCause: {}",
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SDL_GetError());
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}
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flecs::world world;
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bool exit_gameloop = false;
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while (!exit_gameloop) {
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_EVENT_QUIT:
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exit_gameloop = true;
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break;
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case SDL_EVENT_KEY_DOWN:
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if (event.key.key == SDLK_ESCAPE) {
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exit_gameloop = true;
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}
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break;
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}
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}
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}
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SDL_DestroyRenderer(sdl_renderer);
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SDL_DestroyWindow(sdl_window);
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SDL_Quit();
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return 0;
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}
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8
vcpkg.json
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8
vcpkg.json
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{
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"dependencies": [
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"spdlog",
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"sdl3",
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"spdlog",
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"flecs"
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]
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}
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